Dan
Well-known member
I propose a dynamic drug selling market where different drugs fluctuate in price independently throughout the day but also based on location.
For example, there may be a high demand for cocaine at Mount Haan for an hour then demand gradually switches to somewhere else. Then as more cocaine gets sold the demand for cocaine across the whole city gradually reduces and another drug increases.
Pros
This would force gangs to interact and roleplay more with other gangs to gain information on the best drug and place to sell at the time.
Force people to sell more drugs other than cocaine leading to more organisation needed across a gang. For example, 2 people focus coke, 2 focus weed and 2 focus heroin.
Make people move around the island more instead of being able to sell around the same block for the entire day.
Houses and storage containers would be used more as people store the drugs that aren’t in high demand at the moment. This can lead to better police rp in terms of raids.
Cons
Would require balance changes such as selling price to reflect the increased workload.
For example, there may be a high demand for cocaine at Mount Haan for an hour then demand gradually switches to somewhere else. Then as more cocaine gets sold the demand for cocaine across the whole city gradually reduces and another drug increases.
Pros
This would force gangs to interact and roleplay more with other gangs to gain information on the best drug and place to sell at the time.
Force people to sell more drugs other than cocaine leading to more organisation needed across a gang. For example, 2 people focus coke, 2 focus weed and 2 focus heroin.
Make people move around the island more instead of being able to sell around the same block for the entire day.
Houses and storage containers would be used more as people store the drugs that aren’t in high demand at the moment. This can lead to better police rp in terms of raids.
Cons
Would require balance changes such as selling price to reflect the increased workload.