Yetty
Member
- Location
- United Kingdom
First of all I want to say I love this server and everyone in it, I've been here around a month and having a great time, I have been a bit of a veteran in the roleplay space starting around 15 years ago in Half Life 2 Roleplay. There are some amazing roleplayers on this server, you know who you are so this post is not blankly applying to everyone, in-fact the chances are the people im talking about don't really even come on the forums,
Back in Half Life 2 roleplay days we had the concept of Playing to lose, which was the idea that your character should always take the most interesting story path even if this means they lose in game, you shouldn't play to constantly win in every situation as it becomes boring for all parties involved.
For me Roleplay is about creating interesting storylines and stories despite the outcome for your individual character, the more interesting the story the more you have suceeded in creating a good experience for yourself and others around you, even if this means your character must die or lose if that makes for a more interesting story I will always follow this path.
However, I have found that quite a few people see roleplay more as an RPG where you have to progress and get more and more money and status and will sacrifice good story lines in favour of reaching this goal, an example is sometimes its possible without even realising it to use out of character bias to keep your character safe, for example you know from reading forums or just being around about certain groups or gangs that your character doesn't know, so you steer clear of them or are overly street wise when they are trying to trick you leading to missing out on a roleplay oppurtunity which is interesting but obviously your character would lose if you partake,
I notice a lot of people just focus on basic crime, muggings, stabbings, selling drugs etc and will happily kill anyone involved if it allows them to progress and become richer, and then use the character backstory of "well my character is a deranged egotistical maniac" in my opinion this is just plain bad roleplay, like in a hollywood drama if a character was just this they would be a very two dimensional boring character, where-as you look at great series like Breaking Bad and you see how Walter White slowly develops into an evil person, but even in his final state he wouldn't randomlly kill someone to progress his wealth or character, everything he does is either in revenge, for his family or to protect someone, but later we learn he enjoys this, this creates an interesting character. Character development is important and like a good story, characters should have some type of motivation to what they do and how they react in certain situations, someone who goes around stabbing everyone which obviously a lot of the time helps progress your in game situation is not as interesting as a character who is genuinely afraid of interacting with gangs and groups.
Working with other players to create interesting narratives is interesting, too many times people go to murder or death as a way to progress their characters despite destroying another characters storyline, where-as people should embrace these story lines to see where they go and they will find they get into much more interesting situations.
That is all
Back in Half Life 2 roleplay days we had the concept of Playing to lose, which was the idea that your character should always take the most interesting story path even if this means they lose in game, you shouldn't play to constantly win in every situation as it becomes boring for all parties involved.
For me Roleplay is about creating interesting storylines and stories despite the outcome for your individual character, the more interesting the story the more you have suceeded in creating a good experience for yourself and others around you, even if this means your character must die or lose if that makes for a more interesting story I will always follow this path.
However, I have found that quite a few people see roleplay more as an RPG where you have to progress and get more and more money and status and will sacrifice good story lines in favour of reaching this goal, an example is sometimes its possible without even realising it to use out of character bias to keep your character safe, for example you know from reading forums or just being around about certain groups or gangs that your character doesn't know, so you steer clear of them or are overly street wise when they are trying to trick you leading to missing out on a roleplay oppurtunity which is interesting but obviously your character would lose if you partake,
I notice a lot of people just focus on basic crime, muggings, stabbings, selling drugs etc and will happily kill anyone involved if it allows them to progress and become richer, and then use the character backstory of "well my character is a deranged egotistical maniac" in my opinion this is just plain bad roleplay, like in a hollywood drama if a character was just this they would be a very two dimensional boring character, where-as you look at great series like Breaking Bad and you see how Walter White slowly develops into an evil person, but even in his final state he wouldn't randomlly kill someone to progress his wealth or character, everything he does is either in revenge, for his family or to protect someone, but later we learn he enjoys this, this creates an interesting character. Character development is important and like a good story, characters should have some type of motivation to what they do and how they react in certain situations, someone who goes around stabbing everyone which obviously a lot of the time helps progress your in game situation is not as interesting as a character who is genuinely afraid of interacting with gangs and groups.
Working with other players to create interesting narratives is interesting, too many times people go to murder or death as a way to progress their characters despite destroying another characters storyline, where-as people should embrace these story lines to see where they go and they will find they get into much more interesting situations.
That is all
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