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Suggestions for criminals

Location
Scotland
Let's be honest apart from selling drugs to locals there's not really anything to do as a criminal. So I have a bit suggestions. 

1. Store robbing mechanics

Any 247 shop can be robbed but would require at least 2 people. One to point a weapon at the shopkeeper and the second to grab the cash, police would get alerted 30 seconds after robbery started. 

2. Drugs

Drugs should be a bit harder to obtain, nowadays you have people driving around with hundreds of bags of weed/cocaine which is highly unrealistic. Let's have a couple locations on the map which have to be IC discovered which would be drug labs. Before weed can be sold to a trader it should be processed at a said lab for example a weed plant and a plastic bag would give you processed weed which is sellable. At a said location you would have weed plants growing naturally, you harvest them, process them and only then you can sell it to locals or other players. Same would apply with other drugs. Each processing would take a bit of time adding the risk of obtaining drugs due to the ability of being robbed at a lab. 

3. Robbing people

Currently if you rob someone, you have no idea if they're lying to you and gave you everything or they're honest. If robbing someone you would be able to search the other player like the police can however the other person has to accept the search for the player robbing so it doesn't get abused. Player cannot be robbed in a public area i.e hospital, pd, parking etc

4. Robbing vehicles 

Give the player ability to lockpick vehicles, lockpicking would take about 20s with a animation visible. The player has about 20% chance of succeeding to pick the vehicle. Obviously lockpicking wouldn't be allowed in public places like the pd, jail, hospital, parking etc. The player then would be able to scap the vehicle for 25% of the value at NPCs throughout the map. If the lockpick fails the owner of the car gets a text from Mors Insurance about the failed attempt of lockpicking. The owner of the car can retrieve their vehicle 60 minutes after scrapping from Mors Insurance. 

 
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Any 247 shop can be robbed but would require at least 2 people. One to point a weapon at the shopkeeper and the second to grab the cash, police would get alerted 30 seconds after robbery started. 
Store robberies already exist

Drugs should be a bit harder to obtain, nowadays you have people driving around with hundreds of bags of weed/cocaine which is highly unrealistic. Let's have a couple locations on the map which have to be IC discovered which would be drug labs. Before weed can be sold to a trader it should be processed at a said lab for example a weed plant and a plastic bag would give you processed weed which is sellable. At a said location you would have weed plants growing naturally, you harvest them, process them and only then you can sell it to locals or other players. Same would apply with other drugs. Each processing would take a bit of time adding the risk of obtaining drugs due to the ability of being robbed at a lab. 
This is effectively what the system is now, people have hundreds of bags because they've bought them from someone who's gone over this process

Currently if you rob someone, you have no idea if they're lying to you and gave you everything or they're honest. If robbing someone you would be able to search the other player like the police can however the other person has to accept the search for the player robbing so it doesn't get abused. Player cannot be robbed in a public area i.e hospital, pd, parking etc
Would be too easily abused

Give the player ability to lockpick vehicles, lockpicking would take about 20s with a animation visible. The player has about 20% chance of succeeding to pick the vehicle. Obviously lockpicking wouldn't be allowed in public places like the pd, jail, hospital, parking etc. The player then would be able to scap the vehicle for 25% of the value at NPCs throughout the map. If the lockpick fails the owner of the car gets a text from Mors Insurance about the failed attempt of lockpicking. The owner of the car can retrieve their vehicle 60 minutes after scrapping from Mors Insurance. 
Already a thing, minus scrapping vehicles.

 
Drugs shouldn't be harder to obtain and I will explain why right now.

Drugs are the only way of making vast amount of money however we risk our life selling drugs because a police officer could be waiting around the corner, a local could run us over or shoot us and down us.

We get arrested for selling drugs so I don't think it's unrealistic, I don't think this suggestion about drugs is very wise, the servers economy is a bit ruined at the moment with only one income that builds your bank up fast.

To the scrapping one I feel like that could be added to Mechanics jobs, I wouldn't mind scrapping a vehicle it causes RP.

 
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