Roo Hyuga
Well-known member
- Location
- Herts
Just finished doing mechanic work for 2 hours and made 35k. A drug run is much less than that for the same amount of time, 36k in dirty moneys and roughly about 30k after cleaners costs and that's for the highest payout drug run.
There is too high a risk to drug runs for the kind of payout whereas you do a legal mechanic run you don't get pulled over unless you are speeding etc and rebels on the most part leave you to it.
Drug runs i have had people camping the processor to attempt robberies and i come out of it with even less than the 25k and put the time up another 30-45 minutes and because of that it made me go back to mechanic runs.
I don't think the price of drug runs should break the economy if the payout is to be raised but without it a change it will just mean the server will be full of mechanics working in a 3 mile radius rather than rebels trying to control drug areas to give for good RP situations and actual gang warfare.
Being a part of the police as well it give's me no real incentive to check drug areas and processors as i know myself i wouldn't go there as a rebel due to low payout which in turn is minimizing my experience as an officer to have more varied RP situations.
As to what i feel the increase should be is to have drug runs have a 50% higher payout (before cleaners costs) than than it is currently as it makes the risk much more worth it. So that would be 54k in dirty money and 46k after cleaners costs for the highest paying run.
There is too high a risk to drug runs for the kind of payout whereas you do a legal mechanic run you don't get pulled over unless you are speeding etc and rebels on the most part leave you to it.
Drug runs i have had people camping the processor to attempt robberies and i come out of it with even less than the 25k and put the time up another 30-45 minutes and because of that it made me go back to mechanic runs.
I don't think the price of drug runs should break the economy if the payout is to be raised but without it a change it will just mean the server will be full of mechanics working in a 3 mile radius rather than rebels trying to control drug areas to give for good RP situations and actual gang warfare.
Being a part of the police as well it give's me no real incentive to check drug areas and processors as i know myself i wouldn't go there as a rebel due to low payout which in turn is minimizing my experience as an officer to have more varied RP situations.
As to what i feel the increase should be is to have drug runs have a 50% higher payout (before cleaners costs) than than it is currently as it makes the risk much more worth it. So that would be 54k in dirty money and 46k after cleaners costs for the highest paying run.