crazycattxo
Active member
Hey everyone! I posted a suggestion a while back, and after taking a short break, I’m back and wanted to share some of my thoughts again, plus a few new suggestions. I’ve definitely noticed some changes around the City, but honestly, not all of them have been for the better. The development updates have been awesome, no doubt, but there’s still this sense that things feel kind of divided when it comes to who gets what. Some groups or businesses seem to have more advantages than others. It’s also a little frustrating seeing so many people wanting to buy businesses around the city to bring more RP into the mix, especially buildings which aren't really opened or say a new business but getting told it’s not really an option. It feels like only one or two businesses get all the attention, while others don’t get the same opportunities or focus. And this extends to groups too. I know some might disagree, but everyone’s entitled to their opinion, right? I just wish the average person had more chances, and it wasn’t always the popular groups, individuals, or businesses that get the best of everything.
Here's some suggestions I'd love to see, to maybe try and stop this feeling of a divide.
More support for the average civilians
I feel there definitely needs to be more civ jobs, there's a total of about 4 jobs you can do. Perhaps a building job, or some interactive heists a few friends can do to pass the time. Of course with a cooldown. More support for character driven jobs, it's a roleplay server that relies on peer to peer interactions yet when people create peer to peer interactive jobs they get pushed back. I'm not talking about like "jobs" like bins, mechanic, delivery drivers I'm thinking more like support for opening businesses. It feels like we all get told no, because the highlight wants to be kept on certain current businesses. I wish we could all be given the same opportunities.
Gangs
In my opinion groups/gangs/factions shouldn't be able to own more than 1 business per gang to give others a chance. {Yes, of course if they've been around a very long time it may be a bit different, as long as it is fair which at the moment in some cases it doesnt feel so } I also feel and I'm only using this as an example, every gang, group, faction, family should be limited to the same amount of things. Including compounds etc. I'm completely aware of the reasoning behind the Firm and the Lost, but it does feel like it's very favourited in some aspects and a lot of other groups, whether upcoming or currently around don't get as many opportunities. Theres a huge gap between whitelisted gangs/businesses then when people try to push to close that gap it gets denied. There's plenty of opportunities to open "roleplay" jobs with very little input from areas. This is things such as simple jobs like road repairs, dock work transportation, construction work but we are given no support to do these things. You either join the server to become police/nhs or gang. There's no support for people who just want to roleplay their own work. Or if there is we have to really prove, whereas if certain numbers want something it's put in without much hesitation.
I'm worried the City is just one that is very favourite orientated. It's upsetting because so many people have so many amazing ideas, and avenues they wish to explore in RP, but again. If they're not part of a well known business or group, or just individual in general it feels its never wanted or always denied. I just wish we could see more inclusivity, thats all.
Here's some suggestions I'd love to see, to maybe try and stop this feeling of a divide.
More support for the average civilians
I feel there definitely needs to be more civ jobs, there's a total of about 4 jobs you can do. Perhaps a building job, or some interactive heists a few friends can do to pass the time. Of course with a cooldown. More support for character driven jobs, it's a roleplay server that relies on peer to peer interactions yet when people create peer to peer interactive jobs they get pushed back. I'm not talking about like "jobs" like bins, mechanic, delivery drivers I'm thinking more like support for opening businesses. It feels like we all get told no, because the highlight wants to be kept on certain current businesses. I wish we could all be given the same opportunities.
Gangs
In my opinion groups/gangs/factions shouldn't be able to own more than 1 business per gang to give others a chance. {Yes, of course if they've been around a very long time it may be a bit different, as long as it is fair which at the moment in some cases it doesnt feel so } I also feel and I'm only using this as an example, every gang, group, faction, family should be limited to the same amount of things. Including compounds etc. I'm completely aware of the reasoning behind the Firm and the Lost, but it does feel like it's very favourited in some aspects and a lot of other groups, whether upcoming or currently around don't get as many opportunities. Theres a huge gap between whitelisted gangs/businesses then when people try to push to close that gap it gets denied. There's plenty of opportunities to open "roleplay" jobs with very little input from areas. This is things such as simple jobs like road repairs, dock work transportation, construction work but we are given no support to do these things. You either join the server to become police/nhs or gang. There's no support for people who just want to roleplay their own work. Or if there is we have to really prove, whereas if certain numbers want something it's put in without much hesitation.
I'm worried the City is just one that is very favourite orientated. It's upsetting because so many people have so many amazing ideas, and avenues they wish to explore in RP, but again. If they're not part of a well known business or group, or just individual in general it feels its never wanted or always denied. I just wish we could see more inclusivity, thats all.
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