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Run, rabbit, run, rabbit, run-run-run... Seriously?

TinyBigJacko

Management
Management
Dev Team
Los Santos Police Command
Los Santos NHS
Los Santos Firefighter
Gruppe 6
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Vinewood Casino Management Office
Have I missed something?

Is there an ice-cream van somewhere in Altis that I can't hear the jingle from?

Or is everyone training for the Altis marathon?

Seriously, my own kids don't even run as much as the residents of Altis do, and they're like 6 and 3.

If my town centre was as full of people all 'doing the Benny Hill' as Kavala was, then I'm sure they'd put a tax on running, or start handing out ASBOs to all the idiots running headlong into little old ladies and overturning all their shopping on the street.

Yes, I know the comeback is going to be "but if we walk it takes longer and it's boring", but really, this is meant to be a SERIOUS ROLEPLAY server. If it's a long walk and you can't be bothered, take a car. If it's really crucial to be somewhere at top speed, run if you have to, but the rest of the time, please consider WALKING.

It's an old-fashioned traditional pastime, much loved by people with ordinary human legs and everyday lungs. Try it sometime. You might even be pleasantly surprised at how few times you end up under a passing hatchback or HEMTT truck, in comparison to when you run. You might also discover how 'natural' the streets of Kavala look, when everyone is NOT ponying round like they're in the fucking twat olympics.

#justsaying #altisworldproblems

 
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Would love to walk, but walking in Kavala as a police officer is a death sentence...

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Running cops, if they aren't actually running to the scene of an incident, is in my humble opinion marginally worse than the hobo bambis we see all the time.

Cops on foot-patrol should be swaggering along, looking authoritative; not jogging along like they're a dog chasing cars. I don't accept the 'we've got to keep moving' argument, because technically anyone who kills you without warning is RDMing, and it doesn't count. Cops that run all the time send the wrong signals to the populace - it breeds fright and instils lack of confidence about the true level of security in the town. Obviously cops are not going to be walking from Kavala to Athira any time soon, and I wouldn't want that... but pairs of cops 'on the beat' should (in my view) be a staple part of 'town life'... and can provide for a lot of cool RP if done properly.

Of course, I know I'm being idealist, but I feel that if we (as in, we who have been on the server for a long time, and can show the bambis the true path) set good examples, then maybe, just maybe, others will follow suit.

I live to dream, of course...

 
Running cops, if they aren't actually running to the scene of an incident, is in my humble opinion marginally worse than the hobo bambis we see all the time.

Cops on foot-patrol should be swaggering along, looking authoritative; not jogging along like they're a dog chasing cars. I don't accept the 'we've got to keep moving' argument, because technically anyone who kills you without warning is RDMing, and it doesn't count. Cops that run all the time send the wrong signals to the populace - it breeds fright and instils lack of confidence about the true level of security in the town. Obviously cops are not going to be walking from Kavala to Athira any time soon, and I wouldn't want that... but pairs of cops 'on the beat' should (in my view) be a staple part of 'town life'... and can provide for a lot of cool RP if done properly.

Of course, I know I'm being idealist, but I feel that if we (as in, we who have been on the server for a long time, and can show the bambis the true path) set good examples, then maybe, just maybe, others will follow suit.

I live to dream, of course...
Standing still as a cop in Kavala, unless in good cover, is often suicide. And even if it "doesnt matter" that we get killed its still really, really annoying and everytime a cop dies another hobo gets hold of a weapon.

Of course one shouldn't run around as a scared mouse, but staying on the move, and finding places in cover is crucial to ones survival in kavala. Getting killed over an over on late night patrol can make anyone go mental.

Like you said, in a perfect world a cop or two should be able to walk the beat and just talk to the populace, only carrying a tazer and excellent people skills as weapons. However, literally every time I've done this, unless the server has been near-empty, it has ended in death, destruction and tears.

I like the idea, it's just not possibly at this time.

 
Standing still as a cop in Kavala, unless in good cover, is often suicide. And even if it "doesnt matter" that we get killed its still really, really annoying and everytime a cop dies another hobo gets hold of a weapon.

Of course one shouldn't run around as a scared mouse, but staying on the move, and finding places in cover is crucial to ones survival in kavala. Getting killed over an over on late night patrol can make anyone go mental.

Like you said, in a perfect world a cop or two should be able to walk the beat and just talk to the populace, only carrying a tazer and excellent people skills as weapons. However, literally every time I've done this, unless the server has been near-empty, it has ended in death, destruction and tears.

