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Altis Life UK Server Development - Changelog

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Changed 

  • Housing System has been given a revamp @Rath


    Groups can now purchase group properties (Industrials Sheds, Cargo Towers and Barracks)

    There are special group properties that are outfitted with fortifications for an additional price

[*]All properties have a maintenance period requiring owners to pay on a monthly basis

  • Failure to pay "rent" will mean eviction from property and loss of any storage

[*]Properties can be upgraded - various upgrades are only available at specific properties

  • Levels  = Increases Storage space + Increases time required to break-in/breach storage
  • Spawn point
  • Alarms = Owners and Police are notified of a break-in as well as breach in storage 
  • CCTV = Install cameras to watch over property while away 
  • Clothing = Access to a clothing directly from your property 
  • Weapon Store = Access to weapons directly from your property
  • Resupply Point = Ability to refill magazines
  • Garage = Access vehicles and store vehicles directly from the property (available at selected properties)
  • ATM = Access to the ATM 

[*]Hide/Enable Property Markers

[*]Housing GUI revamp 

[*]Houses in Safezones cannot be purchased


[*]Key chain has been given a revamp to compliment the housing @Rath

[*]Changes to almost all the runs across the map @Wilco

  • Including - Cocaine (price changed to match the length of the run, new price now around £5000), Heroin and various other Legal Runs.

[*]Moved the Kavala Drug Dealer

Added: 

  • Spice Run (made at the factory), sold at the prison dealer (in both the HMP and UNMC prisons), (Spice and selling to the prison dealer are both illegal) @CSI Joseph Tadworth
  • Drug dealer at Neochori @CSI Joseph Tadworth
  • SPAR-16 - Green Tracers are now rubber bullets @TinyBigJacko
Updated at 12: 

  • ATM Menu added to "In use Menu"
  • Skins weren't applying whilst accessing the storage gui 
  • Prices for rent reduced
  • Map fixes for various buildings not being accessible 



 
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Changed

  • You can spawn at Garages without an upgrade
  • Upgrades contribute to the sell price of a property
  • Rent menu can be accessed (button however is disabled if conditions aren't met)
Fixed

  • Redgull was causing issues with fatigue 
  • Various map fixes
 
Added:

  • Some items for an event (wedding).
Changed:

  • Default chat channel Group -> Direct
 
Rolling out at 4

Added:

  • New Weather System @Rath
  • Weather System Randomisation @Ciaran

    Server has a 10% chance of experiencing rain
  • Random environmental settings like waves are completely randomised.

[*]New Weather System disables fog completely @Ciaran

Changed:

  • Old Tonic script cleanup
Removed:

  • Old weather system
 
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Rolled out at noon, 10th May:

Changes:

  • Housing - houses next to shops should now work correctly
  • PCP World shop now correctly purchases screens and cases
  • Fuel-station robberies - better rewards (random £20k-£200k), not always broadcast (but map always shows robbery in progress).
  • Battleye filters tweaked to try and reduce kicks for legitimate actions
 
To be rolled out at 12* delayed:

  • Fixed

    Various random kicks with the new ArmA update
  • Misc property bugs
  • You need to be more than 20m underwater, and less than 20m from the seabed to gather clams. Goodbye clam island!

 
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12 noon 24th May 2017

Fixes: 

  • DLC window/Shift P Battleye kick
  • UNMC carrier rig error message fixed
  • Admin Stop Vehicle Battleye Kick
 
Changed:

  • Police Rank Structure (new version shown below).
DER2nYS.png


 
 
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Changed:

  • Updated Mayor limo skin
 
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Rolling out at 4 on S1, going live on S2 now - This includes an Altis map cleanup removing various clutter

Added:

  • Agios Spawn
  • A few Apex & Malden objects are now in Altis
  • Various images used at different locations
  • New ARAC HQ
  • Sliding gates that Police can open only at different locations
Changed:

