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Blasting charge & Cops

Dylan

Banned
Hello cops rebels doctors and admins

I'm bringing forward an issue which both a vast majority of police officers and rebels feel is absolutely wrong and that is repairing the vault once a blasting charge has gone off during combat. 

Before the standard comments of "this was never an issue before" for this can't be in place as this never had been an issue as it's not been done.

I'm saying that, even when people are in the same floor ad cops repairing the vault to then retreat. 

I mean what the actual fuck is that ?

How can a cop or anyone on that matter say it's acceptable?

We have been told they blow torch the vault back together.. sorry but this isn't battlefield.. when you put a heavy duty ilegal blasting charge on a vault how are you expected to blow torch it back together ?

I'm all for making the bank easier for cops (dedicated bank op leaders, powerfull guns, and training)but that is absolutely broken. It takes whay,  30 seconds to repair the vault..

I really ask that the admins here look into this from a rebel perspective as it is straight up bullshit.

@Mr Cardoso   

@Steph          @Wilco

 
Hello cops rebels doctors and admins

I'm bringing forward an issue which both a vast majority of police officers and rebels feel is absolutely wrong and that is repairing the vault once a blasting charge has gone off during combat. 

Before the standard comments of "this was never an issue before" for this can't be in place as this never had been an issue as it's not been done.

I'm saying that, even when people are in the same floor ad cops repairing the vault to then retreat. 

I mean what the actual fuck is that ?

How can a cop or anyone on that matter say it's acceptable?

We have been told they blow torch the vault back together.. sorry but this isn't battlefield.. when you put a heavy duty ilegal blasting charge on a vault how are you expected to blow torch it back together ?

I'm all for making the bank easier for cops (dedicated bank op leaders, powerfull guns, and training)but that is absolutely broken. It takes whay,  30 seconds to repair the vault..

I really ask that the admins here look into this from a rebel perspective as it is straight up bullshit.

@Mr Cardoso   

@Steph          @Wilco
I've never done a bank job but is that an actual thing?
Can they repair the blown up bank vault after the charge?

Wouldn't that go under the same rules as combat storing or something like that?
Using in game mechanics on something that wouldn't be able to happen in real life?

 
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I've never done a bank job but is that an actual thing?Can they repair the blown up bank vault after the charge?

Wouldn't that go under the same rules as combat storing or something like that? Using in game mechanics on something that wouldn't be able to happen in real life?
aparently not my friend, whIch is why I'm asking the admins to overrule it. For some reason it didn't tag

 
I completely understand where you are coming from I think "Value your Life" applies to this situation perfectly. No person would ever run into a bank to repair a vault (Keep in mind that you oog can't just repair it with one click) while there is still Rebels inside of it. Especially because most of the time those people are heavily armed and IMO you COULD class this as fail RP. I will pass this Thread on to Mr. Cardoso / Wilco / Ciaran because I honestly think this is an issue. Because it is simply unfair and also kind of powergaming. 

To everyone else comenting on this: Make sure to keep the Thread clean. I do NOT want to see any sort of insults or anything like that. There will be a Warning Point issued if I witness that kind of behaviour. No GIF's. No Memes. Just constructive Feedback. Tyvm.

 
Yes.

Hello cops rebels doctors and admins

I'm bringing forward an issue which both a vast majority of police officers and rebels feel is absolutely wrong and that is repairing the vault once a blasting charge has gone off during combat. 

Before the standard comments of "this was never an issue before" for this can't be in place as this never had been an issue as it's not been done.

I'm saying that, even when people are in the same floor ad cops repairing the vault to then retreat. 

I mean what the actual fuck is that ?

How can a cop or anyone on that matter say it's acceptable?

We have been told they blow torch the vault back together.. sorry but this isn't battlefield.. when you put a heavy duty ilegal blasting charge on a vault how are you expected to blow torch it back together ?

I'm all for making the bank easier for cops (dedicated bank op leaders, powerfull guns, and training)but that is absolutely broken. It takes whay,  30 seconds to repair the vault..

I really ask that the admins here look into this from a rebel perspective as it is straight up bullshit.

@Mr Cardoso   

@Steph          @Wilco
ye man spot on  :Cool:

 
I agree with Steph and Dylan in the fact that if there is still an active firefight going on inside the bank and the police knows or did not clear the compound yet, it's stupid to repair the vault. Therefore police officers that did it can be punished for breaking the police rule: "valuing your life". 

If such a complaint with evidence came to me or the PCC, we would punish the officer accordingly, based on the evidence. However I never had one of these complaints.

 For the 2nd issue: Possible solution for the 30 seconds repair timer: make the repair timer longer. Why not make it 2 minutes? 

 
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Therefore police officers that did it can be punished for breaking the police rule: "valuing your life". 
I see it as exploiting. Who ever says its not, id like to see someone blowtorch a vault back together in 30 seconds. Dont forget, vault has to be big enough to carry 350 gold bars.

 
This topic was mentioned during the police meeting I'm not sure which CSI brought it up it was either Neo or Fuel, I'm going to paraphrase what they said as accurately as I can. If the vault is unprotected and the rebels are outside of the bank preoccupied with fighting the cops, then if any other officers are able to enter the bank without any hassle then it shouldn't be problem why the police can't repair the vault. As it's up to the rebels to protect the vault; same when the police set up a sting operation at the gold dealer, the police need to protect the gold dealer to prevent the rebels from selling the gold, so it evens out. 

However looking at in a role play point of you I see where Dylan is coming from as most police officers would not be experts at repairing steal vaults, they would need to call in a contractor to repair it, or only have a select few of officers being able to repair the vault.

