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MiniGames for Fruit Picking need removing

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Harvesting Changes

  • Changed Harvesting Speed and difficulties to be slower and easier.
  • Made it so if the player fails all levels it defaults to the original harvesting time (Like before the update with progress bars)
  • Every round they complete removes a certain % off the progress time.
  • Completing all rounds instantly harvests the item regardless of the remaining time.
  • The more accurate a player is (closer to the centre of the zone) the more items they will get.

A TLDR of these changes is. It is like the old system with progress bars although different. Now when you play the game, you remove time by passing rounds and if you pass them all you don't wait at all. So it cannot be slower than before the update. Its kind of like manufacturing / crafting of items now.

These will *hopefully* be released in the next server update (not restart).

 
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Implemented 

Thank you for your suggestion. It has been accepted and implemented onto the server (maybe not in the way you original envisioned)!​
 
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