KotH & Wasteland Rolling Changelog
06-04-15, 15:51
King of the Hill Rolling Changelog.
Version 9
[NEW] Press F1 to mute sound feature from Wasteland
[NEW] Buying jet gets you pilot uniform
[NEW] Marksman DLC support
[NEW] New town to play in - Sofia
[NEW] Healing other players rewards you with little XP and money (only once per their life)
[NEW] Black MX (and variants) is now available if you permabuy default one
[NEW] Huron and Taru DLC helicopters are now available for purchase (visible only if you have DLC bought)
[NEW] Kajman unguided rockets are now under pilots control while turret guided weapons remain for the gunner
[NEW] Auto-flaring now happens only if you have countermeasures perk equipped
[NEW] You get all earned money and xp throughout the round again if your team wins (saved between rejoins too)
[NEW] New safe zone system
[NEW] Bought vehicles remain yours even after rejoin (including getting refund for them)
[CHANGE] All teams get end game bonus which is similar to what was victory bonus but it will be proportional to their team's final score.
[CHANGE] More smoke grenades and even more smoke grenades if you take medic perk
[CHANGE] Revive icons are visible from all distances
[CHANGE] Little bit more ammo for all primary weapons
[CHANGE] Fatigue gain decreased twice
[CHANGE] You are not longer allowed to eject from free helicopter pilotcopilot seats
[CHANGE] Buzzard (AA) has less Anti-Air rockets
[CHANGE] Repair time no longer depends on crew inside vehicle
[CHANGE] Pawnee has flares again, cost increased
[CHANGE] Guided launchers (Titans) no longer allowed in safe zone
[CHANGE] IR grenades removed
[FIX] Fixed bug where you sometimes didn't get any rocketsgrenades for your launcher
[FIX] Groups reworked, invites use less traffic and produce less lag (Ported from Wasteland)
[FIX] End game camera in Agios Dionysios now shows correct town
[FIX] Fixed situation where vehicle cleanup deleted free helicopter mid-flight
[FIX] Fixed cases where killassist wasn't awarded if vehicle was destroyed indirectly
[FIX] Fixed a bug preventing respawn icon appearing over just killed players or appearing and instantly disappearing
[FIX] Change loadout character at the base now properly plays idle animation
Version 8.6+
[NEW] Buying jet gets you pilot uniform
[NEW] Marksman DLC support
[NEW] New town to play in - Sofia
[NEW] Healing other players rewards you with little XP and money (only once per their life)
[NEW] Black MX (and variants) becomes available if you permabuy default one
[NEW] Huron and Taru DLC helicopters are now available for purchase (visible only if you have DLC bought)
[NEW] Kajman unguided rockets are now under pilots control while turret guided weapons remain for the gunner
[NEW] Auto-flaring now happens only if you have countermeasures perk equipped
[NEW] You get all earned money and xp throughout the round again if your team wins (saved between rejoins too)
[NEW] New safe zone system
[NEW] Bought vehicles remain yours even after rejoin (including getting refund for them)
[CHANGE] More smoke grenades and even more smoke grenades if you take medic perk
[CHANGE] Revive icons are visible from all distances
[CHANGE] Little bit more ammo for all primary weapons
[CHANGE] Fatigue gain decreased twice
[CHANGE] You are not longer allowed to eject from free helicopter pilotcopilot seats
[CHANGE] Buzzard (AA) has less Anti-Air rockets
[CHANGE] Repair time no longer depends on crew inside vehicle
[CHANGE] Pawnee has flares again, cost increased
[CHANGE] Guided launchers (Titans) no longer allowed in safe zone
[CHANGE] IR grenades removed
[FIX] Fixed bug where you sometimes didn't get any rocketsgrenades for your launcher
[FIX] Groups reworked, invites use less traffic and produce less lag (Ported from Wasteland)
[FIX] End game camera in Agios Dionysios now shows correct town
[FIX] Fixed situation where vehicle cleanup deleted free helicopter mid-flight
[FIX] Fixed cases where killassist wasn't awarded if vehicle was destroyed indirectly
[FIX] Fixed a bug preventing respawn icon appearing over just killed players or appearing and instantly disappearing
[FIX] Change loadout character at the base now properly plays idle animation