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Changes - You Decide

What will make you happy and continue on the server


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Wilco

The King
Legendary Donator
The focus with this community has always been the players... civilians / rebels & Police.

I think you will all agree that the slow change to British considering we are a UK community has been fun and the future with that looks very promising as well as not making it too British to lose our European friends.

Unlike other admins in other community's I listen to what everyone says and if people are not enjoying the community and server then I will take action to resolve that.

The recent change to the Economy hasn't been very popular and I have noticed a lot of people deciding to leave because of this, this is the last thing I want.

To give a bit of background and hopefully to give people an idea to what has happened in the last 24 hour was that we had a Database wipe at this stage we are unsure if it was down to a script or a previous admin (we are not in the business of naming and shaming)

Donator levels / Cop Levels and most importantly money in hand and in the bank was missing and we have been working hard to restore that throughout the Easter weekend.

The good news is I have learnt from this mistake and going forward any changes will be put to the public vote (changes that effect you the player)

This is your vote and your change... the result of the vote will result in a change within the next 12-24 hours.

If we do switch back to the old prices as a result of this vote we either do it with the existing database and I will restore money (you will need to send me the figure of how much you had honestly...) or we can do with a fresh DB and restore the everyone gets 100k from the start system.

Hoping we have not lost you as a player and looking forward to your opinions and ideas

Wilco 

 
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I say a price range slightly higher than the current one. The old prices were, as you've said yourself, dreamland, it wasn't challenging to earn, it also wasn't too easy.

The current prices are a bit strict, so maybe an increase of what they are now, maybe 25-35% could do it. Still difficult, but not punishingly so.

Starting with a new DB, imo, is a terrible idea. The biggest complaint (that I've been seeing anyway) is that people don't want to start again, that's why they play on the same server consistently.

In the long run though, a complete restart may be more beneficial..

My option: E) Old Prices, same DB, but slowly decrease the prices over the span of 2-3 weeks to around the area we're at now.

 
Thanks for your input Jay... If we were to go back to the Old prices... I want to know if you and the other players would then like a restore of previous money (we would have to do it from memory) or is everyone fine to start from where they are at on the current DB and work from there onwards.

I am sorry if this has wreaked anyone's Easter weekend and hope together we can come to a fair and agreeable resolution for all.

 
Keep the prices the same, but slowly start altering them to a balance you see fit, then when everybody is happy with the changes you can then go on to a create a dynamic system where every month there will be a new money maker, so rather than salt being the best, you could make it that heroin and iron are the top sellers (Heroin being better...) this gives the civilians a choice wherever to go the legal route and be safe or go the illegal route, make more money but be prone to other rebels and of course the suspecting police force.

 
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What Jay said. Also 

I will restore money (you will need to send me the figure of how much you had honestly...) 
This would solve many anger issues over time invested.

Even though it is known to not be an option anymore scaling original money down to maby +10% on top of the 300K would have made the system work.

 
Keep it as it is now!! you actually have to work for your money now makes you think twice about dieing and losing your shit witch i think is great!! people was just to ust to doing one cocaine rune before and having enough money to regear for the next 2 weeks well now its different you acctually gotta think twice about decisions i think the changes are awesome i think they should stay

sorry for my bad english i cba to correct my mistakes xD

 
I'm new here and maybe not experienced enough to comment - however, I have been here long enough to know what it was like before the reset and what we have come to now.

I believe that the current system is good - prices are decent. HOWEVER, there should be some minor adjustments. For example, previously a HEMETT full of salt would have given the player 200k easy. Now, you get 38k max. It is these DRASTIC changes which annoy us players and not the fact that you are trying to make the server more realistic.

Lets give those who have worked hard (it takes a lot of time and money to own a HEMETT, for example) the reward they deserve by giving the payment they work for (I used to get 83k using a normal truck before).

So i would say: keep the DB, buy increase the payments for certain jobs. If I used to get 200k using a hemett before, It would make sense to get 100k now since everything was reduced in price, but 38k is just unacceptable for 45mins worth of driving/mining.

