Stick3rz
Well-known member
- Location
- Kent
Brief Summary;
Add an option to fully bleed out after a 10/15 minute timer, but do not force it.
Detailed Suggestion:
When you are down, instead of having the timer go down and you bleed out completely. At the end of the 10/15 minutes give the option to bleed out or leave the player to stay laying down. I've seen RP situations, especially today, fall apart as the injured person bled out during being treated by medics.
The Pros:
- Allows RP situations to not be interrupted and in some situations completely stopped. Especially when the NHS spend a lot of time driving out to the injured that are further out of the city.
- Allows increased depth and length of RP situations as they do not need to worry about rushing the RP to get the player revived.
- Still allows people to Bleed out if they so wish.
The Cons:
- Personally I don't see any negatives. But if anyone has any feedback I'd love to discuss!
Does this suggestion change balance on the server ?
No.
Add an option to fully bleed out after a 10/15 minute timer, but do not force it.
Detailed Suggestion:
When you are down, instead of having the timer go down and you bleed out completely. At the end of the 10/15 minutes give the option to bleed out or leave the player to stay laying down. I've seen RP situations, especially today, fall apart as the injured person bled out during being treated by medics.
The Pros:
- Allows RP situations to not be interrupted and in some situations completely stopped. Especially when the NHS spend a lot of time driving out to the injured that are further out of the city.
- Allows increased depth and length of RP situations as they do not need to worry about rushing the RP to get the player revived.
- Still allows people to Bleed out if they so wish.
The Cons:
- Personally I don't see any negatives. But if anyone has any feedback I'd love to discuss!
Does this suggestion change balance on the server ?
No.