BigMikesss
Member
Cannabis in this city has no use besides selling and i think there can be some changes that would make it better and have a function.Let me know what you think
1.Since weed is sold for the least amount of money, there should be a farm like the GTA online where you can pick and process in the same place. But make it far away from the city to sell.
2. Cannabis should be called Buds and actually have a picture of some of that fire fire or bagged up buds
3. When you use it it should have a smoking animation like the emotes
4. After smoking it, it can give you little melee boost or strength boost for 10 seconds like the coke does with running this cant be abused as if theres an animation and loading bar itll take some time to use.
5. We should have the ability to grow weed from your own house with a limit of 150 yield starting at 10 or 15 cannabis a crop with a skill level making you get bigger yield per crop and with the higher skill level you are able to get better equipment for it to make it grow quicker. And if police were to raid your house you would get 1 or 2 years on top per crop
6. With the grow in the house, there should be an option where the police notices your higher than normal electric bills so theres some sort of suspicion but not convictable or searchable for the player therefore some interesting interaction with the police without conflict but you could counter that with some sort of electrical rigging that you have to maintain every so often maybe at the back of your house if not maintained police should get a wide blip of the area where the grow will be.
7. With the grow in your house, you should be able to bag(process) in your house but youll need to get scales and baggies from a player shop or make it craftable from materials.
8.With the number 7 idea, you should also get fake cali packs to rip people off and doubling your money but this should have limited stock for the player each day cycle in game
9. If possible players should get the option to get an off grid and non tracable (unless caught there) garage or shed or abandoned houses that other players can rob, your crops with the yield starting from 150 to 300 total cannabis( depending on size) but not able to process there. Same thing applies with the electrical rigging or maybe a generator for this idea.
With all these ideas i dont see how this is a bad idea, this will get people more invested in the server and will create some passive income for criminals so theyre not constantly grinding themselves out in the server. Prices can be determined by devs but with the investments ithink its fair if you get half or 3/4 your money back from the first grow and then after the second batch the profit kicks or you break even then its all profit from there.
1.Since weed is sold for the least amount of money, there should be a farm like the GTA online where you can pick and process in the same place. But make it far away from the city to sell.
2. Cannabis should be called Buds and actually have a picture of some of that fire fire or bagged up buds
3. When you use it it should have a smoking animation like the emotes
4. After smoking it, it can give you little melee boost or strength boost for 10 seconds like the coke does with running this cant be abused as if theres an animation and loading bar itll take some time to use.
5. We should have the ability to grow weed from your own house with a limit of 150 yield starting at 10 or 15 cannabis a crop with a skill level making you get bigger yield per crop and with the higher skill level you are able to get better equipment for it to make it grow quicker. And if police were to raid your house you would get 1 or 2 years on top per crop
6. With the grow in the house, there should be an option where the police notices your higher than normal electric bills so theres some sort of suspicion but not convictable or searchable for the player therefore some interesting interaction with the police without conflict but you could counter that with some sort of electrical rigging that you have to maintain every so often maybe at the back of your house if not maintained police should get a wide blip of the area where the grow will be.
7. With the grow in your house, you should be able to bag(process) in your house but youll need to get scales and baggies from a player shop or make it craftable from materials.
8.With the number 7 idea, you should also get fake cali packs to rip people off and doubling your money but this should have limited stock for the player each day cycle in game
9. If possible players should get the option to get an off grid and non tracable (unless caught there) garage or shed or abandoned houses that other players can rob, your crops with the yield starting from 150 to 300 total cannabis( depending on size) but not able to process there. Same thing applies with the electrical rigging or maybe a generator for this idea.
With all these ideas i dont see how this is a bad idea, this will get people more invested in the server and will create some passive income for criminals so theyre not constantly grinding themselves out in the server. Prices can be determined by devs but with the investments ithink its fair if you get half or 3/4 your money back from the first grow and then after the second batch the profit kicks or you break even then its all profit from there.