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Altis Life UK Server Development - Changelog

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Updated - Arma 1.58

Amended - Donation sale now ended (A little late this month) - Will return next month thanks for your support

Added - UNMC Spawn point

 
Enabled new Opus codec that ArmA implemented in their update today. Tell us if it works well!

 
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Added - UNMC Base (Credit @Edgar Ville)

Added - UNMC Border and Checkpoint (V1 - WIP)

Added - UNMC Outpost (Credit @Edgar Ville)

Added - UNMC Casino

Fixed - Starting Money back to 100k (Error with recent update put it to £2500 only - Comp requests welcome for new users)

 
Added - UNMC Clothing Store

Added - UNMC Uniform (Credit: @CI Xsum)

Added - UNMC Pilot uniform (Credit: @CI Xsum)

Amended - UNMC Spawn point

 
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Added - Potatos (New Resource)

Added - 50% Sale is back on (Thanks for your continuing support!)

Amended - Police can send to Prison from Stations again

 
Added - UNMC Outpost player spawn

Added - UNMC Outpost NPC's

Added - UNMC Main Base NPC's

Added - Cashpoint to UNMC checkpoint

Fixed - UNMC Uniforms respawn bug

Fixed - Star wars car now appears in garage

 
Added - Roleplay UK logo to various screens

Added - New Roleplay UK intro sounds ( @Unlucky George)

Added - There now needs to be 5 Police online for drugs to sell at the full amount, If the Police count goes under 5 online then all drugs will sell at 50% less (Thanks for the brilliant no risk no reward! suggestion @DI Busterguy )

Fixed - Body glitching ( Massive thanks to @Rathfor fixing a age old issue! )

Fixed - BA Messaging system ( Thanks @Rath)

Amended - Kavala (First of many performance optimisations thanks to Arma 3 v1.58 Simple Objects) Please note over time this will be rolled out to the entire map which might bring slight FPS and performance for all.

Amended - Mentions of ALUK/Altislife.co.uk changed to Roleplay.co.uk

Amended - Various Optimisations and fixes ( Thanks @Rath)

Amended - 50% sale is now over, Thanks for your support if you want the same next month donate here

Removed - Altis Life UK logos from several screens

 
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This is the release of a Massive Altis Life UK map change, optimisation, old unused code removed and new routes etc, Too many to list but happy to accept feedback/bugs & any route suggestions over the next week on this thread here

Added - New RP signs and Billboards (Credit @Wilco@CI Joseph Tadworth)

Amended - Drug prices amended, Goldbar price amended

Removed - Gang bases, The board as voted that gang bases are to be removed, In the future we will look for our development team to code more features that rebels and gangs can get more enjoyment and Roleplay from.

Removed - The board has voted for a copyright/trademark removal, Therefore various skins/textures have been removed so we can operate above board, More tasteful and custom made skins and textures & clothing will be added in the future.

 
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Ongoing map amendments continue, Thanks to everyone who has provided feedback

Added - 2 New billboards that advertise the forum (Credit@CI Joseph Tadworth)

Map Amendments

  • Amendment to some previous code so laptops/stuff do not sink (slight performance increase)
  • Gold buyer - 1 moved just outside Kavala / the other deep within the UNMC territory.
  • Agios Police removed, Kavala HQ & Athria HQ will police the island however will add in a depot for other units further on
  • Kavala Bank moved away from the greenzone
  • Greenzone improved, Its clear where the hobo/safe area now is
  • Kavala Pub now fixed (Get selling that cider!)
  • Drug dealers moved out of the citys to eerie looking places.
  • UNMC drug dealer location to become multi processor
  • Amendments to legal/illegal routes
  • Another chop shop added
  • Various other changes.
& 50% Sale off all vehicles and weapons for the next 10 days, Thankyou for your continued support!

