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we crashed into a invisible orca

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Frenchy

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me and bullitt were driving a orca, we were landing at the rebel outpost north we came in for landing , we landed in an open field next to the outpost and it randomly blew up as we got out. turns out we landed on someone elses orca which was invisible so we have both lost orcas

 
Yep I was in 3rd person & was watching us land there was no sign of any other helo in the area. We landed I went to get out & boom myself & Frenchy were like WTF happened then as we were laying there dead another we heard some other players say he landed on our Orca did you get his name. Weird 

Good job they will spawn at the next server re-start. Oh wait!!!!

 
Yeah, there has been a shit ton of "invisible" vehicles lately. Or more specifically you see them in the wrong location, like floating in the air. This will cause a lot of accidents of course.

 
I was drivinga hunter along the bridge at the treasury the other day, going full speed with sirens and smashed into an off-road parked in the middle of the bridge, which wasn't there until after I had hit it and sent it flying.

Lucky I was in a hunter ;)

 
luckily it did not blow up,but hell it dont matter if it does becasue its a permanent vehicle and it should be back in the garage next restart. oh wait we cant get it back and will now have to sit on the server for countless amounts of hours to regain the money we lost in a matter of seconds!!!

 
so i guess i should add this tally of money to the already 2.3million owed to me sweet.

 
Frenchy - for the umpteenth time, FILL IN THE DAMNED FORM. And stop whining.

Of the TWENTY THREE fricking vehicles you have squirrelled away in your garage, one of them is this one:

frenchy pT, 18664, civ, O_Heli_Light_02_unarmed_F, Air, 76561198096693425, 1, 0, 286023, 1, "[]"

AN ORCA. In pristine condition, because the only time vehicles were guaranteed dead-on-explosion was Sunday afternoon between 4pm and about 8:30pm. They now behave precisely as they always did.

So. No soup for you.

Please direct whines about the invisible objects direct to Bohemian Interactive here: http://feedback.arma3.com/view.php?id=18328 (and if you want to help, upvote that topic, so BIS prioritise it more highly).

 
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