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GTA RP Server Development - Changelog

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Date / Time: 09:00 13/03/2025
Release: 3, 2, 1.. GO!​
New Additions:
🚗 Racing, racing, and more racing! 🚗 @Duke of Sussex
A lot of feedback was taken into consideration for these changes. Please go ahead, do your races, and if you have any feedback or encounter any bugs, please let us know as usual!​
Some of the changes/additions are:​
  • Added phone notifications
  • Added checkpoint customisation
  • Added timeout for inactive races
  • Improved racing HUD
  • Fixed a bunch of small inconsistencies
driving-fast.gif


Bug Fixes / Other Changes:
 
Date / Time: 09:00 14/03/2025
Release: 5th day in a row!​
Bug Fixes / Other Changes:
  • Fixed hairloss when using certain masks! @1A3
  • Faction mechanic fixes @Duke of Sussex
  • Police fleet category updated @Duke of Sussex
  • Faction Item Fixes (returnal of items to the armory) @1A3
  • LSCustoms custom orders (aka AE & Bennys) fixed - maybe this time? :D @Duke of Sussex
  • Water and water bottles fountain fixed (pun intended) @Mike Polo
  • Fire Service vehicle flags adjusted @Kyle Kamara


Personal note: I feel the dev team has lately been blasting through constant updates last couple of days - new features, reworks, or fixes to those same changes. With so many changes being pushed out constantly, things are bound to break at some point but we're here also to fix them. So, a huge shoutout to the whole team and a big thank you to the community for the constant feedback and patience.
 
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Date / Time: 09:00 13/03/2025
Release: 6th day!​
New Features / Reworks:
  • Gus rework (1 out of 3 I have in mind) 👀 @Stavik @Bobinz
  • Awarding street cred for doing more illegal actions. @Stavik @Bobinz
  • Reducing street cred when doing something "not deemed" criminal. @Stavik @Bobinz

    You can see street cred as a metric for how the city perceives your character. Rewards from certain actions will change depending on your street cred. You may benefit from it when doing illegal things! It’s not a skill like traditional ones but rather a reputation, meant to constantly fluctuate.
  • Speedo Express Additions

Bug Fixes / Other Changes:
  • Fixed mechanic eye interaction @1A3
  • Fixed some internal tools @1A3
  • Cars fixed @Antollyme @Mike Polo
    • Civ Speedo
    • 2 cars from police fleet
    • Civ Weeny/Tadworth
  • More car mods for the fixed vehicles @Mike Polo
  • Prison with a buuunch of fixes @Duke of Sussex
    • From props, to doors, some fences are now.. gone! and many more.
  • drugs: prices revamp, some up to 28%!! @Stavik
  • drugs: more availability on certain items @Stavik
  • chemistry: rewards more appealing @Stavik @Bobinz
  • Fixed dispatch gps coords @1A3


Anyone who had a livery on a Speedo Express will now have to re-apply it as we switched to mod liveries instead of traditional ones, and you will need to choose your new secondary colour.
 
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Date / Time: 18:00 16/03/2025 - 18:00 19/03/2025
Release: March 19th already?​

New Features / Reworks:

Bug Fixes / Other Changes:
  • Fixed some issues with Gus (sadly not his casino addiction though) @Bobinz @1A3
  • Fixed being unable to return helmet armour to the armoury @1A3
  • Fixed the photocopier not working @1A3
  • Corrected La Coureuse & Buffalo EVX fuel types to electric @1A3
  • Fixed xenon light stock option and turbo tuning at AE & Bennys @1A3
  • Fixed prison staff infirmary collision @Duke of Sussex
  • Fixed weapon holsters not toggling correctly @1A3
  • Fixed shooting dispatch from throwing balls @1A3
  • Fixed vehicle window tint check @Duke of Sussex
  • Fixed ambulance liveries not being changeable @Duke of Sussex
  • Fixed fires sometimes breaking @1A3
  • Fixed being unable to return placeable props to the armoury @1A3
  • Fixed invisible bullet blocking collision on Ballas turf @Duke of Sussex
  • Fixed zancudo aircraft carrier crash loop @1A3
  • Fixed taking phones, radios and bodycams @1A3
  • Changed stock price and replenishment of the inductor & inductor2 @1A3
  • Fixed M1911s getting stuck whilst in first person in a vehicle @1A3
 
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