(5.3)
The 1000m NLR area works currently for its intended purpose, but I feel it is too restrictive.
I think it could be improved by allowing players to enter areas where they died; for a legitimate purpose, such as:
Passing though
Picking up friends / being picked up by friends
Buying from stores
Retrieving vehicles from garage
Although, with the removal of the 1000m radius there must be another measure in place to stop low quality roleplay (such as seeing a player you just killed).
I suggest the following:
The player must enter the area for the shortest possible time, and complete their objective straight away
The player must not engage in roleplay with anyone in the area.
If possible the player must remain in a vehicle (this reduces the chance of someone starting roleplay, and allows for a quick exit).
Ideally, these rules would be added into section 5.3 of the New Life Rule, with the removal of the following:
"Your character cannot return within 1000m of the location of death or be involved in the same combat situation until the 15 minute NLR timer has expired."
I believe this adjustment to the rules will allow players more freedom, allowing friends to meet up and trade to continue.
These extra freedoms will mean more roleplay opportunities are likely because:
Players could now pass through main towns - the best trade routes.
Players can meet up with their friends faster, and get out there into the world, not being limited from passing through certain areas.