Tagging @CSI Fuel and @Neo for a better description.

 
I agree with steph , Dylan and Marley 

I think (if possible ) there should be a torch but it's only usable for a Repair Engineer not ARAC or any other civilian just a slot in the independent Which need to be applied for as it is needed for a bank robbery as he is the only One who can torch  the fault or repair it properly he needs to be protected from heavy fire by the police but he has also a choice to choose who he wants to help  it is rp wise to decide if the engineer wants to help the rebels out by roping it out or  help the cops both way will resolve in endless rp situations as hostage only whilst he is in the H.M Building not allowed to do that in any other location

@Steph ♥    @Wilco for more light on this future idea

 
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i agree and disagree a little bit, i totaly understand and respect dylan's point, it would make sense but that would be harder agian for cops, wee have rules of rules of engagement, in bank ops with les RP and more of a firefight (just to call it) the cops most of the time loose, why? because we have rules of engagement, we just cant say hands up and if the dont shoot them in the face, now that bother's me not so much but make it equal then for all of us, look at that pic and think about that, but hee i like the idea doe!

133606833.jpg


 
i agree and disagree a little bit, i totaly understand and respect dylan's point, it would make sense but that would be harder agian for cops, wee have rules of rules of engagement, in bank ops with les RP and more of a firefight (just to call it) the cops most of the time loose, why? because we have rules of engagement, we just cant say hands up and if the dont shoot them in the face, now that bother's me not so much but make it equal then for all of us, look at that pic and think about that, but hee i like the idea doe!

Do you really think repairing the vault is mid combat and not exploiting...,???

 
Do you really think repairing the vault is mid combat and not exploiting...,???
no that's not what i said, i like the idea but it would be harder for the cops, if the cops die we cant come back but the rebels can call anyone in for example, on my upinion there should be a bit more RP before you can spray the cops, we dont play on shoot the cops simulator (for example), now what i said i like the idea and it should be longer then 30 sec's, what @Droge Worst said 2 min for example, but its needs to be equal for both sides, thank you for youre time

 
no that's not what i said, i like the idea but it would be harder for the cops, if the cops die we cant come back but the rebels can call anyone in for example
cops can come back as many times as they want. Rebels can't call backup to the bank nor come back. See where it is going? Anyway this is specifically about repairing the vault mid combat and how it is straight up exploiting.

 
cops can come back as many times as they want. Rebels can't call backup to the bank nor come back. See where it is going? Anyway this is specifically about repairing the vault mid combat and how it is straight up exploiting.
i didnt even mention exploiting? or what is related to that? am only trying to help both sides so there wont be a shit storm, now you can agree or disagree and i respect that.

 
I've been told in the last few days that there's nothing against rebels returning, it'd be nice if there's some clarity, as I think, that if Cops are allowed to return, it should be equal across the board.

When I was a cop I found that the vault wasn't under a 3 minute rule ridiculous and in my early days in the cops, enforced one without it being a rule, obviously after a while it was found out I was doing it and it was stopped, insta repair returned.

I really think an overhaul of the bank is needed from both sides, how police have to approach it and how the rebels can interact with it. Dylan is hitting the nail on the head with his point.

 
I've been told in the last few days that there's nothing against rebels returning, it'd be nice if there's some clarity, as I think, that if Cops are allowed to return, it should be equal across the board.

When I was a cop I found that the vault wasn't under a 3 minute rule ridiculous and in my early days in the cops, enforced one without it being a rule, obviously after a while it was found out I was doing it and it was stopped, insta repair returned.

I really think an overhaul of the bank is needed from both sides, how police have to approach it and how the rebels can interact with it. Dylan is hitting the nail on the head with his point.
I did try to get a definite answer on this before but i think the topic fell through the cracks. 

http://www.altislife.co.uk/topic/29036-clarification-on-bank-backup-rule/

 
Hi,

To my concern! When it come to a Bank Operation, the gunfight and all hostilities should come to a complete stop before evening repairing the Vault. Theres also a socalled 3 minute rule we are obligated to follow too, before anything would be repaired.

I have never witness the accusations your bringing up concerning a Robbery at the HM bank. Low and high Command are pretty strict when it comes to repairing the bank and make sure everyone attending the robbery follow orders. We Triple check to make sure the Firefight is over, before even touching our tools to repair the vault. 

I understand your frustration when this type of topic is brought up by a player playing as a Rebel.

Also I wouldnt mind increasing the timer like Droge said: 2 minutes or something, but thats a Admin choice to make and discuss.

I will also spread the word concerning this topic, with my fellow partners in the Police Department.

DSGT INFO

 
There isn't a 3 minute rule for the vault, I've been in the Ops channel when people run mindlessly in like a headless chicken to repair the vault to almost spite the rebels. Problem is, under the current rule set, there's nothing wrong with it.

 
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There isn't a 3 minute rule for the vault, I've been in the Ops channel when people run mindlessly in like a headless chicken to repair the vault to almost spite the rebels. Problem is, under the current rule set, there's nothing wrong with it.
Like I posted a few post above. If people are running like headless chicken into the compound to repair the vault, there is something wrong with it. They are breaking police rules.

Edit: I will repeat what I've said a few post above. 

You're stating that running into the compound like 'headless chickens' only to repair the vault is wrong and is not against the rules. However they are breaking the police rule: "Valueing your life". They are also breaking a server rules: 

10D) Police must keep a high level of role play at all times. Police are not admins so do not say "I am reporting you", there is a similar rule for civilians and other factions on the server.

 
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