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Vangelico - Functional jewelry store

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Must be the better suggestions I have seen here! I can only imagine the RP all the way from getting the raw materials, selling to the store owner, making the actuals jewelry etc. 

On the other hand you have the RP of it being robbed, hostages and Police/G6/NHS involved in it. 10/10!

Hope this goes through one day! 🙂

 
Would be really cool, could include heists and stuff like that it will be class! Big 

+1 From me 🙂 

 
Great idea, would bring alot of interesting RP opportunities for both civilians, criminals and  public servants etc, Could even serve as a heist as a step before the bank etc. +1 from me, hopefully this gets added in 🙂

 
I would love to do Heists or buy from the store. Would give miners and smelters more to do . Gangs could rob the store for a big profit and police will get more to do as well.  It’s a good idea 

 
Would be cool to see especially since this suggestion is so high effort, maybe it would be cool to have something like custom chains for the various gangs to have something to flex.

 
Would be cool to see especially since this suggestion is so high effort, maybe it would be cool to have something like custom chains for the various gangs to have something to flex.
I agree! That would def be a dream to have the ability to custom design chains or rings for the gangs or people of importance 🙂 Would add a lot of great rp as well!

 
In the city I am part of a group who mine and smelt and we have already engaged in some high quality Jewellers RP, Big +1 as others have said it adds something fresh to the city and provides a service to Workers and Criminals 

 
I think the accessory system should be totally reworked if the jewellery store was to be implemented.
All jewellery accessories wiped and removed from clothing stores, accessory line added to F3 inventory, and Jewellery should be like the hairbands, you can equip them at will. ( I think they shouldn’t take up an inventory slot, have their own line as per below )

The only place to purchase jewellery / customer Jewellery is the store ( not from a counter either ) from RP interaction.

People could be robbed of their much-cherished jewellery as well, so there should be options for cheap and more expensive items, perhaps with the option to sell back to the store at 1/3 of the buy price, this would keep the shop always busy, with lots of RP interaction. Instead of it going quiet after people have what they want.

I think this could lead to some great RP both in the store and out in world. " oh nice watch, hand it over " 

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I think the accessory system should be totally reworked if the jewellery store was to be implemented.
All jewellery accessories wiped and removed from clothing stores, accessory line added to F3 inventory, and Jewellery should be like the hairbands, you can equip them at will. ( I think they shouldn’t take up an inventory slot, have their own line as per below )

The only place to purchase jewellery / customer Jewellery is the store ( not from a counter either ) from RP interaction.

People could be robbed of their much-cherished jewellery as well, so there should be options for cheap and more expensive items, perhaps with the option to sell back to the store at 1/3 of the buy price, this would keep the shop always busy, with lots of RP interaction. Instead of it going quiet after people have what they want.


 
I love that! 

Would add a new aspect to robbing people as well! "Oh, that's a nice watch you've got there, drop that as well!". Or pleading with a robber to get to keep your wedding ring 😅 Would add so much.

 
Thank you for taking the time to make this suggestion.

Unfortunately, I am going to be rejecting this suggestion for the following reason(s):
  • This is something that has already been implemented in a previous update
Rejection does not always mean we would not consider the idea in future, so if you or anyone else disagrees and believes this would be a good idea, please feel free to make a new suggestion to gauge further community feedback.

SUGGESTION REJECTED
 
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