  • Simulation fixes on hundreds of objects
  • ARAC Licence lowered to £250k
  • Taxi Licence lowered to £250k
  • Various map locations (too many to list)
Removed:

  • Pyrgos Spawn (The unused city)
  • Various unused/unnecessary map objects
Due to the size of this map change please report any map related bugs asap here

 
Changed:

  • UNMC fence is now the UNMC wall (And they made the Altis Government Pay)
  • The new gates can now be opened and closed using "P" while nearby in or out of a vehicle
  • Fixed the Police Pay, it is now the same for the new ranks as it was for the old ranks
  • Overhaul of the exterior of Kavala Police Station, interior will be updated in the next update
  • Various Changes to Agios Police Station, New armoury added along with changes to the front desk
  • The wind is now stronger so that flags look better and don't just dangle
  • Attempted Fix on ARAC Uniform
  • Added Yellow ARAC Vest
  • A lot of bug fixes and issues with the police armoury and gear due to the new rank updates (more detailed changelog coming)
  • Fixed Floating Building at the Oil Extraction
  • Added Death By Dangerous Driving to the list of crimes on the PNC
  • The rank to scrap vehicles is now PC (as it should have been), you still need permission from a SGT to be able to scrap however
  • Fixed various issues with the Police Armoury

    Prob. PC now spawn with the right uniform
  • Removed Lethal Rounds from PCSO's armoury
  • Fixed various issues regarding the SPAR-16s

Mission File Size Reduced & Optimised (Now 34267kb):

  • Compressed various images more while keeping same quality to reduce file size
  • Removed Specialist Unit Police Hunters as they were huge, all units will now use the Single Police Hunter
  • Removed NHS Mohawk and Taru's
  • Removed all the files that were still in the mission file but not actually located anywhere on the map
  • Removed the Black Police SUV and Offroad, along with a reduction to the filesize of the MB4WD

 
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4pm Update

Changed:

  • 50% Donator sale has started! Thanks for your support
  • Black balaclava at Advanced Rebel that was 75k has now been reduced to 35k to fall in line with the others.
  • Due to demand the price of certain drugs has risen (Watch change logs for future increases/decreases)
  • The price of gold has fallen
Fixed:

  • UNMC passport and payments system
  • Vehicle and Air signpost at advanced rebel outpost fixed (Garage only this update)
  • ARAC uniform removed from all rebel outposts
  • PNC Crime typo "truch" is now "truck"
  • Kavala High street, Simulation enabled on buildings so if you spawn on them you are no longer trapped
  • Agios Police gate could be knocked over, Damage has been disabled on that gate.
  • Military sheds at UNMC airfield had simulation disabled therefore the doors did not open.
  • Various other bug fixes
 
04:00 early morning update + Maintenance / Updates S1 & S2

Added:

  • Restart messages reintroduced at 30/15/10/5/4/3/2 & 1 min before restarts.
  • Agios Police HQ ATM.
Changed:

  • HM CCTV now looks at the new HM rather than the old one.
  • The Moon returns (due to full moon IRL)
Fixed:

  • Old housing storage removed from the market (£75,000 & £100,000 blank entries).
  • Using the ejection seat in a jet resulted in a kick, this has now been fixed.
  • Floating gang base no longer floating.
Removed: 

  • Pay bail option removed from the Prison, Bail was removed some time ago and this non-functioning option was accidentally left in.
  • Aircraft Carrier
  • 50% Sale is now over, Thank you for your very kind support.
 
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4pm Update

Changed:

  • Map marker system rewrote
Fixed:

  • Skydiving Fixed - Location will be moved back to Kavala on next update
Amended:

  • BE Filter amendments
 
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00:00 Update

Added:

  • Airport is now a green-zone
  • Airport spawn point (Temporary change, let's see how it goes)
Changed:

  • Many airport map changes and improvements
Fixed:

  • Skydiving is now fixed and now on Kavala beach with a map marker
  • Client side errors related to sound
  • Profession system display 
 
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