Well I do understand the concept and the effect it has. I am indeed able to transfer knowledge and experience to understand the concept of some equal matter. And I'm as far as I know entitled to a opinion and the opinion of the concept of this server. My understanding is the server shifted a lot to massive gunfights for little reason in the past time. Yes, my view is biased since I play cop, but so is everyone's. But overall I have the impression it's not the direction the general development of RPUK wants to head to.
The missing effect of kill confirmation leads to uncertainty of the shooter and leads to slowing down the situation since if you want to know if you were successful you have to check, and that takes time and some kind of roleplay. I don't really understand how that is necessarily bad for the server development in terms of atmosphere.
What I witness a lot is what I know from my experience from competitive FPS games, yes I did those, in ESL ladder with trainings and what not. So why the fuck has that found it's way onto a roleplay server?