 
Thanks for your input Jay... If we were to go back to the Old prices... I want to know if you and the other players would then like a restore of previous money (we would have to do it from memory) or is everyone fine to start from where they are at on the current DB and work from there onwards.
Well, the reason I suggested go back to the old prices was to avoid exactly this.

Another suggestion that could work; Change everything to a universal price. I don't know how much work it would take to work out, but make it so everything makes around the same per run. So for example a HEMMT full of Cocaine will earn roughly the same as a HEMMT full of Iron. With the price slowly decreasing as mentioned in my previous post. This way people can earn in preparation for the lower prices.

It may be pointless now, and the server could possible be chaos for a while, but it could work, in theory.

 
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I'm fine with the current system. I think it gives items/gear more worth and once the community adjust to it, rather than having a tantrum in side chat, it will reduce the KOS/RDM attitude of players as they will asses risk and reward before they act. There is no need for such large amounts of cash per run like in the old format/economy. I don't even understand player's need/greed for such high amounts of cash. What can they possibly hope to do with it? So long as I can buy a backpack and fill it with chemlights on a new life, I'm happy.

Since the changes, I've been doing delivery missions taking me across large areas of the map. Seems a few other players are following suit. Nice to see players outside of the usual hotspots (Salt/Cocaine) the old economy created.

The idea of what indsutry pays the best cash changing, would keep players on their toes and make them try something new occasionally. Also stops people just asking in side chat "what gives me most money", then farming that to oblivion.

I hope the community can get over the changes and learn to adjust to it. Or atleast give me some valid reasons for needing large amounts of cash. I'm encountering more players than I used to, outside of towns so I think it is helping to develop the RP aspect.

 
I'm new here and maybe not experienced enough to comment - however, I have been here long enough to know what it was like before the reset and what we have come to now.

I believe that the current system is good - prices are decent. HOWEVER, there should be some minor adjustments. For example, previously a HEMETT full of salt would have given the player 200k easy. Now, you get 38k max. It is these DRASTIC changes which annoy us players and not the fact that you are trying to make the server more realistic.

Lets give those who have worked hard (it takes a lot of time and money to own a HEMETT, for example) the reward they deserve by giving the payment they work for (I used to get 83k using a normal truck before).

So i would say: keep the DB, buy increase the payments for certain jobs. If I used to get 200k using a hemett before, It would make sense to get 100k now since everything was reduced in price, but 38k is just unacceptable for 45mins worth of driving/mining.
The reward for doing a run in a HEMMT still stands. They are making a lot more than those shmucks with a little dinky truck. So the purchase of a HEMMT is still justified and an advantage.

 
stop moaning about price changes and start working...no wonder most of the UK are unemployed they are pure lazy...get of ya backsides and earn a living in altis aswel as real life !! you dont get it hnded to you on a plate so why should you here just saying!!

 
As a new player just joining in last day it has should I say been a rollercoaster of events and wtf's every turning hour.....

But being british and liking to play on a local to home server for performance is key for me, money is of no issue regarding if its hard or not as one should earn and the fun comes with the accomplishment of doing so....

The prices right now are doable, some of the feedback I have read seems to point out that the "real world" take on drug running and so forth seems to have very little reward right now on prices, for sure I could see those raised by 50% at least, working ones ass off loading and watching ur back for £800 or so per unit is probably a little low... Ive not done this farming though so can not be sure if all I hear is accurate..

Everything else seems dandy to me, recovery prices from garage should be kept fair! and balanced with cost of earning said monies to get that vehicle out of the garage.. making such costs say 100k would be rediculous, 10k is enough for anyone having to retrieve all the time in some cases of gameplay nights.

Keep the gun ticket for using firearms as it is, at first it seemed high compared to other servers but really when you think about it - it is a good move to have it fairly pricey so the new starters dont get f***ed over too early in game play while trying to earn some petty cash.

From my other friends speaking about this they are of the oppinion that if its hard they dont care but server stability is KEY and the hacker script fest kiddies must be dealt with and repair ideas put inplace for us that lose shit unfairly..

BD

p.s I am in for donating but right now I am on the shelf with this because of the constant issues going on.

