Yep - Good post and agree completely. Hopefully this topic will raise awareness for all. Thanks Noz.I would just like to add to my post that obviously not at all times can a shootout be avoided, sometimes it just HAS to happen, but we are capable of keeping this at a minimum if we actually give it some good effort.
Reffering back to what Fuel said earlier, a lot of the time, its maybe one or 2 units on scene then the shortly behind, the first couple of units there arrive before any communication has gone into play its either shot at/killed/told to fuck off, I think this has become the norm (not ideally but just has come around) but I completely agree with you FFG changing our approach to a "Bank Job" would defiantly be a good thing, however this being said if we change our approach the rebel must change theirs.Ref my previous post - I'm basically trying to say that perhaps sometimes (often?) there's an expectation the Police will come in guns blazing - change the expectation, change the result?
Again, another valid point. I think it's clear to everyone reading this that those that have posted here are receptive to change, cheers Snapey.Reffering back to what Fuel said earlier, a lot of the time, its maybe one or 2 units on scene then the shortly behind, the first couple of units there arrive before any communication has gone into play its either shot at/killed/told to fuck off, I think this has become the norm (not ideally but just has come around) but I completely agree with you FFG changing our approach to a "Bank Job" would defiantly be a good thing, however this being said if we change our approach the rebel must change theirs.
I disagree as in a situation not even involving the bank robbery or hostages such as the cocaine event it has occurred on my end.I am sorry sovereign, this is where I believe you are mistaken the police never use the Negotiator as a ploy or diversion, we actually want to RP, we do not profit from it and no we are not their for a fight we actually get pissed off hoping that one day someone will actually try to RP with us.
we do not use the negotiator to get into positions we actually get into positions before the negotiator goes in, just in case the negotiations go south.
Again, another valid point. I think it's clear to everyone reading this that those that have posted here are receptive to change, cheers Snapey.
I do think if the police have a "known" procedure (combined with an experienced officer as negotiator - as mentioned by Simon ) this at least extends an opportunity for more RP at bank ops, then rebels only have themselves to blame if it's never taken.
Again, it's a 50:50 thing but it takes one side to start the ball rolling, and I think we, as cops could do that.
Rebels etc: If the police always gave you the option of anything other than a gunfight, would you take that option more regularly?
I agree with you. But last time we had a officer hostage at the bank, the police used the nagotiation to stall and get in possition. Then they said nagotiations is off, and started shooting a few minutes later.Here's another 1:
Take 1-2 cops hostage, keep them at an undisclosed location. Have 2-5 people robbing the bank with one unarmed individual waiting for the police.
When the cops arrive, calmly tell the cops you have a couple of police hostages and if they move with 2K of the bank you'll execute them. Tell the cops they have 10 minutes to follow a series of "waypoints" (which are miles away from the bank) to find the hostages, which coincidently, is about how long you'll need to complete the robbery. Send the cops count down messages every minute to add drama. (Have a heli watching to make sure all cops at the bank follow those way points)
If the cops find the hostages in time, they can move in on you safely - but of course you may already be gone. If they don't then who knows!
I'll bek lads, we'll rob the bank and I'll negotiate with you.
If I can get an SI to fork over money for a driving violation I'm sure I can talk enough nonsense for long enough to whip some gold away.
I want recordings from every angle, make it look like a bloody sitcom, I want fake laughter, unrealistic lighting, a dumb blonde and a womaniser and we'll show the world what RP can do.
Even if it fails, I still want to try it.
Fair point. Let's address that then.Here is an example of one of the reasons why we move in position:
PLF begins heist.
Message is broadcasted to all users.
Police arrive.
Negotiations begin.
TI arrive and are moving into position.
LRG arrive and move into position.
DC arrive and move into position.
Cops have no idea what the fuck is going on.
Snowflake gets into position.
Someone other than PLF kills a cop. (Most likely Snowflake because he is at EVERY bank heist).
RIP cops because we are out of position and suddenly everyone is a threat.
Bye bye gold.
No were not that its the message that blares on screen telling everyone and their mother that the bank is being robbed. Then one of us gets killed and I stand there like wtf as ALL of it falls to pieces. I asked Maratek to bring it up and get the message to only show for police but no response since then.Fair point. Let's address that then.
Are the police to inward looking then? I.e. All eyes on the bank itself and not on a perimeter as well? How could we stop that happening in your opinion?
I haven't experienced exactly that myself in honesty. (OF course I've seen other gangs helping but in my experience it isn't to the extremes you mention.)
OK again I see the point and it makes sense. I agree and the global message is bound to invite further participation from other gangs / rubber neckers.No were not that its the message that blares on screen telling everyone and their mother that the bank is being robbed. Then one of us gets killed and I stand there like wtf as ALL of it falls to pieces. I asked Maratek to bring it up and get the message to only show for police but no response since then.
I remember this and it would help with the third party problem,but not the core problem. Still baby steps toward a common goal is something.No were not that its the message that blares on screen telling everyone and their mother that the bank is being robbed. Then one of us gets killed and I stand there like wtf as ALL of it falls to pieces. I asked Maratek to bring it up and get the message to only show for police but no response since then.
Would be nice if medics were informed too, although 12 dead at the bank is a pretty good giveawayPLF often arranges bank jobs with its allies, but only those you can see on our gang page. As far as it goes with other gangs, they're turning up on their own accord and will likely be threated, shot and if surviving, shot again.
I completely agree with removing the bank announcement to everyone BUT the cops.
Honestly probably not, as both sides get paranoid medics will revive either police or rebels before it is officially over,usually in a lull in combat when many are dead and gunfire is less frequent,but it's not over as it can tip the scales in combat.Would be nice if medics were informed too, although 12 dead at the bank is a pretty good giveaway
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