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Rules Changelog

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ADDED (finally 🤫)

https://www.roleplay.co.uk/gtarprules/

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(G11.1) Group Death - If your character is killed in connection with being removed from a group, that character can never rejoin that group again. 

NLR will apply to your character, you will have no knowledge of the previous association with the group. In addition, NLR also applies to the whole group. The group will be able to remember the previous iteration of your character, as having been a part of the group and will retain the knowledge of it. But they will not recognise the new iteration of that character if you choose to have it remain alive as a non member of that group.

(G11.2) Zerg - Forming alliances or coordinating in any way between groups during attacks on other groups or factions is strictly prohibited. Coordination encompasses activities such as body pickup, spotting, relaying information, and simultaneous combat.

(G11.2.1) Temporary groups - Temporary groups/alliances, limited to 6 characters, may form between members of different groups for high-quality roleplay reasons. Considered as a separate entity during the scenario, they adhere to the conditions outlined in (G11.2).

(G11.3) War Timer - In case of prolonged mutually aggressive roleplay, a 2-week timer will be imposed. If group leads can't agree on a resolution within this period, staff will impartially intervene based on established rules. The outcome may result in no designated winner. Post-war, a two-week cooldown prevents immediate conflict between the same groups.

(G11.3.1) Recruitment during war - In a war scenario, groups cannot recruit or add new F6 members.


(G11.4) Recruitment Restrictions - Individuals who have left a whitelisted a gang/group, whether voluntarily, forcefully or otherwise will be subject to a mandatory 1-month cool down period before joining another whitelisted group.

(G11.5) When joining the server,  you cannot involve yourself in any ongoing hostile situations involving your group/faction for 15 minutes. 

Exceptions can be made in certain circumstances i.e.. Needing to relog or connection timeouts. However, the usual protocol should be followed, such as reaching out to players involved and informing staff etc.

(G11.6) Group Limit - A player may only have 1 character in a whitelisted gang/group at any time. For example, if you have a character in the Apostles, you may not have another character in the Aztecas at the same time. 

A list of the whitelisted gangs/groups, at the time of publish is as follows: Apostles, Aztecas, Ballas, Bingle, Callaghans, Coalition, Cutlass, Cypress, Fallen Angels MC, Grove, Hustlers, Marabunta, Padrinos, Nobles, Triads, Vagos. 

This list is subject to change at any point at the discretion of the staff/development team

If 11.6 currently applies to you, this is not the end, there will be a grace period (length to be determined) in order for you to wrap up your associations with the group you will be choosing not to remain in.


 
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Changed
From

(G3.1) OOC Information Permanent ban
Using out of character information to influence the course of roleplay is considered metagaming and punishable by a ban. This includes but is not limited to: Twitch Streams, forum information and Steam messages.
To
(G3.1) OOC Information Permanent ban - Minimum 1-month cooldown
Using out of character information to influence the course of roleplay is considered metagaming and punishable by a ban. This includes but is not limited to: Twitch Streams, forum information and Steam messages.
 
Blimey... Been a while hasn't it!
For those who haven't already seen, we ask that if you have feedback or suggestions on our servers rules, submit a post to the #rules-discussion area on our discord. Make sure you read the posting guidelines first! Staff will collectively review these rules at our staff rules meetings which take place on the first Tuesday of each month.
(We're actually going to run mini rules meetings every week to deal with the current backlog, then will revert to once a month)


New Rules
G2.12 - Poor Quality Roleplay

You must provide quality roleplay at all times taking into account every players direct and indirect experience.
The following list of examples include but are not limited to;
"Hands Hands Hands" and "Hands up or die" as a first interaction with a player are not acceptable standards of roleplay.
Downing a player that refuses to say a specific phrase in order to identify them is considered poor quality roleplay. Be original.
Not providing medical roleplay at any stage during a situation where your intentions are to revive them.
Attempting to avoid the aftermath of a situation where you are downed by using /me dead or /me no pulse or similar.
You will be judged by the staff team on a case by case basis and the rule will follow the Fair Ban System unless in extreme/repeated cases.


Rule Changes
C1.1 - Bullying (Added rule blurb)
Bullying of any kind is strictly prohibited. Any bullying on our platforms; RPUK main, courts and groups discord, teamspeak, RPUK owned documents and the forums will NOT be tolerated. The punishment will be a permanent ban.
 
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