 
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I understand that you want the changes to be put into the game, and i want it to be put in asweel, but make some polls about the prices - or make it so the cars can carry some more wheight, and then double the new prices. :)

 
I don't mind the new prices, a lot of people do as they don't seem to want to have any risk, they want to get to a comfortable level where they can easily re buy anything they lose and hoard cash to their hearts content. I feel it misses the point of what the mod is about, trying to create an economy, a living island where people go about their day, taking risk and reward as it comes.

I do understand the problem though, people don't want to have to do 5 goods runs to get something they are working towards, they want it now. And I sort of agree that I'd rather the game didn't become a WOW style grind, as I absolutely hate the MMO style of trying to artificially extend out every action you do to make up for actual content, actual gameplay. It's a shame really, because the gameplay here is player driven. I've had coke runs where we've got into fights, came out on top but still at a loss from lost gear etc, but the interaction, the fights, that's what make the game interesting, irrelevant of financial gain/loss, but monetary gain is all some people want, happily stockpiling cash.

There needs to be a balance, the problem before was you could do one Hemmt salt run, and buy all the equipment you need, and once you get to the point where you have all the licenses, gear and you're sitting on a massive pile of cash, the only thing left to do is go rogue and kill really. It's the same problem DayZ has at the minute, once you have gear there is nothing left to do, so you resort to the only thing you CAN do, kill other players. The problem with the current prices is that, nothing has changed. The new prices have already been documented, people know the best things to run for the most cash, all that has changed is which goods are being farmed. A proper dynamic economy, as has been suggest several times I believe, would help this pricing problem. As prices drop on items that are heavily farmed, so people need to try other goods, and possibly hit gold on an item that hasn't been traded. (and make money equivalent to the old pricing)  I understand this is a more difficult system to put into place.

I'm not even sure of a proper solution for this, I think money shouldn't be that hard to earn to avoid a feeling of grind, not as easy as it was, but then I don't actually have a problem with the current pricing, I believe it adds value to things you have actually worked for, but then does that make people more twitchy to defend it? I also think to counter stock piling, there should be more sinks for cash to go towards, player housing needing you to pay a constant rent, possibly having to pay a car tax for the vehicles you own, a persistent health/nourishment system so you have to keep yourself healthy.  Just more things to require players to have a constant income, so there is always a need to do something

 
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I honestly don't mind working for my money, that's half the fun actually and its been said here already that the more punishing prices encourage less kos etc. Personally I'd rather see new additions to items, weaponry and vehicles, but its probably already in the works and also for another discussion.

I think a lot of the talk we had on the drug system thread could be of value to this topic.

 
Things seem to be a lot clearer now that you have explained the real reasons for the recent changes and i`m sure everyone appreciates all the hard work you have put in to fix it including all the work you have done previously too .

I also hope you can understand peoples reaction to losing so much in such a short period,

Altis life can be hard and i know for a fact none of the regulars are afraid of a little hard work its all part of island life.

It took me a long time to get to grips with how things was done here but once i did get with the programme it was great good fun eating up many hours,

even when it turned to shit (and it did most of the time) often it was still fun.

But more importantly i and others we always moved forward getting bigger trucks helis and fatter bank rolls and these changes were a massive step backwards causing a lot of butt hurt (me included).

I think you would be suprised just how much people support you Wilco and what your trying to do here so my advice if its worth anything is to be more open with the community and im sure they be more than willing to help you with what ever happens here and in ALTISlife UK .

 
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Thanks for your input Jay... If we were to go back to the Old prices... I want to know if you and the other players would then like a restore of previous money (we would have to do it from memory) or is everyone fine to start from where they are at on the current DB and work from there onwards.

I am sorry if this has wreaked anyone's Easter weekend and hope together we can come to a fair and agreeable resolution for all.
I would say go back to the old prices as stated changing over a period of time keeping it interesting as you wanted to try and do i belive.

As for restoring ppls money from memory will open its own can of worms i say leave it as it is and we can earn our bank rolls back.

QUICK SHOUT OUT FOR MY 100TH POST LOL

 
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