Interesting to note that the last post on the subject of the thick fog is now over a week ago (last Saturday, in fact - 4am on the 23rd).
Not coincidentally at all (I hope) this is right around time I finally grabbed the fog by its vaporous testicles and slammed it against the wall repeatedly until it stopped moving.
I spent a great deal of effort and quite a few hours researching the ARMA weather engine (which in multiplayer dedicated mode, is only slightly less well documented than the 'how to fully understand women and always give them exactly what they want and never ever be wrong' guide that has never been written yet).
I believe (but almost dare not to dream) that we now no longer ever have extreme fog at the start of a server-session.
I am almost convinced that when we DO have fog, for the maybe one or two 15 minute periods allowed during a 4 hour server restart session, any such fog remains below 3%, which is a tolerable and indeed even moderately enjoyable level, once in a while.
We also get overcast skies (to varying degrees) about 50% of the time, every 15 minutes, and sometimes rain. We've even had at least one double-rainbow, which was lovely. And so far, nobody has complained about frame-rates resulting from these weather effects - at least, not that I am aware of.
So... can you guys confirm this? Is weather 'under control' now? Is crazy killer fog gone now? Do I really have it by the balls, and has it stopped twitching? I need to know, because some people still believe Tanoa suffers from this - and we need them to know that is not the case (if that is true), and return to Tanoa, safe in the knowledge that the only place they'll find masses of thick fog is between their ears, and that driving is as safe on Tanoa as it is anywhere - but a lot more beautiful.
OTOH, if you're STILL getting shitloads of impenetrable fog, I need to know (a) that this is happening and (b) why nobody has commented about it in this thread for a whole week!