but realism isn’t a shop being robbed every 10 minutes yano?
and also, i’m not on the server 24/7.. usually I get home from work and get on for 8pm so that’s a whole day of 20k robberies
tbh i can even imagine this being used as a vendetta kinda of thing if a gang is at war with another just camp a shop and rob it 24/7 ahhaahah.
I can't see a good way to balance it my reasons for it being:
---> People could just coordinate multiple shop robberies at the same time to split up all the police meaning they won't be able to attend to all of them.
---> Can do multiple robberies in a short amount of time that the shops might aswell just go in debt 24/7.
---> I doubt that the shop owner will even be able to react considering people are not in game all the time so probably won't even be able to protect their shop and have to rely on police which without being harsh are not reliable responding to shop robberies.
---> It's kinda hard to balance considering the reasons i mentioned and the fact that every shop earns different amounts of money which means that robbing 20k for a shop in a really remote location would just remove most of their profit in lets say 2 Days or 3 Days. (this depends on location obviously could be more)
---> People would stop putting effort into shops considering they are more of a "burden" than an actual advantage per say, Examples of this would be that shops wouldn't be able to pay their employees for their work and also their work wouldn't be worth it considering the money and time spent on that work.
Not saying its a bad idea, just saying that its really hard to balance if it comes of the shop owner's pocket its the same as the fuel deliveries where it depends on how much you sell your fuel its how much you can pay the driver, its the same considering the employees of said shop have to get paid aswell for their work like smoothies, Fruit, Plastic, Oil, Bags, Zipties etc...