ICE
Well-known member
- Location
- Belgium
So, for the past months I have been reading a lot of ban reports and also took the time to look at the evidence video's.
Within the video's you will frequently see two things:
1) a player A uses the tilda key (by accident, who knows?) and get's a storm of remarks against him. We all know the story.
2) you see an other player B with 'player Tags' activated and gets the name (and locations when players are issuing complians in cover) of the player.
For me this goes two ways but both could be classed as 'metagaming'. Why is it that within a report; one player can call out the reporter because of usage of tilda key whilst the other player, with the player tag activated can continue the RP (getting in-game advantages, example name not matching) without any complaints?
These are two ways of identifying a player where 1 is considert as a rule breaking action while the other uses an ingame-mechanic for his advantage and goes away freely...
Imho both should be concidert on the same scall. Because either way both situations can/will influence the gameplay... indirectly or even directly.
De-activating the "player tags display" seems a fair solution... what do you think?
@Ciaran
@Steph
@Neo
Within the video's you will frequently see two things:
1) a player A uses the tilda key (by accident, who knows?) and get's a storm of remarks against him. We all know the story.
2) you see an other player B with 'player Tags' activated and gets the name (and locations when players are issuing complians in cover) of the player.
For me this goes two ways but both could be classed as 'metagaming'. Why is it that within a report; one player can call out the reporter because of usage of tilda key whilst the other player, with the player tag activated can continue the RP (getting in-game advantages, example name not matching) without any complaints?
These are two ways of identifying a player where 1 is considert as a rule breaking action while the other uses an ingame-mechanic for his advantage and goes away freely...
Imho both should be concidert on the same scall. Because either way both situations can/will influence the gameplay... indirectly or even directly.
De-activating the "player tags display" seems a fair solution... what do you think?
@Ciaran
@Steph
@Neo
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