JordanDMK
Well-known member
- Location
- UK
This post is NOT a suggestion to get rid of panic buttons. I'd like to suggest change to it.
Now its no surprise that police have the greatest weapon known as a panic button which essentially drops a gps on them with flashing text alerting all other cops. My only fault in this is how easily it is done.
The animation needs improving or changing, cop press their panic buttons so quickly and can go unnoticed with default character movement sometimes.
Now I could be wrong but I remember panic buttons having a noise when pressed which atleast gave the crims some notice to work with.
Is it not too easy for a cop to press a combination of keys for a panic button, realisticly they should pull up the radio and physically press the button, ontop of that wouldn't that information solely go to control which would then alert other units. The speed in the whole process is phenominal.
I'd love to actually see a command dispatching police to a panic button with clear comms and team work rather than bombarment from every cop that gets the immediate dispatch come through.
I also feel the noise of the panic button is important for the crims. It add pressure on time and allows for the choice of RP route. Stick around after the panic and risk it or do you immmediately leave with the chance of getting away.
I am writing this suggestion after having lost a valuable friend in the community who is tired of police that NVL with guns pointed at them hitting their panics. Now I am well aware there is a thread called "report a player" but unfortunately people lose motivation in it. Writing a report is not worth their time. He would come on to have fun and enjoy the RPUK environment, he didn't want to be endlessly replying to "report a player" posts.
So rather than having to make multiple reports and put up with complaints. Can change be made to make this tool fair for crims.
Now its no surprise that police have the greatest weapon known as a panic button which essentially drops a gps on them with flashing text alerting all other cops. My only fault in this is how easily it is done.
The animation needs improving or changing, cop press their panic buttons so quickly and can go unnoticed with default character movement sometimes.
Now I could be wrong but I remember panic buttons having a noise when pressed which atleast gave the crims some notice to work with.
Is it not too easy for a cop to press a combination of keys for a panic button, realisticly they should pull up the radio and physically press the button, ontop of that wouldn't that information solely go to control which would then alert other units. The speed in the whole process is phenominal.
I'd love to actually see a command dispatching police to a panic button with clear comms and team work rather than bombarment from every cop that gets the immediate dispatch come through.
I also feel the noise of the panic button is important for the crims. It add pressure on time and allows for the choice of RP route. Stick around after the panic and risk it or do you immmediately leave with the chance of getting away.
I am writing this suggestion after having lost a valuable friend in the community who is tired of police that NVL with guns pointed at them hitting their panics. Now I am well aware there is a thread called "report a player" but unfortunately people lose motivation in it. Writing a report is not worth their time. He would come on to have fun and enjoy the RPUK environment, he didn't want to be endlessly replying to "report a player" posts.
So rather than having to make multiple reports and put up with complaints. Can change be made to make this tool fair for crims.