- Location
- Kinitawowi
As i'm sure, we have all been robbed in the past, and after a string of god awful robberies, where 0 RP was involved, I've decided to talk about the quality of robbery role-play.
First off, let me say I have no problem at all with robberies as a whole, in fact I believe they do play a vital part in the game, for reason which I will not discuss here.
The rules state: (7.1.4) Killing someone must be carried out with high roleplay, put your hands up or i will shoot etc is considered low RP and may lead to a ban for RDM.
However, that rule does not properly cover the situations that actually happen, and never properly protects anyone being robbed, because they want to value their life, so will be forced to comply. Yes, that rule is more made to cover other sorts of events, but robberies are a big part and should be covered more thoroughly.
Members of registered rebel groups should always withstand a high level of roleplay, since after all this is a roleplay server and should be treated like one. These people represent the general population of criminals of a server, but somewhere along the line their own representation has been lost.
During 1 day, I was robbed 3 times by different rebel groups, and I will now discuss each one, and rate it.
Event 1:
While doing a cider run to pass the time, I was stopped on the road by a group of 3 or 4 masked men who asked me to step out of the truck. Of course I complied and then asked me to drop any weapons, my backpack, my gps. They then asked me for the keys to my truck (which I didn't because I was interrupted due to the next part). This is when by chance a police car drove past. The police were also forced to get out of their car, and were also robbed. During this time I was made to stay on the ground, and after they had robbed the police they moved on, likely through fear of backup.
Rating? 5/10. Average, not much happened and I was given back my stuff and allowed to go on my way. Because of the police the rebels were forced to leave, so not much happened.
Event 2:
I decide to delve into drug dealing for the first time, what could go wrong? Well I get my tempest truck out and after making it to the processor 3 armed men get me to put my hands up. Again, they get me to drop my stuff and give them to keys to my truck. I am then forced to wait for them to process the drugs from MY truck, and after a (very) small engagement with a few policemen which they won, they end up driving off with my truck leaving me in the middle of nowhere. Luckily a medic comes along in his heli to revive a falled police officer, and I get a ride back to town.
Rating? 3/10. I personally beleive it is the robber's job to somehow entertain the person being robbed. Be that even by asking basic questions, such as "how has your day been"?. The last thing someone wants to do is waste 20 minutes waiting for idiots with guns to process their own drugs. Keep in mind, these guys even had a mohawk, which they could have put the processed drugs into, but instead they took the truck (which they dumepd after selling the drugs). Why? who knows.
Event 3:
After a few hours, I decide to try another drug run. Maybe my luck will be better. Nope. This time I meet the guys at the field, but they don't repspond to me and after they finish gathering simply leave for the processor. I end up doing the same. After arriving at the processor they both instantly tell me to put my hands up or be shot. Saying how bad it is I am doing drugs on their island (you know, the usual lame and hypocritical reason) and how they want to stop me doing drugs ever again (which they have succeeded in for the time being). Oh great, not again. Welp, better comply otherwise they will shoot me, and as a person should, they want to live to fight another day. After being zip-tied for good reason, they ask for the keys for my truck. I decide to try and force a bit of roleplay out of them. I say how I would have given them the keys if I hadn't been zipted. "Well tell us where they are". Ok, decent response. I decide to answer with a cheeky "you don't wanna know", but of course he resorts to the whole idiotic "well tell me or i'll have to shoot you", so I just pretend I was able to reach my keys while ziptied. The fact is, if they aren't going to even try to roleplay in the slightest, I'm just going to try and make the process go as fast as possible. What happens after that is just horrible though. Straight away they unzip me to which I am thinking "well, maybe this won't be so boring". They they say that I must drop everything I have (clothes, vest, backpack, nightvision) and simply walk off. This is during the night time, so I am literally forced to just run into pitch black. But hey, they have the guns so they must know what they are doing right? Of course after running a for a few minutes, I just log off.
I decide to make a generalised comment in side chat along the lines of "robberies are so boring these days". Of course the people who robbed me respond with "If you have, a problem come to X lounge on teamspeak". Do I go? of course not. I already know what will happen if i do. Wasting more time listening to them say how they didn't break any rules, blah blah blah.
Rating? 0/10. This is the kind of stuff is what makes people quit. Wasting, in total, at least 30 minutes of my day. The bottom line is simply this: If you are going to rob people, don't waste their time. Give them some fun. Make a joke. SOMETHING to brighten the fact they have just lost 100's of thousands in profit, plus a 250k truck.
Summary/TLDR:
Yes, I know not everyone is bad. Infact, there are tons of great rebels who make the game a lot better, but it feels like that majority is becoming a minority.
After making your gang a proper rebel group, enforce proper roleplaying so that people don't feel like quitting the server because of how shitty it was. I don't care if you want to rob me, just put some effort in. Is the fact you just robbed 500k+ off someone not enough for you? Is ruining their day also required?
