- Location
- Florida, USA
TLDR: Make it so an advanced lockpick is required to hotwire cars.
Hello, Moe Sokol back with another bad suggestion. This may be seen as unpopular, but I urge you to hear me out, as it might benefit everyone, just maybe. You want to go out robbing with the boys? Hell yeah! You grab a local sultan or two and head out on the rob. You find someone and start aggressively patting them down for some smoothies. Oh no, the police have seen you! You start to escape in those local sultans, you're getting chased by the police for a while and they seem relentless. They start tactical contact, and your local sultan gets battered by an overcaffeinated interceptor driver. You lose the stolen goods, and it puts a damper on your night immediately.
So, how did we get here? I think it's a few things. A loss from a total loss. Imagine chasing license plate BIGCR1M after they've just robbed a shop and they're whipping around the city. You lose sight of them, but hey that's ok! You know the plate of the vehicle, type up a warrant and get them another time. That's a loss for the police, but whatever. Now if they're in a local and in the back of your mind is if they get away, how likely are you to call off that pursuit early? That's a total loss for police. I don't like bringing up winning or losing as it's not why people are inherently here, but if you break it down to the basics most things in life are about some sort of "Winning" or "Losing" type formula. I know this statement may be unpopular, but that is my personal belief. It is up to individuals what is their acceptable level of loss.
Now you're probably like, what the hell is the suggestion? Removing the ability to use local vehicles? Absolutely not! Locals will always hold a place to be used for a variety of reasons that need it. But I think a variety of roleplay aspects would be improved if not everyone could just jump into a local and drive away with it in a few seconds flat. So, I'd just like to see an extra step to that process, and it came to me in the idea of an advanced lockpick. Just make it to where you have to carry one to hotwire vehicles. I will go the extra mile and say both Locals and Player-owned. Is my idea perfect? Absolutely not and I ask you all to pick it apart, make it better or just pummel it into the dirt if it's terrible.
Hello, Moe Sokol back with another bad suggestion. This may be seen as unpopular, but I urge you to hear me out, as it might benefit everyone, just maybe. You want to go out robbing with the boys? Hell yeah! You grab a local sultan or two and head out on the rob. You find someone and start aggressively patting them down for some smoothies. Oh no, the police have seen you! You start to escape in those local sultans, you're getting chased by the police for a while and they seem relentless. They start tactical contact, and your local sultan gets battered by an overcaffeinated interceptor driver. You lose the stolen goods, and it puts a damper on your night immediately.
So, how did we get here? I think it's a few things. A loss from a total loss. Imagine chasing license plate BIGCR1M after they've just robbed a shop and they're whipping around the city. You lose sight of them, but hey that's ok! You know the plate of the vehicle, type up a warrant and get them another time. That's a loss for the police, but whatever. Now if they're in a local and in the back of your mind is if they get away, how likely are you to call off that pursuit early? That's a total loss for police. I don't like bringing up winning or losing as it's not why people are inherently here, but if you break it down to the basics most things in life are about some sort of "Winning" or "Losing" type formula. I know this statement may be unpopular, but that is my personal belief. It is up to individuals what is their acceptable level of loss.
Now you're probably like, what the hell is the suggestion? Removing the ability to use local vehicles? Absolutely not! Locals will always hold a place to be used for a variety of reasons that need it. But I think a variety of roleplay aspects would be improved if not everyone could just jump into a local and drive away with it in a few seconds flat. So, I'd just like to see an extra step to that process, and it came to me in the idea of an advanced lockpick. Just make it to where you have to carry one to hotwire vehicles. I will go the extra mile and say both Locals and Player-owned. Is my idea perfect? Absolutely not and I ask you all to pick it apart, make it better or just pummel it into the dirt if it's terrible.
Last edited: