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Police and amount of them

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I mean I didn't disagree with your suggestion btw, and also Marksmans were a joke a lot of crims agreed thats why It was changed to sniper ammo, I think you are combining all your bad experiences with police all into one and forgetting about any good experiences with police, In fact most people I've dealt with in RP as police have been chill even when they are mad that they lost, What happens is people get mad they were arrested, take it out on anyone whos in the cells and then some officers be dicks back to them by making their time worse, if everyone just chilled the fuck out in RP and started only caring about the interaction and not the win (Police included) then everyones time on the server would be better, its not a one side is better then the other, everyones as bad as eachother, certain crims/groups give police a bad image on them and certain officers give a bad image for crims thats just how it is.

We take our couple of bad experiences and then judge and entire group based off of that, I had a really negative image on the Ballas for example from previous experiences on my cop character, I took the time out on my crim character to interact with them more and see their side of things and now I honestly have no issue with them, or any gang as a matter of fact, I think a lot of crims need to try out cop or G6 or something before judging an entire group of people and same for police, try out a crim character and see the struggle and grind, anyways thats all I'll say skrr
Agreed with, until you said skrr 😂
 
I mean I didn't disagree with your suggestion btw, and also Marksmans were a joke a lot of crims agreed thats why It was changed to sniper ammo, I think you are combining all your bad experiences with police all into one and forgetting about any good experiences with police, In fact most people I've dealt with in RP as police have been chill even when they are mad that they lost, What happens is people get mad they were arrested, take it out on anyone whos in the cells and then some officers be dicks back to them by making their time worse, if everyone just chilled the fuck out in RP and started only caring about the interaction and not the win (Police included) then everyones time on the server would be better, its not a one side is better then the other, everyones as bad as eachother, certain crims/groups give police a bad image on them and certain officers give a bad image for crims thats just how it is.

We take our couple of bad experiences and then judge and entire group based off of that, I had a really negative image on the Ballas for example from previous experiences on my cop character, I took the time out on my crim character to interact with them more and see their side of things and now I honestly have no issue with them, or any gang as a matter of fact, I think a lot of crims need to try out cop or G6 or something before judging an entire group of people and same for police, try out a crim character and see the struggle and grind, anyways thats all I'll say skrr
If more crims start trying cop we’d be policing the NPC’s
 
You would find I’m referencing the severe lack of action and numbers on the criminal scene atm
 
Unfortunately, at the moment the crim scene is rather dry as you mentioned. The meta these days is everyone running bins and that leaves the police at a dead end, so when a dispatch does come through or a failure to stop gets pinged; everyone online immediately rushes towards it.
I would love nothing more than drugs being the go to money maker again, we used to have a huge amount of fun in pursuits and there was plenty going on so units would split up into different pursuits and not all attach to the same one. #BringBackMtHaan.

I understand it can be frustrating when confronted with an overwhelming force, as this is something we also experience too however that’s life on a roleplay server where people don’t work set shift rotations. It goes unseen the amount of times we get situations arising where we’re told there’s not enough units to intervene and all we can do is sit back and watch.

One thing to also consider is that although we do have an internal policy for maximum units in one pursuit, there are various factors which dictate the level of response you get such as PNC markers, OCG affiliations and offending history. If you’ve built up the story of your character being a hardened criminal with tendency’s for violence and guns, then firearms will be all over you. If you’re a regular for failure to stop and reckless driving then don’t be surprised when you’ve got an interceptor all over your ass.

I believe this is more an issue with lack of variety of things to do from a crim perspective which interact with police, than an issue with the police logging on to play the game.
 
Then there needs to be a server cap too.. I personally don't think there needs to be anymore than 50 police on. That can handle anything. For a faction to have unlimited slots is mad. I understand they are pretty much against all the gangs but not all gangs are actively always in gun fights or robbing. and if there are to many unit going on small pointless jobs then there is clearly too many police on the server.
you're mad if you think we get more than 30 on a good day
 
I had 4 police bikes and 5 cars chasing me the other day. For cutting a camera. Me and Kenzo had 5 units chase us as well as NPAS and the Drone.... for cameras. 3 officers called for back up in AE because foxy was /e smokeweed and they demanded her searched she refused so in the end there was about 9 police at AE because someone was using an animation. She was then tackled cuffed and taken to PD only for more officers to come up to get another empoyee that again was using an animation :)
 
I had 4 police bikes and 5 cars chasing me the other day. For cutting a camera. Me and Kenzo had 5 units chase us as well as NPAS and the Drone.... for cameras. 3 officers called for back up in AE because foxy was /e smokeweed and they demanded her searched she refused so in the end there was about 9 police at AE because someone was using an animation. She was then tackled cuffed and taken to PD only for more officers to come up to get another empoyee that again was using an animation :)
Them animations are there to enhance RP so don't see a problem with being searched it the animation is literally making their characters smoke "illegal" drugs.
 
We did a g6 transport a few weeks back which all we were transporting was stuff from the evidence locker that hasnt been emptied since september last year, as g6 we were told it was going to be 10 police and 10 g6 there. Turns out there was about 54 people on the convoy, 7 of which were G6. This convoy wasn't worth a hell of a lot as it was mainly drugs and filled evidence bags with majority being melee weapons and like 5 guns. In no way is any gang able to take on that many police and even if they did it would've given them no reward as they would have spent more in ammo or just had more losses. I'm sure after the convoy was done it was spoken about etc but this to me was insanity that we "needed" this many people active on the convoy and not just doing their normal duties and show up when a panic does get it
 
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Them animations are there to enhance RP so don't see a problem with being searched it the animation is literally making their characters smoke "illegal" drugs.
I mean CBD is legal. Calling for backup, tackling and dragging someone out of the shop and to MRPD (no record of that though or the search... wonder why) and running people over on the way and sending more police back to the shop for more "smokers" doesnt seem very logical in or out of RP does it. And also the police aren't really meant to go after people because of in game animations.
 
I mean CBD is legal. Calling for backup, tackling and dragging someone out of the shop and to MRPD (no record of that though or the search... wonder why) and running people over on the way and sending more police back to the shop for more "smokers" doesnt seem very logical in or out of RP does it. And also the police aren't really meant to go after people because of in game animations.

I mean if you walked round with a joint in your mouth IRL the police would bin it on you most probably laugh if you said it was CBD and give you a caution.

CBD Smoking is also illegal in the UK fyi.
 
the current police force work of two tactics:
1. Ask for better/more gear
2. Zerg

I think its very sad to see, and i have to ask is it fun? Where is the organisation in flooding one of potentially multiple on going situations on the server with every available unit?

Edit: read @Atlas post, makes perfect sense if the police players are feeling bored, i hope there can be some solidarity now about future crim activities!
 
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In a perfect world we could organise a hard cap per situation for how many responding units, but unfortunately the majority of hard crime commited on the server involving a shootout/robbery/hostage is setting the tone, not to say there aren't groups or even individuals who try their hardest to make interesting RP situations. For the more minor crimes, we do try our best but I don't think we try hard enough.

If we were to do trial this, it would go both ways as there is no limit to how many individuals of a group can turn up, as levels of severity in crime go up (e.g. robbing big bank/bobcat), so do the increase of people allowed to be in a situation, this would hard cap both the criminals and police responding, all I'll have to say is would you guys be happy with this change?
 
I’m not a fan of implementing any sort of numbers capping I feel it leads down a shitty rabbit hole police get capped then we have conversations about gangs getting capped, from experiences of x amount to a situation servers it’s guff and makes the rp feel scripted to a point.
 
Is there not a cap on how many players can log on as Police onto the server? Cause i will be a lil shocked if its unlimited.
no
Im fairly certain it is unlimited. Back in Arma days there used to be set slots for cops and if there were too many on there would be no slots for others to get on as cop which used to be pretty good.
that's also because the game forced you(as "game master"/dev) to set a slot amount, think it was 30 cops for a 120 pop server on our server when i joined/played from 19-21
Then there needs to be a server cap too.. I personally don't think there needs to be anymore than 50 police on.
we average like 25-35 cops on busy nights i think, 50 cops mainly happen with big raids/operations like when we pushed Cayo Perico
Nothing will happen off this suggestion there has been many suggestions about how unhappy crims are with police and the suggestions just gets shat on by police main's. Give it time and it will probably happen with this suggestion.
act proper, or you'll just not be able to discuss here, give constructive feedback and points or your comment will be hidden, this obviously goes for everyone
and if there are to many unit going on small pointless jobs then there is clearly too many police on the server.
not really, could also be a lack of anything else going on, on the server at the time, it's not always(as you stated yourself) crims decide to shoot each other, so police(more so firearms) need to go do something still if they want to keep playing

i do think there should be more focus on crim related stuff, but we obviously also have to keep in mind that devs(unsure who and how many ofc) are working hard on atleast sorting the faction fleets with "lore friendly" vehicles, which also takes the time it takes
 
There needs to be a player cap on police its madness i didn't stop when getting pulled over for driving recklessly, the in have like 12 units chasing me all double crewed and 80% of them being firearms even one of the police said and i quote "this is retarded all these units for 1 guy" the win mentality of police is crazy and im going to say what everyone is thinking you are killing your own server with this crims are joining police because they cant be bothered any more, rework drugs to bring crims back and you will finally have a balance between crims and police again, police get new shit once a week i swear now they can pull people out of a car against there will but yet i cant look through someone's inventory when they are incapacitated make that make sense ?
«Like 12 units»
Can you explain the situatuon leading up to it ? Like what happened?
 
+1 The police for the past year or so have been mental and they are acting some sort of a gang, i believe that it needs to be sorted out because with this win mentality its a joke lets be honest, have 5 fire arm units pullup to a person selling drugs is very ridiculous and find it funny how police are able to do whatever they want
 
+1 The police for the past year or so have been mental and they are acting some sort of a gang, i believe that it needs to be sorted out because with this win mentality its a joke lets be honest, have 5 fire arm units pullup to a person selling drugs is very ridiculous and find it funny how police are able to do whatever they want
Any examples of this happening recently or in the past few months? I would like to see some scenarios that this would apply to. When was the last time you've seen a group (for example) were in numbers selling on their own turf, showing active presence whilst selling drugs? Cars parked up for some, music blaring, talking to other people creating RP? I've not seen this for eons and it's very easy to point the finger without having making the effort for us to not pull up on those when their by themselves selling a few bags of coke.

I have not seen and actively am against firearms responding to drug sales dispatches, so unless you can give more context this comment is kinda silly.

edit: I am referring specifically the drug selling part.
 
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