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Stress system

Kane Ofufande

New member
Location
DENMARK
Is there any future plans of implementing a stress system into the city.  (for example aiming a gun at people, getting a gun aimed at you, driving over a certain amount of MPH, being held hostage etc.). The stress could be mitigated by using various drugs and/or foods

 
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I aint realy a big fan of stress levels. Just a nother bar to manage by eating or doing soemthing else. -1 from me

 
I hear you. on that. i Just believe it would bring in more opportunities for certain substances to have a elevated value. For example being able to eat shrooms, use heroin, smoke a joint etc. Furthermore, I believe it would elevate certain RP scenarios

 
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I do think this would be a great idea! adding more value to different assets/substances would greatly improve their importance in the city and roleplay as a whole.

 
I think people should just roleplay their characters/professions better.

If you're an all legal mechanic or taxi driver who's a little goody two shoes getting guns pointed at you, ya shouldn't be roleplaying like you're some big bad man Pablo Escobar type geeza, ya should be fearful and stressed if your character isn't used to those type of situations etc.

However, on the other side of the spectrum, if you're a battle-hardened criminal who's been through endless beefs, gunfights, knife fights you name it, you'd obviously be used to those scenarios and not be as stressed or fearful as that of a legal man who isn't used to those scenarios.

Honestly in my personal opinion, I think it all comes down to people roleplaying their characters better instead of forcing a stress system onto all players as I mentioned in the opening of this response. At the end of the day, its not all about winning situations, its about having a laugh and enjoying yourselves.

 
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-1 - People should be able to roleplay stress rather than a game mechanic being forced to make them stressful 

 
Huge -1 . I have been in cities that have this feature implemented , it ruins the experience as you are always worrying about your stress getting too high.

 
We already have bleeding and falling over like other servers stress would be a fucking nightmare to say the least and too much tweaking and fixing needs to go into it to perfect it. Out of all the servers I've played only two have perfected their stress mechanic and they're big whitelisted servers any others just fuck it up and have you falling over and blacking out from going through red lights and I can see that period of time in RPUK being aids. The server has been good without it, so why try and fix what's not broken? -1

 
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