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KING OF THE HILL FRIDAY!

I'm level 39 nearly level 40, just can't wait to get the Slammer UP and the wipeout.
Just turned level 70 last night, was so proud of myself... :') but the wipeout is worth the wait I must say, if you can fly it... of which I can't so I'll go and sit on my hill and take pot shots at you with my 50cal.

 
King of the Hill Changelog: 

KotH & Wasteland Rolling Changelog

06-04-15, 15:51
King of the Hill Rolling Changelog.

Version 9

[NEW] Press F1 to mute sound feature from Wasteland
[NEW] Buying jet gets you pilot uniform
[NEW] Marksman DLC support
[NEW] New town to play in - Sofia
[NEW] Healing other players rewards you with little XP and money (only once per their life)
[NEW] Black MX (and variants) is now available if you permabuy default one
[NEW] Huron and Taru DLC helicopters are now available for purchase (visible only if you have DLC bought)
[NEW] Kajman unguided rockets are now under pilots control while turret guided weapons remain for the gunner
[NEW] Auto-flaring now happens only if you have countermeasures perk equipped
[NEW] You get all earned money and xp throughout the round again if your team wins (saved between rejoins too)
[NEW] New safe zone system
[NEW] Bought vehicles remain yours even after rejoin (including getting refund for them)
[CHANGE] All teams get end game bonus which is similar to what was victory bonus but it will be proportional to their team's final score.
[CHANGE] More smoke grenades and even more smoke grenades if you take medic perk
[CHANGE] Revive icons are visible from all distances
[CHANGE] Little bit more ammo for all primary weapons
[CHANGE] Fatigue gain decreased twice
[CHANGE] You are not longer allowed to eject from free helicopter pilotcopilot seats
[CHANGE] Buzzard (AA) has less Anti-Air rockets
[CHANGE] Repair time no longer depends on crew inside vehicle
[CHANGE] Pawnee has flares again, cost increased
[CHANGE] Guided launchers (Titans) no longer allowed in safe zone
[CHANGE] IR grenades removed
[FIX] Fixed bug where you sometimes didn't get any rocketsgrenades for your launcher
[FIX] Groups reworked, invites use less traffic and produce less lag (Ported from Wasteland)
[FIX] End game camera in Agios Dionysios now shows correct town
[FIX] Fixed situation where vehicle cleanup deleted free helicopter mid-flight
[FIX] Fixed cases where killassist wasn't awarded if vehicle was destroyed indirectly
[FIX] Fixed a bug preventing respawn icon appearing over just killed players or appearing and instantly disappearing
[FIX] Change loadout character at the base now properly plays idle animation

Version 8.6+

[NEW] Buying jet gets you pilot uniform
[NEW] Marksman DLC support
[NEW] New town to play in - Sofia
[NEW] Healing other players rewards you with little XP and money (only once per their life)
[NEW] Black MX (and variants) becomes available if you permabuy default one
[NEW] Huron and Taru DLC helicopters are now available for purchase (visible only if you have DLC bought)
[NEW] Kajman unguided rockets are now under pilots control while turret guided weapons remain for the gunner
[NEW] Auto-flaring now happens only if you have countermeasures perk equipped
[NEW] You get all earned money and xp throughout the round again if your team wins (saved between rejoins too)
[NEW] New safe zone system
[NEW] Bought vehicles remain yours even after rejoin (including getting refund for them)
[CHANGE] More smoke grenades and even more smoke grenades if you take medic perk
[CHANGE] Revive icons are visible from all distances
[CHANGE] Little bit more ammo for all primary weapons
[CHANGE] Fatigue gain decreased twice
[CHANGE] You are not longer allowed to eject from free helicopter pilotcopilot seats
[CHANGE] Buzzard (AA) has less Anti-Air rockets
[CHANGE] Repair time no longer depends on crew inside vehicle
[CHANGE] Pawnee has flares again, cost increased
[CHANGE] Guided launchers (Titans) no longer allowed in safe zone
[CHANGE] IR grenades removed
[FIX] Fixed bug where you sometimes didn't get any rocketsgrenades for your launcher
[FIX] Groups reworked, invites use less traffic and produce less lag (Ported from Wasteland)
[FIX] End game camera in Agios Dionysios now shows correct town
[FIX] Fixed situation where vehicle cleanup deleted free helicopter mid-flight
[FIX] Fixed cases where killassist wasn't awarded if vehicle was destroyed indirectly
[FIX] Fixed a bug preventing respawn icon appearing over just killed players or appearing and instantly disappearing
[FIX] Change loadout character at the base now properly plays idle animation

KoTH Dev feed:

@ArmaKotH 18h
King of the Hill Version 9 (Including infantry only) is now being deployed to our partnered clans. GSPs will be issued an update tomorrow!

 
King of the Hill Changelog: 

KotH & Wasteland Rolling Changelog

06-04-15, 15:51

King of the Hill Rolling Changelog.

