Thank you for reporting this
@davies5669 and for the replies on the report.
Let's resolve this one, shall we?
The video starts during the ongoing scenario, so I understand context might be missing. The reporter also isn't aware of what rules may or may not have been broken, so I'll go over any rule breaks as I review the footage.
The initial minutes of footage is seemingly a normal interaction between G6 and 'Hospital Baldies'. It later progresses to the dumping scenario, anyone who has been here long enough knows what it means when someone says 'We're going to the police' and then drives straight out of the city, and away from the nearest (Typically busiest) police station. During the journey up, the victims in this scenario ask questions and G6 answers. At this point, it becomes apparent these are new players who don't have a clue what's going on, or what is allowed by certain factions, which leads to their later questions heard in the video. The party reaches Chilliad, proceeds to drive up, fumbles a tad, and then reaches the top. G6 then take the victims onto the end of the metal structure holding the elevator cables and drops them off the edge.
There are a couple of things I'd like to highlight here:
The removal of the money, phones and radios at Chilliad is a breach of G1.5 - Powergaming. G6 are well aware of when they are allowed to use their powers to search people, and this situation doesn't come under the reasons explained to them. This has also been reported in the past, and someone was banned for G1.5 as a result, see
here. In the footage, only one person can be seen doing this, that would be yourself
@Bas - Safe to say, I'm disappointed.
These players are new, and have been murdered for attacking someone, seriously? We were all new once, and we all made mistakes. Why didn't you just cut them loose in Sandy or Paleto, hell, even when you got to the top of Chilliad and make them walk back? At least then, your vigilantism allows them to live but punishes them enough to reconsider their actions in future. Instead, you killed two people because they "attempted to murder" your colleague. If this was a situation involving gang members, I could maybe understand the justification, but it'd better be a damn good reason to kill them. But this wasn't, it was a private security firm, not a gang. I'll give you the benefit of the doubt here and allow there to be a chance your character's storyline is the reason for this overkill reaction to an arguably trivial situation, but I warn you, behaving like a gang member in these legal factions will likely end up you being swiftly removed, whether that be by the respective command/leadership teams, or by staff if you happen to get on our radar.
The point to take away from that is they are new players, and you've just given them a shit experience for a trivial situation. If that were you or I, on the receiving end of that, safe to say we'd be annoyed and understandably so. Yes, it might not be RDM within the confines of the rules, but it is a shit experience. You've given them no chance to live, no opportunity for rescue, and dumped them with a minimal amount of roleplay.
In future, put yourself in their shoes and remember what it was like when you were them. Yes, they might be annoying, painstakingly frustrating, and yes, they might've RDMed you, but rise above it, be the bigger person and deal with it appropriately. For example, hand them over to the police, drive away from the city, give them an informative and educative speech on the way up about the error of their ways and make them find their way back, drive up a random mountain and do the same, go somewhere secluded and random and do the same. There are plenty of alternatives to murdering people for murdering's sake that promote a better roleplay experience for all.
I also would be remiss if I did not consider you killed them because they RDMed you, and that was your way of 'enforcing' the rules. It's happened in the past, the actions of a character justified by server rule breaks, primarily them being on the receiving end of the rule break. However, whether that be can proven is another matter entirely.
And finally, the reporting player did combat log in his evidence.
Action Taken - Report Approved
Char ID: 90512
Rulebreak(s): G1.5
Action: 1 Day Ban
This isn't the first time you've misused your whitelisting
@Bas - Learn from this.
Char ID: 111686
Rulebreak(s): C2.3
Action: Warning