This stuff happens every day, to tons of people, and It shouldn't be allowed to continue in it's current form. It simply ruins the experience.
/ End rant
First off, let me say I have no problem at all with robberies as a whole, in fact I believe they do play a vital part in the game, for reason which I will not discuss here.
The rules state: (7.1.4) Killing someone must be carried out with high roleplay, put your hands up or i will shoot etc is considered low RP and may lead to a ban for RDM.
However, that rule does not properly cover the situations that actually happen, and never properly protects anyone being robbed, because they want to value their life, so will be forced to comply. Yes, that rule is more made to cover other sorts of events, but robberies are a big part and should be covered more thoroughly.
Members of registered rebel groups should always withstand a high level of roleplay, since after all this is a roleplay server and should be treated like one. These people represent the general population of criminals of a server, but somewhere along the line their own representation has been lost.
During 1 day, I was robbed 3 times by different rebel groups, and I will now discuss each one, and rate it.
Event 1:
While doing a cider run to pass the time, I was stopped on the road by a group of 3 or 4 masked men who asked me to step out of the truck. Of course I complied and then asked me to drop any weapons, my backpack, my gps. They then asked me for the keys to my truck (which I didn't because I was interrupted due to the next part). This is when by chance a police car drove past. The police were also forced to get out of their car, and were also robbed. During this time I was made to stay on the ground, and after they had robbed the police they moved on, likely through fear of backup.
Rating? 5/10. Average, not much happened and I was given back my stuff and allowed to go on my way. Because of the police the rebels were forced to leave, so not much happened.
Event 2:
I decide to delve into drug dealing for the first time, what could go wrong? Well I get my tempest truck out and after making it to the processor 3 armed men get me to put my hands up. Again, they get me to drop my stuff and give them to keys to my truck. I am then forced to wait for them to process the drugs from MY truck, and after a (very) small engagement with a few policemen which they won, they end up driving off with my truck leaving me in the middle of nowhere. Luckily a medic comes along in his heli to revive a falled police officer, and I get a ride back to town.
Rating? 3/10. I personally beleive it is the robber's job to somehow entertain the person being robbed. Be that even by asking basic questions, such as "how has your day been"?. The last thing someone wants to do is waste 20 minutes waiting for idiots with guns to process their own drugs. Keep in mind, these guys even had a mohawk, which they could have put the processed drugs into, but instead they took the truck (which they dumepd after selling the drugs). Why? who knows.
Event 3:
After a few hours, I decide to try another drug run. Maybe my luck will be better. Nope. This time I meet the guys at the field, but they don't repspond to me and after they finish gathering simply leave for the processor. I end up doing the same. After arriving at the processor they both instantly tell me to put my hands up or be shot. Saying how bad it is I am doing drugs on their island (you know, the usual lame and hypocritical reason) and how they want to stop me doing drugs ever again (which they have succeeded in for the time being). Oh great, not again. Welp, better comply otherwise they will shoot me, and as a person should, they want to live to fight another day. After being zip-tied for good reason, they ask for the keys for my truck. I decide to try and force a bit of roleplay out of them. I say how I would have given them the keys if I hadn't been zipted. "Well tell us where they are". Ok, decent response. I decide to answer with a cheeky "you don't wanna know", but of course he resorts to the whole idiotic "well tell me or i'll have to shoot you", so I just pretend I was able to reach my keys while ziptied. The fact is, if they aren't going to even try to roleplay in the slightest, I'm just going to try and make the process go as fast as possible. What happens after that is just horrible though. Straight away they unzip me to which I am thinking "well, maybe this won't be so boring". They they say that I must drop everything I have (clothes, vest, backpack, nightvision) and simply walk off. This is during the night time, so I am literally forced to just run into pitch black. But hey, they have the guns so they must know what they are doing right? Of course after running a for a few minutes, I just log off.
I decide to make a generalised comment in side chat along the lines of "robberies are so boring these days". Of course the people who robbed me respond with "If you have, a problem come to X lounge on teamspeak". Do I go? of course not. I already know what will happen if i do. Wasting more time listening to them say how they didn't break any rules, blah blah blah.
Rating? 0/10. This is the kind of stuff is what makes people quit. Wasting, in total, at least 30 minutes of my day. The bottom line is simply this: If you are going to rob people, don't waste their time. Give them some fun. Make a joke. SOMETHING to brighten the fact they have just lost 100's of thousands in profit, plus a 250k truck.
Summary/TLDR:
Yes, I know not everyone is bad. Infact, there are tons of great rebels who make the game a lot better, but it feels like that majority is becoming a minority.
After making your gang a proper rebel group, enforce proper roleplaying so that people don't feel like quitting the server because of how shitty it was. I don't care if you want to rob me, just put some effort in. Is the fact you just robbed 500k+ off someone not enough for you? Is ruining their day also required?
This stuff happens every day, to tons of people, and It shouldn't be allowed to continue in it's current form. It simply ruins the experience.
/ End rant
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