- Location
- Scotland
Introduce powergaming as a formal rule
Detailed Rule Suggestion:
I believe this should be implemented for various reasons. Take this scenario as an example; You have died. you pulled a muscle and swerve into a wall. When you die your gun is out for all to see. The police come across you. "oh I see that is an illegal weapon sir" now your sat there defenseless. It wasn't your intention to crash. Another example, say 6 rebels are riding dirty in a quillin they come across a singular double crewed police vehicle that has crashed. They allow the medic to treat them but put the cops in cuffs and take them hostage or the wonderful "I see that is a gun sir" "no its not, its xyz" "prove it pull the trigger or they say let me see sir oh yes it is" *bangbangbang* what about the use of spikestrips when standing next to the vehicle. These are just but a few examples. Perhaps the rule could be stated as
X.X "you must not press any advantages which will explicitly tip the favour of the game balance to your benefits. For example, coming across players who have died in a crash to take advantage of their downed state. Everyone who is in possession of an illegal weapon in a designated zone must first be given the chance to hide the weapon in a backpack or car."
Outline how your rule will improve the server/community:
Implementing this rule will hopefully have a good benefit for a variety of situations throughout the server opposed to attempts to quickly end or start any situation with unfair means. I get some things can be repetitive or dumb but everyone should be given a chance to improve their approach to things like; their RP, how they go into green zones, or the scrapping of vehicles.
Think about any bad points your rule suggestion might have:
Could add grey areas.
More liasons and crap.
What punishment if any should breach of this rule have:
24 etc