I like the idea, it's just not possibly at this time.
Hmm - I didn't realise we still had the weapon-drop issue after all this time. That sucks. I thought I'd cured that last year, but evidently it's back again or BIS have screwed up yet again (it was them changing the default death behaviour that caused it in the first place - so much for their promise of a 'flag' that would determine whether weapons would be left behind; they clearly didn't bother)

Certainly standing still is not a good idea for too long - even as a villager. But in the old days, we used to 'walk the beat' without getting shot *every* time (it did happen sometimes, for sure)... what's happened to the town? Has public order really gone that much to shit? What can we do to put this right? Is it an admin issue? Do we need some stronger rules on RDM in towns, maybe? More bans? Fines for runners? I'm just throwing the ideas out there - I'm just chewing the fat.

But I'd really love to get back to that mythical era where at least *some* of the people in Kavala were not trolls, and you could walk around (even as a cop) and get some quality RP. I know Kavala is always the worst case, but I'm saddened to see that things have got this bad. Our invisible civs - the ones who live in these houses, twitching curtains, and whom we never see - must be so, so scared to live in Kavala now. I really feel for them. Especially the little old ladies who can't run without tripping over their zimmer-frames. :(

 
Increase the amount of fatigue your character experiences.

I realize this will be very unpopular so it's very small in the hope that the 48% of people who need or use glasses have lost them and wont get mad at me for suggesting something people will hate.




 

 
Hmm - I didn't realise we still had the weapon-drop issue after all this time. That sucks. I thought I'd cured that last year, but evidently it's back again or BIS have screwed up yet again (it was them changing the default death behaviour that caused it in the first place - so much for their promise of a 'flag' that would determine whether weapons would be left behind; they clearly didn't bother)

Certainly standing still is not a good idea for too long - even as a villager. But in the old days, we used to 'walk the beat' without getting shot *every* time (it did happen sometimes, for sure)... what's happened to the town? Has public order really gone that much to shit? What can we do to put this right? Is it an admin issue? Do we need some stronger rules on RDM in towns, maybe? More bans? Fines for runners? I'm just throwing the ideas out there - I'm just chewing the fat.

But I'd really love to get back to that mythical era where at least *some* of the people in Kavala were not trolls, and you could walk around (even as a cop) and get some quality RP. I know Kavala is always the worst case, but I'm saddened to see that things have got this bad. Our invisible civs - the ones who live in these houses, twitching curtains, and whom we never see - must be so, so scared to live in Kavala now. I really feel for them. Especially the little old ladies who can't run without tripping over their zimmer-frames. :(
To be honest, Kavala has gotten better. During the day. But when its past 12 o'clock, its once again the VDM/RDM capital of the world. And RDM and VDM is not the only issue, they can start RP and still kill you. "Officer, put your hands up or get killed". If you comply, you're a hostage or you loose all your weapons and your beret. If you try to take cover, you get killed.

There is of course quality RP to be had in Kavala, sadly though, it often drowns in the massive amount of hobos and gangs trying to sell drugs, which is not completely easy wit hall the hobos running around.

I would say that to some extent it is an admin issue. Even though most of our admins are very active, there is still not enough to be on at all the time.

But to an even greater extent, I think it is just something we cannot eradicate as a whole. There will always be new people logging on to the server, either oblivious to the rules or just downright here to break them.

Things have gotten alot better, but Kavala is still a chaotic place, often just due to the fact that there is so many different people there, some great RPers, some rulebreakers and some in the grey area. 

 
Increase the amount of fatigue your character experiences.

I realize this will be very unpopular so it's very small in the hope that the 48% of people who need or use glasses have lost them and wont get mad at me for suggesting something people will hate.
I'd love to get the fatigue system introduced, but the one default in ArmA makes combat near impossible after a 20m run :S

 
In my opinion, as the server has grown like this one has, it has reduced the quality of the Roleplay, because not everyone comes for the Roleplay, they come to play a game and do what they want, not everyone wants to be a part of the Community and they wish to dick about. I have suggested before that as we now have the Quantity of players we should focus on Quality and could do this by making the Server Whitelisted only. Have civilians apply to become a part of this Community, that way they have to put a minor amount of effort into the Server to gain access rather than simply log in and act a dipshit. This idea has been rejected multiple times because there are concerns it would reduce and discourage new players from entering but in my eyes, if they truly want to be a part of a Community, they are going to put the time and effort in to do it right.

