I know the poll is not over yet, but it's nearly finished (check the date), and it's looking like it's going to stay.
However, if it does, I think it is important to bear in mind that (at time of writing) if you added the percentage of 'take-it-outs' to the 'make-it-weakers', it's clear that the majority of people who voted think there is something wrong with TG in its current form. I tend to agree.
I think therefore that I will investigate some 'reduction' rules and some defence-mechanisms for the rebels (but not the civs) in due course.
I can reduce the amount of 'fatigue' that it gives you, and I can shorten the time during which you are blinded. I can also reduce the visual distortion a bit, so that you are not totally blinded, but maybe have a slightly better view - enough to escape with, if not quite enough to actually shoot straight with.
I've also talked elsewhere about making full-on TG protection helmets available in rebel stores for mucho moola. This will now happen (if the poll stays the same shape). I will also investigate the possibilities of a shemag that reduces but doesn't eradicate some of the TG effects (but not to the point of being able to shoot too easily).
Finally, I want to see some STRICTLY APPLIED rules for cop usage, and some harsh penalties for ABUSE. To my mind, tear-gas should only be used in 'riot' conditions... a full scale assault by civilians or rebels on a town or city where the cop force is outnumbered or serious destruction of property or innocent life in great quantities is imminent.
I DO NOT consider the lobbing of TG into a Treasury Robbery scenario to be good roleplay. This would not happen in real life. In RL, there might be innocent bank employees in the building, or sensitive equipment or décor that might be damaged by the indiscriminate use of teargas. If I have to put an NPC into the Treasury to make this point, I will (and I may wire him up to a 'TG recorder', so that I can see who fired TG at the Treasury, and when, in the server-logs. Please don't make me do this. We have discussed this numerous times, and it's always been the case that the cop leaders have agreed that TG at the Treasury is way too OP, and unrealistic, yet time and time again I am hearing that it's been used. What gives?
Same goes for hostage situations, in my opinion. I can see slightly more scope for TG use in a kidnap situation in a rebel base - but as it stands, the 'east-side' rules are pretty much 'anything goes' now anyway... and I can't see the rebels holing up with a hostage anywhere on the west-side of the map now. But if they did, I would consider TG a risky strategy in RL, and quite likely to harm innocent people (including the hostage).
Specifically, I DO NOT think that TG should be used as a prelude to a KILL. It's one thing to use it to restraint - or even tase and restrain - a rioting hoodlum in the open air... but it's another thing entirely to use it as a means to knockdown a perpetrator and then administer the coup-de-grace killing shot whilst the poor fucker is rubbing his eyes and crying. That would be murder.
I'd like to hear cop proposals for how they'd deal with unauthorised TG use via their internal disciplinary system. Rank bust? Boot? Server ban for a period? What's the call?