- Location
- Kavala
Imagine the following...
You break into a vehicle, hop into the driver-seat and step on the throttle... What happens?
Nothing - You've only picked the lock, the car still needs to be turned on!
Brief Summary:
Vehicle theft now requires an additional step in order to start the engine.
1 - Use 'Lockpick' on the vehicle to unlock it.
2 - Hotwire vehicle to start the engine.
Reasoning:
Currently, it is very easy to gain access to someone's car, which is fair - picking the locks of any vehicle should give you access to the vehicle and all what is inside it, and gaining access to items inside a locked vehicle is unfortunately not very difficult from a realistic standpoint. However, being able to drive away the moment you've opened the door makes less sense to me, nor does it seem very realistic. The art of stealing someone's car shouldn't be that easy in my opinion. Having to go through a second step of starting the engine without the key, whilst under pressure from the car alarm that is now sounding and alerting the public, is how it's meant to be - The alarm is there to alert of the fact that the 'seal' of the car has been breached, not of the fact that the car is now doing 120 mph down the highway - right?
My Suggestion:
I'd like to suggest removing the ability to simply start any vehicle, without actually having the key - This would add another layer of realism. Adding a key-binding to 'Engine On/Off' would be a suggestion as to how to enable this, where if you do not have the key when pressing this, you'd be prompted with the "hotwire vehicle" feature.
Pros:
- Adds realism.
- Uninvited passengers can no longer switch to driver-seat the moment you exit the vehicle, and drive away.
- Makes vehicles slightly more secure.
- Not having to keep your vehicle locked 24/7, even when right next to it.
- Lending someone your car now requires you to hand them the keys.
Cons:
Potential key-binding implemented, to the already existing 'Engine on / off' Capslock-wheel menu - Which would have to be pressed in order to start and stop your vehicle engine. (QoL change)
Impact on the server:
The fact that vehicles would be slightly more difficult to steal, would of course also have an impact on car thefts in general - However, it would not make a major impact on e.g theft of items inside a vehicle except in situations where the vehicle would need to be driven away before it'd be considered safe to go through the loot.
Yes - it would have an impact on the server. However, in my opinion, it's a positive impact overall.
You break into a vehicle, hop into the driver-seat and step on the throttle... What happens?
Nothing - You've only picked the lock, the car still needs to be turned on!
Brief Summary:
Vehicle theft now requires an additional step in order to start the engine.
1 - Use 'Lockpick' on the vehicle to unlock it.
2 - Hotwire vehicle to start the engine.
Reasoning:
Currently, it is very easy to gain access to someone's car, which is fair - picking the locks of any vehicle should give you access to the vehicle and all what is inside it, and gaining access to items inside a locked vehicle is unfortunately not very difficult from a realistic standpoint. However, being able to drive away the moment you've opened the door makes less sense to me, nor does it seem very realistic. The art of stealing someone's car shouldn't be that easy in my opinion. Having to go through a second step of starting the engine without the key, whilst under pressure from the car alarm that is now sounding and alerting the public, is how it's meant to be - The alarm is there to alert of the fact that the 'seal' of the car has been breached, not of the fact that the car is now doing 120 mph down the highway - right?
My Suggestion:
I'd like to suggest removing the ability to simply start any vehicle, without actually having the key - This would add another layer of realism. Adding a key-binding to 'Engine On/Off' would be a suggestion as to how to enable this, where if you do not have the key when pressing this, you'd be prompted with the "hotwire vehicle" feature.
Pros:
- Adds realism.
- Uninvited passengers can no longer switch to driver-seat the moment you exit the vehicle, and drive away.
- Makes vehicles slightly more secure.
- Not having to keep your vehicle locked 24/7, even when right next to it.
- Lending someone your car now requires you to hand them the keys.
Cons:
Potential key-binding implemented, to the already existing 'Engine on / off' Capslock-wheel menu - Which would have to be pressed in order to start and stop your vehicle engine. (QoL change)
Impact on the server:
The fact that vehicles would be slightly more difficult to steal, would of course also have an impact on car thefts in general - However, it would not make a major impact on e.g theft of items inside a vehicle except in situations where the vehicle would need to be driven away before it'd be considered safe to go through the loot.
Yes - it would have an impact on the server. However, in my opinion, it's a positive impact overall.
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