ErnieW
Well-known member
- Location
- In the bushes
Brief Summary:
Delay the time in which it takes for a shooting dispatch to display on the police alerts system and instead of giving an exact location to the incidents it would alert you to a general area around the incident.
Detailed Suggestion:
Currently the time in which it takes for a shooting dispatch to alert the police is instant. A few shots are fired anywhere on a road or near a local and the police get an alert that gives them an exact location of the shooting. I think a lot of people would like to see this nerfed as it is massively overpowered especially given the current state of the police and the equipment they already have in their possession. What I suggest is that a delay is put into place from the time that a shot has been fired to when it reaches the police's alert system. A random interval of 2-5mins before an alert pops up would be best in terms of balance. I also think that instead of being given an exact location of the incident the police should be alerted to an area rather than an exact street and position. The system I am suggesting should be similar to how tweedle tracking works. I also think that anywhere that there isn't a phone signal, should not be possible for an alert to be sent to the police as the roleplay justification for these alerts is that locals have contacted the authorities.
I'd like to hear what other groups think of the suggestion and the police themselves as this is something that has been talked about between us in the past and I think most would agree that a change like this would be beneficial.
The Pros:
Nice QoL change.
More realistic.
Adds a further element of investigative work for the police to take part in.
Give criminal groups more opportunity to be a "smart criminal".
The Cons:
Minor nerf to police.
No cons in terms of overall balance.
Does this suggestion change balance on the server?:
Yes.
Delay the time in which it takes for a shooting dispatch to display on the police alerts system and instead of giving an exact location to the incidents it would alert you to a general area around the incident.
Detailed Suggestion:
Currently the time in which it takes for a shooting dispatch to alert the police is instant. A few shots are fired anywhere on a road or near a local and the police get an alert that gives them an exact location of the shooting. I think a lot of people would like to see this nerfed as it is massively overpowered especially given the current state of the police and the equipment they already have in their possession. What I suggest is that a delay is put into place from the time that a shot has been fired to when it reaches the police's alert system. A random interval of 2-5mins before an alert pops up would be best in terms of balance. I also think that instead of being given an exact location of the incident the police should be alerted to an area rather than an exact street and position. The system I am suggesting should be similar to how tweedle tracking works. I also think that anywhere that there isn't a phone signal, should not be possible for an alert to be sent to the police as the roleplay justification for these alerts is that locals have contacted the authorities.
I'd like to hear what other groups think of the suggestion and the police themselves as this is something that has been talked about between us in the past and I think most would agree that a change like this would be beneficial.
The Pros:
Nice QoL change.
More realistic.
Adds a further element of investigative work for the police to take part in.
Give criminal groups more opportunity to be a "smart criminal".
The Cons:
Minor nerf to police.
No cons in terms of overall balance.
Does this suggestion change balance on the server?:
Yes.
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