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Reduce payouts on Sanitation jobs (Bins)

LiK

Staff Team
Staff Team
Location
Ukraine/Israel
Ah, yes, probably a lot of people will not like this and a lot of others will.

Anyway, I'll keep this suggestion as short as possible.

currently, you have EVERYONE, doing bins... huge payouts, no risk, bye bye economy.
I don't even remember when was the last time I saw anyone sell drugs... and why would they? not as profitable and won't get arrested :ROFLMAO:


For the RP, Due to the amount of people who have been "bin-ing" lately, the streets are sparking clean and you can eat off the floors behind TireNutz which was full of Alex's waste :)poop:).
Aaaaand as there's nothing left to clean, the government has decided to reduce the payout due to this and that and what-not.

Reduce the pay by 20%-30%? make it less profitable than Drugs at the very least (making drugs pay more won't solve it :whistle: )
 
I’ve said my part and made my thread I’ll +1 this but also say that drugs needs better pay aswell as bins being slightly nerfed, would be great for the community for devs to give us some acknowledgment on the subject as it seems to be a huge issue right now, but I can appreciate it’s voluntary work and they’re busy people, nowadays apart from OCG, Changaloas and more recently Marabunta, you literally don’t see any gangs with more than 3 members active at a time, for the whitelisted gangs to not be active means that the coke is being massively Gatekept anyway.

Over n out
 
The pay is ridiculous, i have done it once. You can grind a day and literally have millions.

Needs major major nerfing imo to a similar level to taxi and mechaninc.

It dont matter if you need to do it with friends,, its a bin man, it should no way match drugs etc...

It has killed RP, you drive around nobody is anywhere to be seen, they are all just in bin trucks.

Sad really
 
Economy is and has already been fucked like baz said, you think reducing bins payout and upping drugs is really gonna help? Absolutely not, due to it being fucked more and more for so long (the economy) even with pays being changed no one in the servers mindset will change.

Look at how quick the dealership owners jump at an opportunity to chuck an extra 5-6 mil on top of a car. It’s the “greedy mindsets” which play a worst part in this

Now yes bins pay is super high and drugs should be higher then it, that’s the change that should happen. we should lower (or even keep the bins money the same) but make drugs beat it in the amount it pays out but we should stop trying to say that in doing this the economy will fix 😂
 
currently were at a point where civvies are making more money individually in UNDER A WEEK from a binman job than some BUSINESSES make in a month, theres no building up to earning this high pay, they havent gone through promotions, heavy rp, building a business, or working as an employee in a certain job for a long time to get better pay, a brand new player can earn this while not roleplaying, but just socialising while doing a bin job. If we see better pay for crims I think there will be an explosion of new gangs and some awesome rp from crim groups as it opens up a bunch of new stuff for them to invest time into but I dont feel the same should be said for legal jobs like the bin job.

Perhaps a cap on the amount of bin rounds that can be done per day would be a good middle ground, whilst keeping the pay the same - when you speak to the site manager he comes back with some "that's all the rounds for today, come back tomorrow and I'll see what I can sort for you" after maybe 3-5 runs?

Whilst more gangs would be welcome, I think we should be careful what we wish for, as an 'explosion' of new gangs doesn't always mean good RP - so yes whilst I agree gangs/crims should be rewarded financially, they also hold the risk of getting caught - but reducing civ jobs pay would have the potential to force players out of playing a legal character.

I'll stand by my point that the pay is in line with the rest of the civilian work paychecks whilst I agree that we should strive for better RP and jobs with more interaction, the fact that some businesses are doing worse than binmen at the moment doesn't seem all to relevant. After all - if everyone is getting 'super rich' off bins, there is more money to then spend, right? With the right approach and marketing of a business, that money could go from the binmans bank into the the tills of a business.
Could a business do more advertising? Be more competitive on prices and stock? Host events to draw people in, maybe try and stitch up a local competitor? All of these seem like great ways to initiate RP.

With this being a realistic RP server, its more of a shock to see that gang members are doing bin runs than hearing that a lot of people are getting rich quick.
 
+1 from me, but not for a big nerf, just a slight one. In my ideal world:

- No increasing bonus.

- Very slight decrease to the pay.

- Some sort of prevention or nerf to solo runs to bring it in line with group runs.

- Add crash / disconnect protection to make it less punishing when someone loses connection.

And all of that would be a non trivial amount of work for the devs if they wanted to implement it.

Also one job paying higher/lower than the rest doesn't equate to 'economy broke'. It might be part of a bigger issue but pay balancing between money makers is it's own topic regardless of anything else.
 
In a way, I have to disagree. I think less time grinding and more time roleplaying is beneficial. Perhaps with the mass amount of time being spent on sanitiation is now, with no one really doing drugs, a good space, a gap in time, where drugs can be revisited mechanically and on the payouts given a change now wouldn't massively impact people.

I also think it somewhat highlights the disparity on the other jobs in terms of alternative goods given to the player, and other options during a job.
 
I also think it somewhat highlights the disparity on the other jobs in terms of alternative goods given to the player, and other options during a job.

If they want to increase pay for all jobs then they should do that, but at the minute having one job that above all the others is a balancing issue.

Jobs (NPC / base 'grinding' jobs, not talking about working at a shop / RP jobs here) don't have to pay exactly the same but they should at least be comparable otherwise the lower paying ones almost become redundant unless you want to RP doing one in which case you are 'punished' in terms of stacking your pixels.

Economy being too grindy is a separate issue from one job paying highly.

