Aethon
Well-known member
- Location
- UK
Remove restraint glitching rule
Detailed Rule Suggestion:
If I understand correctly the current release restraints script triggers if a restrained person is not interacted with for 5 minutes. This should be a mechanic not an exploit - you shouldn't be able to leave someone in a building for 15 minutes and ignore then while you have a gunfight, as they could be said to have 'wriggled out'. This still allows for long hostage situations so long as the hostage is interacted with at least once every 5 minutes. Even if restraints are released from the capturer being killed, you should take a hostage's guns if you're worried about then shooting you. Basically this stops people from ignoring prisoners, and gives those restrained a chance other than being completely at the mercy of their capturers ONLY IF they are ignored for too long.
Outline how your rule will improve the server/community:
Less being forced to stare at a wall for 15 minute utes during a gunfight, and more interaction during hostage situations.
Think about any bad points your rule suggestion might have:
Really can't think of any tbh, other than it being slightly more difficult to keep prisoners.
What punishment if any should breach of this rule have:
None, this suggestion is to remove a rule.
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