L1L
Well-known member
- Location
- Sweden
My aim with this suggestion is to enhance the experience of being in a whitelisted group, improve existing mechanics, and increase customization options for safe houses. These changes will provide a more immersive and rewarding experience, encouraging players to invest time and resources into their safehouses and groups and work towards common goals. While some of these suggestions might be unlikely to actually be implemented, I've included them envisioning a dream scenario based on functions that I have seen already available on the server. Even if only a portion of these ideas are adopted, i belive they can significantly contribute to increasing player engagement.
Gus:
Gus:
- Purchasable Upgrade:
- Transform Gus into an upgradeable asset within the game, enabling players to invest into the group.
- Chicken Run Variation Upgrades:
- Stage 1 - Cocaine drop:
- Same as the current chicken run..
- Stage 2 - LSD Kit (Crafting Required):
- Players collect the drop with materials to craft LSD.
- Stage 3 - MDMA Kit (Crafting Required):
- Similar to the LSD kit, allows players craft MDMA.
- Stage 4 - Meth Kit (Crafting Required):
- Allows players to craft Meth.
- Through crafting, players can gain experience and traverse through the different levels of meth production, normal->mid-grade ->high-grade.
- Stage 1 - Cocaine drop:
- Spray Cans Upgrade:
- Grants players the ability to create temporary drug-selling zones marked by the groups graffiti spray.
- Graffiti Removal Kits:
- Allows players to remove rival group sprays.
- Price Adjustments:
- Reduce the cost of safe size upgrades to make them more preferable compared to the stand-alone containers.
- Increased Storage Capacity:
- Introduce larger safe upgrades, allowing storage upgrades up to 100-200k.
- Lock Upgrades:
- Enhanced locks to delay police raids, taking inspiration from the fleeca bank safe drilling (20-30 minutes per safe).
- Increased Safe Limits:
- Allow players to install more safes within their safehouse/turf.
- Local Purchase Likelihood Upgrade:
- Stage 1:
- Increases the likelihood of locals purchasing from members of the F6 .
- Stage 2:
- Extends the increased purchase likelihood to any player.
- Stage 1:
Miscellaneous Upgrades:
- Door Alarm Upgrades:
- Higher chance of triggering an alert during break-ins, improving security.
- Online Member Check for Break-ins:
- Implement a check to ensure that break-ins can only occur if a certain number of group members are online, preventing offline raids.
- Kitchen Upgrade:
- Allows groups to prepare food and smoothies, adding a role-playing element related to nutrition and sustenance.
- Drug Table Upgrade:
- Introduce a cutting bench for drug preparation, providing more detailed and interactive drug processing.
- CCTV Upgrades:
- Install CCTV similar to those in clothing stores and hospitals, allowing players to monitor their safehouse.
- Control Wardrobe Placement:
- Provide customization options for the placement of wardrobes within the safehouse.
- Secure Parking:
- Options for shared and personal parking spaces, ensuring vehicle safety and accessibility.