In my opinion.
 
I’m gonna give you a +1 purely because you’re my friend @LiK

(This is a joke pls don’t hurt me, I don’t even like him really)

Fr though, do crims still sell drugs?
 
I've recently started to log on more, and coming back i've seen that previously 1.5 mil cars are going for like 4-5mil purely because of dealerships wanting to take advantage etc. I got toild yesterday that an itali GTO goes for 4 mil? That was an 800k car a year ago. With the economy being as fucked as it is rn (@Baz luv u x) I think bins are fine. I agree with others who say its not bins that need to be looked at, its drugs.
 
I've recently started to log on more, and coming back i've seen that previously 1.5 mil cars are going for like 4-5mil purely because of dealerships wanting to take advantage etc. I got toild yesterday that an itali GTO goes for 4 mil? That was an 800k car a year ago. With the economy being as fucked as it is rn (@Baz luv u x) I think bins are fine. I agree with others who say its not bins that need to be looked at, its drugs.
car value inflation is from the part of bins making everyone super rich, balance the pay and the value will eventually deflate
 
car value inflation is from the part of bins making everyone super rich, balance the pay and the value will eventually deflate
Car value inflation came from the fact that all dealerships stopped selling import cars so the value of high end non-import vehicles is naturally going to increase. Take Luxury for example, their auction cars were mostly "highest end" import cars. Since they can no longer auction off those import cars, other "high end" none imports need to take their place with auctions. If people spend a ridiculous amount of money for them that's on them. The car value inflation happened way before the bin job was added.
 
Car value inflation came from the fact that all dealerships stopped selling import cars so the value of high end non-import vehicles is naturally going to increase. Take Luxury for example, their auction cars were mostly "highest end" import cars. Since they can no longer auction off those import cars, other "high end" none imports need to take their place with auctions. If people spend a ridiculous amount of money for them that's on them. The car value inflation happened way before the bin job was added.
I'm pretty sure it was mentioned somewhere else by luxury motors

Supercars used to be a luxury but now you got baldies who don't even know how to buy clothes with enought money to buy a supercar after a few days

Yes there was a bump when imports went but that's kinda expected and it'll shift again when they decide what to do with the imports

I spoke to McGee about it the other day he said since bin jobs came in most auctions are going for 2/3 times as much now as everyone can throw money about without care
 
Might be a stupid idea but keep the pay as it is, but limit how many bin runs you can do per storm. I do agree on drugs need a buff. I can remember when I first came into the city and you used too see vagos on their turf, cutlass outside the arcade, now it’s everyone down at bins which is not what this city is about.
 
-1, but does need changes with other jobs / ways of making money

I definitely think bins jobs were a step in the right direction, it has a decent payout and doesn't feel like a massive grind. The inflation of the server has already gone up so much over the last year, let alone the last 3. Everyone is doing bin jobs at the moment, but I don't necessarily think that bins is the problem. There has to be a balancing out with the other jobs, lower bins by 10% and raise other jobs like taxis and trucking up to match it. That way people have the choice of way more viable jobs to do. If something isn't broken don't try to fix it. I can't even remember the time anyone went fishing either.

The server as a whole should feel like less of a grind for people without shops/dealerships, to allow for more time for rp. And with other criminal jobs such as drug selling or hitting a fleeca bank, should also be balanced out in that way so that they give more money than civ/legal jobs for the included risk factor.
 
Reading over this there’s a lot of ideas of how to balance it or make it better, I do think one idea is better than the others though. Decreasing the pay would help, but people will still just grind it for 12 hours a day instead of roleplaying.

I think the best thing is to add a cap onto it. For example - a player could be capped per storm to 2x sanitation runs, 40x mechanic jobs or whatever not really sure what a reasonable number is (not player transfers, NPC jobs) and so on. Maybe capping any jobs involving full NPC interactions would be the way forward to encourage RP. Don’t cap the likes of drugs etc… anything that you either need to buy from other players or sell to other players and so on. Could apply to taxi, mechanics, sanitation, RONs fuel jobs. Other stuff like mechanic player transfers, shop deliveries etc… are player driven.
 
Decreasing the pay would help, but people will still just grind it for 12 hours a day instead of roleplaying.
They pay increases the more you do 💀

Also, cap my mindless taxi and fuel deliveries and we have beef 🚫🧢
 
I agree with you about bins being an issue, please reduce the pay out this job offers as it is killing the economy. due to low risk, MASSIVE REWARD!

4 man bin groups can earn 150k for 20-30mins work.... very easy to earn 1mil+ per day just grinding this job! its serious broken lol I know people will still grind it but lowering pay to make other jobs balance will make people move to other jobs also.

Every other legit job just seems extremely pointless right now, Taxi jobs paying 12k to spend 5-7 mins to drive from the City to Paleto, Then time to find another job and drive all the way back. Vehicle transports are slow and take the same amount of time one direction for a pay-out of 12k also its just not worth the time or effect to do it.

Drugs are DEAD like growing drugs or even selling drugs makes no sense anymore, such low pay for high risk is crazy, drugs need to be the number 1 way of making money as it comes with the risk of being robbed or arrested (apart from gun selling ofc), not letting 4 people safely grind out 150K every 30mins lol

Really need to reduce this job to be in-line with every other job in the city otherwise what's the point in doing anything else. People have stated before picking fruits is not worth the time and effort, nor is making smoothies, Mining over and over again doesn't stand up to how much bins offer. Please for the love of god REDUCE the pay-out amount and bring back balance to the city.
 
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