 
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Altis Updates return! This is now live on S2 and will be rolled out to S1 at 12am

Fixed - For most people the clientside crash should now be fixed, make sure you using the default arma 3 settings you can revert to these in the launcher rather than old mallocs that some people have been saying to use ?

Update - Server 2 returns to daily operation, Sorry about the downtime it was being used for testing over the past few days

Added - Rhib (First Apex item in altis) is now in the boat shop

Added - Amendments to Kavala Square (Parking that was in the road removed)

[COLOR= rgb(191, 191, 191)]& 50% Sale is now over, You can donate if you want to see it return for 10 days next month[/COLOR]

 
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Minor update happened at midnight tonight (2nd/3rd Sep)

  • Donator-Goal half-price sale begun.
  • Bugfix for the Enemy/Rating glitch (shoot someone, can't get in their car, can't access inventory, etc) 
  • Various admins added and removed from the admin control systems
  • Various default map objects hidden from view
 
Here it is! The 'big update' at last. Many thanks to @Azamai@TomTheDogeand @DI Busterguy for scrabbling through over 1500 code-commits and goodness-knows what else, in order to find the most important changes to report to you here. All I know is, I had too much work on my hands to keep track in a form that lends itself to posting here, but these fine lads did the legwork for me.

Also want to thank my little army of testers - over 50 of them helped, and I'm sorry to say there isn't space here to list them all. I'm sure there are still bugs, and I'm sure we all know things we'd like done better, but for now, this is as good a 'first cut' as any, and there should be no 'showstopping' bugs here. There will doubtless be future updates and tweak, over the coming days, once we have feedback from live players.

So... here's that changelog - at least, the bits of it we are making public. There are some secrets still hidden in-game, but you'll just have to play to find them!
 

[SIZE=14.6667px]Added:[/SIZE]

  • New skins by XSum and Joe Tadworth
  • [SIZE=14.6667px]Stronger earplugs (Hotkey: CTRL+SHIFT+P)[/SIZE]
  • [SIZE=14.6667px]Coastguard[/SIZE]
  • [SIZE=14.6667px]Athira NCA Base[/SIZE]
  • [SIZE=14.6667px]Pyrgos Armed Response base[/SIZE]
  • [SIZE=14.6667px]UNMC Air Base[/SIZE]
  • [SIZE=14.6667px]Turtles[/SIZE]
  • [SIZE=14.6667px]Shipwrecks and HM Treasury wrecks[/SIZE]
  • [SIZE=14.6667px]Red zone[/SIZE]
  • [SIZE=14.6667px]Greenzone marker[/SIZE]
  • [SIZE=14.6667px]Weather forecast[/SIZE]
  • [SIZE=14.6667px]Delivery Missions[/SIZE]
  • [SIZE=14.6667px]Police Checkpoints[/SIZE]
  • [SIZE=14.6667px]Apex Cars[/SIZE]
  • [SIZE=14.6667px]Apex Planes[/SIZE]
  • [SIZE=14.6667px]Quad Bike Shop at HM Prison(+Cashpoint)[/SIZE]
  • [SIZE=14.6667px]Event Shop[/SIZE]
  • [SIZE=14.6667px]Go-Kart Shop[/SIZE]
  • [SIZE=14.6667px]New Burglary system[/SIZE]
  • [SIZE=14.6667px]Serverwide Admin Messaging System[/SIZE]
  • [SIZE=14.6667px]Tanoa spawn menu[/SIZE]
  • [SIZE=14.6667px]Tanoa HUD[/SIZE]
  • [SIZE=14.6667px]Defibrillators for Civilians[/SIZE]
  • [SIZE=14.6667px]Bounty Hunters! [/SIZE]
  • [SIZE=14.6667px]Pyrgos Police Station[/SIZE]
  • [SIZE=14.6667px]CCTV is back in action[/SIZE]
  • [SIZE=14.6667px]Prizes for successful skydive landings[/SIZE]
  • [SIZE=14.6667px]New animation in Animation Menu[/SIZE]
  • [SIZE=14.6667px]Animals are back[/SIZE]
  • [SIZE=14.6667px]New fueling system[/SIZE]
  • [SIZE=14.6667px]Pyrgos Spawn Point[/SIZE]
[SIZE=14.6667px]Removed:[/SIZE]