Regarding the walking, this is something that Police do Roleplay quite a bit, usually they will go on a foot patrol and have some fun, and quite a lot of the times it is fun, but sometimes it can be extremely boring, cars will bait you and generally dick about knowing you can't pursue them, you'll call in backup etc but as they approach they'll speed up. Some civilians will take to the ever original name calling, "oi pigs" "oo I smell bacon" and all that, which although not a major distraction does interfere with what you are wanting to achieve, I mean we'd attempt to talk to them but they'd run off, and we don't really want to be firing non lethal at people simply for minor verbal insults. 

As for everyone walking about, I think it's that balance and mentality, we have to remember that it is still a game and because of this people want to have fun and get involved with things. Recently there was a group of rebels taking control of Kavala bank and holding about 4 / 5 hostages. Police surrounded the area and we began negotiating and having some fun. It took about 1 minute for all of Kavala to learn of the commotion and get involved, so what we had then was about 10+ civilians running in and out of the bank, interrupting the RP and acting the complete opposite as to how we would expect people to act in a real situation. People don't run from gunfire, they park themselves in the middle so they can pull out the popcorn and watch. 

I look forward to seeing if these ideas you have get momentum and followed by people as I'm sure the majority of us would like to see them, I just think at the moment, with how big the server has gotten and how easy it is to get in, you will have those people who don't particularly want to RP, they just want a bit of fun for a while until they are bored.

 
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I personally believe that walking a beat is the most exciting and realistic situation a cop can be put in. Especially if you leave your vest and Mk20c at home and simply go on the beat (with a partner) is really cool and improves the population's outlook on police in general. At the moment, they seem to be this "appear to fuck your day up" crew to regular civilians. We look normal to ourselves, of course.

An alternative would be to increase walk speed just slightly. While it is realistic that you don't get anywhere fast while walking, a full foot patrol in Athira takes hours - hours that people are crying for help over 999. To improve upon the amount of walking, you could always reward the act somehow. (No idea how.)

 
Especially if you leave your vest and Mk20c at home
Sure the Rubber bullet gun can be left at the station Armory, but I'm not going on patrol without my vest on an island where atleast 10 people die each hour ^^  with countless amount of heavily armed rebels nu-uh

 
Dunno. I don't think it would make too much of an honest difference if you're walking a beat. If a rebel wants to kill you and you've left your rubber bullet gun home, that taser isn't going to do much for you, frankly.

The point that Jacko's getting at here is that, at least in regards to police officers, they should put RP over livelihood and simply record while on foot patrol, reporting those who RDM them. It isn't exactly like you lose anything, and if you *are* RDMed, you don't have to worry about not being able to go back on patrol in that city.

Notably, the number of times that RDMers could have been stopped by a police officer in the city, where the bulk of the people are, is astronomical. That, obviously, argues my idea of leaving the rubber bullet gun at home.

 
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To be totally honest, Albino, I wasn't really aiming my original post just at cops - far from it. It was just a general observation that every fecking two-legged stripey bastard seems to be a bambi - hopping and dashing around the server like their tail's on fire. It just really breaks immersion, for me, that's all. 

I know it's nothing we can make a ruling on, nor can we really expect the noobs or the hobos to get the message - but I'd really like to see more of the hardcore players strolling, rather than running 24/7. I think it would make the towns less crazy - just by a fraction. You never know - the hobos may even pick up on it; at the very least, it will make them look more obvious.

The cops can help, of course - and having them not run everywhere would, as you said earlier, make the population look at you differently, more as normal people, and possibly have a beneficial effect.

Perhaps the new mayor might want to think about passing a jaywalking rule, or outlawing the dangerous act of running in flip-flops (guaranteed to keep our NHS dentists busy, and waste honest Altis taxpayers money!) Or maybe we just let the bounty hunters deal with this - confiscation of clothes for offenders, fine of one crumpet, or something. 

Or maybe Ciaran can find a way to fit each noob (who has been on the server for less than 2 months) with a pair of scissors that they can't drop, and which have a 25% chance per hour of stabbing you in the face, if you run... :)

 
Increase the amount of fatigue your character experiences.

I realize this will be very unpopular so it's very small in the hope that the 48% of people who need or use glasses have lost them and wont get mad at me for suggesting something people will hate.

As long as it's not anywhere close to as ridiculous as the default ArmA 3 fatigue system. Apparently doing a gentle jog for anything more than 3 seconds at a time is crippling. 

Or maybe Ciaran can find a way to fit each noob (who has been on the server for less than 2 months) with a pair of scissors that they can't drop, and which have a 25% chance per hour of stabbing you in the face, if you run...  :)

 

Brilliant.

 
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