Khandamir
Currently residing in Los Santos
- Location
- Twente
So, last night me and my gang of 5, fully equipped, were processing cocaine. Then all of the sudden a LOT of shots are fired on the building. No idea why, we don't want to get RDM'ed so we metagame and tell in sidechat that they can't just open fire. Then the shooters say it is warning shots and after 2 minutes or something we see two of them coming to us. Tell us to put down weapons or we get sniped.
Obviously, one of refused and took down two of theirs (immeadiatly followed by a phone message by the dead guy saying we will get banned for RDM, lol.. He later said that was a joke tho). The rest of us got away and plan revenge, again obviously.
What I was wondering about this, is the following:
When are warning shots propper roleplay? We did not see a soul when the shots were fired. We had 3 helicopters there and 5 fully equipped rebels, ready for a fight. How are we supposed to know it's ''warning shots''? How are we supposed to know who warns us? Must we wait untill they are close enough for us not to have a chance? When we get shot at, we can't tell the difference between aimed or warning shots, so we will probably try and fight back. Will our kills be justified, since it were only ''warning shots'' being fired at us?
I feel warning shots are being used to easily by certain players (won't name names now..). You just shoot from 500m distance, knowing we won't immediatly know where they are, and as soon as you shoot back they kill you and it's no RDM.
If they fire the ''warning shots'' and you think: Fuck this I will take off in my heli! They will kill you, because they ''warned'' you and you flew away. But again, how do I know if you 1) try and hit me 2) try and warn me to stay and be robbed 3)try and warn me to leave?
I'd like some thoughts of the community on this, as it seriously confuses me. I think maybe next time, if you REALLY plan warning shots, take 1 mag of tracer ammo with you and use that or something..
Obviously, one of refused and took down two of theirs (immeadiatly followed by a phone message by the dead guy saying we will get banned for RDM, lol.. He later said that was a joke tho). The rest of us got away and plan revenge, again obviously.
What I was wondering about this, is the following:
When are warning shots propper roleplay? We did not see a soul when the shots were fired. We had 3 helicopters there and 5 fully equipped rebels, ready for a fight. How are we supposed to know it's ''warning shots''? How are we supposed to know who warns us? Must we wait untill they are close enough for us not to have a chance? When we get shot at, we can't tell the difference between aimed or warning shots, so we will probably try and fight back. Will our kills be justified, since it were only ''warning shots'' being fired at us?
I feel warning shots are being used to easily by certain players (won't name names now..). You just shoot from 500m distance, knowing we won't immediatly know where they are, and as soon as you shoot back they kill you and it's no RDM.
If they fire the ''warning shots'' and you think: Fuck this I will take off in my heli! They will kill you, because they ''warned'' you and you flew away. But again, how do I know if you 1) try and hit me 2) try and warn me to stay and be robbed 3)try and warn me to leave?
I'd like some thoughts of the community on this, as it seriously confuses me. I think maybe next time, if you REALLY plan warning shots, take 1 mag of tracer ammo with you and use that or something..