Jxmmy
Banned
- Location
- Essex, UK
At the moment the state of roleplay from the police in hostage situations is awful from what I have seen and heard from others. I think a lot of officers on the server forget who/what they are meant to be roleplaying. I see it happen way too often where officers breach a hostage situation and the hostage ends up dead or critically injured, they then will make up excuses as to why they breached. For example, "there were only two of you" or "we couldn't see the hostage" etc etc even if the hostage has clearly been shown to the officers. IF a hostage ends up dead or critically injured due to police breaching, when there was no immediate threat to the hostage or other members of the public, there is absolutely nothing the police can say or do that will make them right in the situation when they have clearly not valued the life of the hostage.
The above comes directly from the Surrey & Sussex police. It should go without saying that the priority of any strategy is the safe release of the hostages, however again and again police on the server will breach a hostage situation after being told "If you breach, we will kill the hostage(s)" or whatever it may be. It is like people have mentioned before, they seem to just want to WIN WIN WIN rather than protect and serve the public. I understand there may be rare occasions where a breach is necessary, (where applicable), however I am talking about all the times when a hostage is clearly at knifepoint/gunpoint, shown to the police and then the officers being told that if they breach the hostage(s) dies. I have even seen it where the hostage(s) will tell the officers that they are unharmed and being fed etc, but then police breach and that very hostage ends up dead or severely injured which could have easily been avoided.
What I really can't wrap my head around is why? Wouldn't the better roleplay come from getting a Negotiator involved and negotiating the safe release of the hostages etc? If I were to get caught and arrested during a hostage situation and the police valued the life of the hostage and took the correct steps I would probably be here praising the police, so don't think I made this because something didn't go my way. I just believe that the quality of roleplay from the police in hostage situations needs to drastically improve and for them to remember their purpose as police officers.
The above comes directly from the Surrey & Sussex police. It should go without saying that the priority of any strategy is the safe release of the hostages, however again and again police on the server will breach a hostage situation after being told "If you breach, we will kill the hostage(s)" or whatever it may be. It is like people have mentioned before, they seem to just want to WIN WIN WIN rather than protect and serve the public. I understand there may be rare occasions where a breach is necessary, (where applicable), however I am talking about all the times when a hostage is clearly at knifepoint/gunpoint, shown to the police and then the officers being told that if they breach the hostage(s) dies. I have even seen it where the hostage(s) will tell the officers that they are unharmed and being fed etc, but then police breach and that very hostage ends up dead or severely injured which could have easily been avoided.
What I really can't wrap my head around is why? Wouldn't the better roleplay come from getting a Negotiator involved and negotiating the safe release of the hostages etc? If I were to get caught and arrested during a hostage situation and the police valued the life of the hostage and took the correct steps I would probably be here praising the police, so don't think I made this because something didn't go my way. I just believe that the quality of roleplay from the police in hostage situations needs to drastically improve and for them to remember their purpose as police officers.
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