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Economy Feedback Thread (The 27/07/16 update)

Here's my idea for gold bars (only just thought about it, but Im thinking the scripting should be 'fairly' easy). There are 4 types of gold bars: clean, dirty, makred and unmarked. Clean are the gold bars the cops can give you for roleplaying. They take them from the vault and don't loose their value. Dirty are the one you steal from the vault. They have the same value as the clean ones, however after restart (ideally after 1 or two hours, but restart would be easier) they turn into marked bars. These bars have had their identifying codes marked as stolen on the police system, and therefore are worth a lot less (perhaps 2.5k. The gold buyer is greedy and slightly corrupt). However, there will be a place where you can re-smelt the gold bars, so they loose their identification number and gain back half of the value (5k). All 4 of the gold bars can be sold at a gold buyer 1-2km outside of Georgetown, like on altis. If you play it right, you can still get all the money, but if you decide to stash the gold bars until the heat is off, you don't get max value. More roleplay = More money.

(sorry for phone grammar) 

 
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All lies it was not me !!!
I think we all know who it really was, @Genesis- and he's not changed the file, so I have just done it. Iron XP will be corrected in next release (date/time tbd)

 
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