  • [SIZE=14.6667px]Agios Spawn[/SIZE]
  • [SIZE=14.6667px]Rio 2016 Billboards[/SIZE]
[SIZE=14.6667px]Changed:[/SIZE]

  • [SIZE=14.6667px]Police Armoury[/SIZE]
  • [SIZE=14.6667px]ANPR shows for all passengers and has a cooldown[/SIZE]
  • [SIZE=14.6667px]Weapons are now holstered upon disembarking from a vehicle.[/SIZE]
  • [SIZE=14.6667px]Shooting from a vehicle no longer triggers VDM script[/SIZE]
  • [SIZE=14.6667px]Gridref is displayed on by default[/SIZE]
  • [SIZE=14.6667px]A whole host of map tweaks (press M!)[/SIZE]
  • [SIZE=14.6667px]Officers can be tazed/Rubbered[/SIZE]
  • [SIZE=14.6667px]Medics spawn fully geared(GPS, Radio, etc)[/SIZE]
  • [SIZE=14.6667px]Prizes awarded for a perfect landing in skydiving[/SIZE]
  • [SIZE=14.6667px]Fuel stations now charge per litre of fuel, not per tank[/SIZE]
  • [SIZE=14.6667px]HM Treasury: Camera now spots ANY players, not only armed ones[/SIZE]
  • [SIZE=14.6667px]Ambience sounds permanently on[/SIZE] (with toggle in Settings)
[SIZE=14.6667px]Fixed[/SIZE]

  • [SIZE=14.6667px]Body/inventory glitching[/SIZE]
  • [SIZE=14.6667px]VDM/Rubber bullets no longer heal[/SIZE]
  • [SIZE=14.6667px]Throwing keys away does not remove ownership of vehicle[/SIZE]
  • [SIZE=14.6667px]Backpack returns after skydiving[/SIZE]
  • [SIZE=14.6667px]Potato sacks cannot be opened from miles away. [/SIZE]
  • [SIZE=14.6667px]Enemy tagging (Green name tags) removed from Police and NHS[/SIZE]
  • [SIZE=14.6667px]Escorting restrained players in buildings[/SIZE]
  • [SIZE=14.6667px]Attempted fix to loss of Uniform[/SIZE]

 
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Pyrgos NHS spawn fixed
Pyrgos NHS cashpoint added
Pyrgos Police cashpoint added
Pyrgos Boat Shop added/fixed
Indoor house-door unlocking proximity fixed
Admin player-information improved
DB partial-update system improved
Send-to-Jail distances altered (Police & Bounty Hunters)
UNMC diving suit fixed
Rebel Heli-only shop fixed
Rebel shops - menu titles typos corrected
Bounty Hunter tips text typos corrected
JetSki purchase fixed
Stig racing spawn unblocked
Meth dealer object fixes
End of donator sale
UNMC bases, weapons, vehicles and uniforms overhaul - skins by Scott McTavish, thank you!
Admin revive functions improved
Various map, signboard, flag and title tweaks
New civ seasonal costumes
Prison quad-shop set to rental only
Sand Processor licence-seller fixed
Sofia car shop improved (rebel & civ)
Duplicate clothing removed from shops
Mute, drunk and police-wanted-list HUDs returned
Various security improvements
Unused mission-materials optimized/removed
Selection of Apex DLC weapons and clothing added for civilians and rebels

EDIT: APEX-SPECIFIC BENCHES NOW REMOVED FROM UNMC AIRPORT!!