Version 9

[NEW] Press F1 to mute sound feature from Wasteland

[NEW] Buying jet gets you pilot uniform

[NEW] Marksman DLC support

[NEW] New town to play in - Sofia

[NEW] Healing other players rewards you with little XP and money (only once per their life)

[NEW] Black MX (and variants) is now available if you permabuy default one

[NEW] Huron and Taru DLC helicopters are now available for purchase (visible only if you have DLC bought)

[NEW] Kajman unguided rockets are now under pilots control while turret guided weapons remain for the gunner

[NEW] Auto-flaring now happens only if you have countermeasures perk equipped

[NEW] You get all earned money and xp throughout the round again if your team wins (saved between rejoins too)

[NEW] New safe zone system

[NEW] Bought vehicles remain yours even after rejoin (including getting refund for them)

[CHANGE] All teams get end game bonus which is similar to what was victory bonus but it will be proportional to their team's final score.

[CHANGE] More smoke grenades and even more smoke grenades if you take medic perk

[CHANGE] Revive icons are visible from all distances

[CHANGE] Little bit more ammo for all primary weapons

[CHANGE] Fatigue gain decreased twice

[CHANGE] You are not longer allowed to eject from free helicopter pilotcopilot seats

[CHANGE] Buzzard (AA) has less Anti-Air rockets

[CHANGE] Repair time no longer depends on crew inside vehicle

[CHANGE] Pawnee has flares again, cost increased

[CHANGE] Guided launchers (Titans) no longer allowed in safe zone

[CHANGE] IR grenades removed

[FIX] Fixed bug where you sometimes didn't get any rocketsgrenades for your launcher

[FIX] Groups reworked, invites use less traffic and produce less lag (Ported from Wasteland)

[FIX] End game camera in Agios Dionysios now shows correct town

[FIX] Fixed situation where vehicle cleanup deleted free helicopter mid-flight

[FIX] Fixed cases where killassist wasn't awarded if vehicle was destroyed indirectly

[FIX] Fixed a bug preventing respawn icon appearing over just killed players or appearing and instantly disappearing

[FIX] Change loadout character at the base now properly plays idle animation

Version 8.6+

[NEW] Buying jet gets you pilot uniform

[NEW] Marksman DLC support

[NEW] New town to play in - Sofia

[NEW] Healing other players rewards you with little XP and money (only once per their life)

[NEW] Black MX (and variants) becomes available if you permabuy default one

[NEW] Huron and Taru DLC helicopters are now available for purchase (visible only if you have DLC bought)

[NEW] Kajman unguided rockets are now under pilots control while turret guided weapons remain for the gunner

[NEW] Auto-flaring now happens only if you have countermeasures perk equipped

[NEW] You get all earned money and xp throughout the round again if your team wins (saved between rejoins too)

[NEW] New safe zone system

[NEW] Bought vehicles remain yours even after rejoin (including getting refund for them)

[CHANGE] More smoke grenades and even more smoke grenades if you take medic perk

[CHANGE] Revive icons are visible from all distances

[CHANGE] Little bit more ammo for all primary weapons

[CHANGE] Fatigue gain decreased twice

[CHANGE] You are not longer allowed to eject from free helicopter pilotcopilot seats

[CHANGE] Buzzard (AA) has less Anti-Air rockets

[CHANGE] Repair time no longer depends on crew inside vehicle

[CHANGE] Pawnee has flares again, cost increased

[CHANGE] Guided launchers (Titans) no longer allowed in safe zone

[CHANGE] IR grenades removed

[FIX] Fixed bug where you sometimes didn't get any rocketsgrenades for your launcher

[FIX] Groups reworked, invites use less traffic and produce less lag (Ported from Wasteland)

[FIX] End game camera in Agios Dionysios now shows correct town

[FIX] Fixed situation where vehicle cleanup deleted free helicopter mid-flight

[FIX] Fixed cases where killassist wasn't awarded if vehicle was destroyed indirectly

[FIX] Fixed a bug preventing respawn icon appearing over just killed players or appearing and instantly disappearing

[FIX] Change loadout character at the base now properly plays idle animation
KoTH Dev feed:

@ArmaKotH 18h

King of the Hill Version 9 (Including infantry only) is now being deployed to our partnered clans. GSPs will be issued an update tomorrow!
Wait you're Stealthee? kinda confused... it like you disappeared this week bruddeh.. :p

 
After the current round i will be updating our KOTH server to V9 Infantry only for KOTH friday!

Transport vehicles and choppers only!... and also all Marksman DLC weapons!

 
Wait you're Stealthee? kinda confused... it like you disappeared this week bruddeh.. :p
Don't play on the main servers anymore, you will find me on the KoTH server usually or you can contact any of the BG lot to get in touch with me. :)

 
After the current round i will be updating our KOTH server to V9 Infantry only for KOTH friday!

Transport vehicles and choppers only!... and also all Marksman DLC weapons!
4007g6675.gif


 
Looks like we are not able to update yet, While we wait i have installed JSRS 2.2 onto KOTH

 
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