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Professions and progressions

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Yello

Richest man on FiveM
Location
In my room
Spending two hours+ for a run is quite a long time for not a massive payout, and it does not feel like much is happening through it - I think to reward players and give the sense of achievement like on altis, would be great - that’s why we should have a progression system that speeds up processing the more you do a certain thing, obviously with a cap of around 15-20%

 
It is on the arma 3 server but not the FiveM server 

 
And 2 hours is for 250 storage, imagine going for a large van with 500 😅 Big +1 from me.

 
Going to add to my previous comment, Just finished doing mechanic work for 2 hours and made 35k. A drug run is much less than that for the same amount of time, 36k in dirty moneys and roughly about 30k after cleaners costs and that's for the highest payout drug run.

There is too high a risk to drug runs for the kind of payout whereas you do a legal mechanic run you don't get pulled over unless you are speeding etc and rebels on the most part leave you to it.

Drug runs i have had people camping the processor to attempt robberies and i come out of it with even less than the 25k and put the time up another 30-45 minutes and because of that it made me go back to mechanic runs.

I don't think the price of drug runs should break the economy if the payout is to be raised but without it a change it will just mean the server will be full of mechanics working in a 3 mile radius rather than rebels trying to control drug areas to give for good RP situations and actual gang warfare.

Being a part of the police as well it give's me no real incentive to check drug areas and processors as i know myself i wouldn't go there as a rebel due to low payout which in turn is minimizing my experience as an officer to have more varied RP situations.

As to what i feel the increase should be is to have drug runs have a 50% higher payout (before cleaners costs) than a legal run as it makes the risk much more worth it. So that would be 54k in dirty money and 46k after cleaners costs for the highest paying one.

 
I'd be happy to process more then 1 meth at a time but i would agree that some of the illegal jobs are more of a chore then the legal stuff for a somewhat lower payout (though i admit since mechanic got a buff i havent mined for a long time)

 
Most of this is no longer relevant with all the new drugs and manufacturing system whichs allow for progression which speeds up everything.

A progression system for jobs like the ranger job and the mechanic job is on master and ready for next update

 
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