- Location
- EU
Brief Summary: Change how restaurants work from having a shop interface to actually having waiters/ cashiers that RP with customers.
Detailed Suggestion: As we all know, restaurants in the server provide nothing but food. No RP interactions whatsoever, no waiters, no cooks etc. Basically a restaurant owner can run a restaurant solo without having any employees, which in reality doesnt make sense and not really realistic. My suggestion would be changing the restaurants from having the same interface as a normal shop, to something like an inventory like a house or car storage, one where people can put in and take out things.
Restaurants will then have the following :
So basically how it works is the customers order the food they want, put the money in the storage/ give it directly to the cashier/ send it with their phone, then the cashier will put the food in the cashier inventory for the customer to take. This way, restaurant owners would need to employ people to work there (Or work there themselves) to actually sell food, instead of ot being just a passive income without any RP interaction at all. Some shops could have waiters serving food to the customers who come there and sit on the chairs. The idea is basically based around the people who RP owning the Lucky Plucker Restaurant, having far more RP interactions by "fake" owning a restaurant, compared to all the other "real" restaurants. People might complain like what if there are no employees around to sell the food? Would people not "run out of food" especially late at night/ early in the morning? Well in my personal opinion, it depends on how the owners on the server run the restaurant. You can still get chocolate bars and smoothies from the shops around the city. To get the good food (eg English Breakfast), then you need to get it through restaurant RP and I think this is very much needed in the server.
The Pros:
The Cons:
Does this suggestion change balance on the server ? I think it will, but in a good way
Please comment your thoughts on this. I'd love to see more opinions, pros and cons, maybe a better suggestion ?
Detailed Suggestion: As we all know, restaurants in the server provide nothing but food. No RP interactions whatsoever, no waiters, no cooks etc. Basically a restaurant owner can run a restaurant solo without having any employees, which in reality doesnt make sense and not really realistic. My suggestion would be changing the restaurants from having the same interface as a normal shop, to something like an inventory like a house or car storage, one where people can put in and take out things.
Restaurants will then have the following :
- Fridge (Or something similar to a storage) : Used by the owner and employees of the shop to store food and ingredients.
- Cashier storage : The counter where employees and customers and put in and take out stuff
So basically how it works is the customers order the food they want, put the money in the storage/ give it directly to the cashier/ send it with their phone, then the cashier will put the food in the cashier inventory for the customer to take. This way, restaurant owners would need to employ people to work there (Or work there themselves) to actually sell food, instead of ot being just a passive income without any RP interaction at all. Some shops could have waiters serving food to the customers who come there and sit on the chairs. The idea is basically based around the people who RP owning the Lucky Plucker Restaurant, having far more RP interactions by "fake" owning a restaurant, compared to all the other "real" restaurants. People might complain like what if there are no employees around to sell the food? Would people not "run out of food" especially late at night/ early in the morning? Well in my personal opinion, it depends on how the owners on the server run the restaurant. You can still get chocolate bars and smoothies from the shops around the city. To get the good food (eg English Breakfast), then you need to get it through restaurant RP and I think this is very much needed in the server.
The Pros:
- Its better to implement this idea because I see how on the server lots of people try to RP being a food seller/ vendor by owning a Taco Truck, going around selling food and drinks. But in the end they just give up because it is so hard to RP it without owning a legit restaurant. I see their dedication and hardwork, but then restaurant owners just passively earn money not even RP out to get it.
- More RP interactions and scenarios at restaurants. Examples would include restaurant robberies and feasts.
- Job opportunities like waiters, cooks and cashiers.
The Cons:
- Restaurant robberies might be a pain to deal with, but the risk is the same as all the other RP interaction based jobs (eg. Mechanic at Auto Exotics/ Tire Nutz).
- The amount of people that want to RP as a cashier/waiter might not be that many, but I think we should at least try it out and see.
Does this suggestion change balance on the server ? I think it will, but in a good way
Please comment your thoughts on this. I'd love to see more opinions, pros and cons, maybe a better suggestion ?