 
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Added: 

  • Skeleton Uniform (Halloween Week only)
  • Harambe T-Shirt
Amended:

  • Some backend changes
Removed:

  • Incorrect oil trader marker
 
New fings, @ 20:00 4th Nov:

  • Admins (in uniform only) get access to a lot of cop features. Top Secret! No, really. You'll find out if you're naughty. ;)
  • Donator Sale set ON (50%) and a new method added so we don't need to ship a build everytime we change this! Yay!
  • Weather system - winds allowed to random up to Force 8 on the Beaufort Scale, for 'fun' landings occasionally. Plus other minor refinements to display, etc.
  • Weapon Shop - some dupes removed, conflicting prices fixed.
  • Rented vehicles may now be returned to any garage... IF you were the hiring party, or a keyholder. Stolen that rental? Hard luck buddy... they won't take it back from you.
  • Tweaks to the vehicle decamp scripts, to aid in serving justice. Yeah, that's all I'm saying for now.
  •  Fix for the 'I joined the server in the last 5 minutes of a session, lost all me gear and got 5k in the bank and a T-shirt' bug. (This was a bitch to find! Thanks to the admin and supporters that helped us pinpoint this monster!)
  • Halloween bunting removed (but the halloween costumes will be around for a few more days)
  • Custom Faces disabled again (sorry!)
  • Fries - buy price now set more than sell price. Yeah, we noticed, you naughty chipshop-raiding cheaters. Game over!
  • Taxi uniform now buyable. Wear it with pride as you fall asleep at the wheel and kill your fare.
  • Oil Trader marker removed from Lakka. He moved to UNMC lands, but we forgot to move his dot! Derp.

    That's all folks. I love release day. I get to eat on release day. The boss even lets me see the sun on release day... if he hasn't put the clock forwards eleven hours. ;)

    Have FUN, and play nastily NICE.

 
Changed:

  • OPUS Voice Codec re-enabled
  • Voice Codec Quality increased to 30 (48kHz)
 
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Update going out at 20:00 17/11/2016:

Added:

  • RPUK Vehicle Cleanup Script - This new script works based on the time since the vehicle was last used / interacted with. For each type of interaction a different amount of time is added before cleanup:

    You will be notified two minutes before your vehicle will be cleaned up via a chat message.
  • You will be notified when one of your vehicles gets cleaned up.
  • You will be notified when someone interacts with your vehicle if it is on it's 2 minute delete notice (mentioned above).
  • Times are as follows:

    Vehicle Spawned - New vehicles just spawned will have a 2 minute timer on before they disappear, this means that hobos will be less able to hold up you taking your vehicles out. This applies to all spawn points, be rented/purchased cars or garages.
  • First member enters a vehicle / last member exits vehicle - 15 minute delay before cleanup.
  • Occupied - If the vehicle is occupied when the cleanup script runs (every 2 minutes), then the vehicle will have a 10 minute delay until cleanup.
  • Inventory Interaction - If the vehicle virtual inventory is used, the vehicle will have a 10 minute delay added before cleanup. The vehicle will always skip cleanups while the inventory is open (in case you have the inventory open for 10+ minutes, in order to prevent exploits). This 10 minute delay will also be added when the vehicle inventory is closed.
  • Generic Interaction - Windows key menu is operated, anyone can do this on your car, 5 minute delay until cleanup. (TBJ EDIT - now includes lockpicking, and toggling your doorlocks with U-Key)
  • Last Driver Died - When the last person in the drivers seat dies, and the vehicle is in 1km of the death zone, the vehicle receives a 15 minute cleanup delay, designed to allow the player to return in 'NLR bypass' events defined in the rules. This will only happen once - meaning dying twice unless you have got in the drivers seat in between will not extend the time again - even if you are back in range.

[*]The delays do not stack, yet the largest delay will be used. For example, entering a vehicle, then accessing the inventory will keep the 15 minute time, as it is longer.

[*]Thanks to the testing team and @TinyBigJacko for helping with testing this new system. If you find anything you find to be discrepant - please report it in the appropriate forum.


 
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