- Location
- Fudge Lane
Different voice effects depending on phone, radio etc.
As of right now, on foot, in vehicle, phone and radio all use pure voice chat. What I would like to propose is different effects depending on where and how you are talking.
Here are some effects that I think would increase immersion while playing:
- Static "radio" effect when talking over radio.
- Phone static or a effect when talking.
- Echo/reverb when talking inside of tunnels or large warehouses/buildings.
- Slightly muffled voice when talking to people standing outside of the vehicle you are driving. And inside of shops, dealerships etc.
- Probably a lot more effects that could be added, please post your ideas too!
The Pros: More RP possibilities and better interactions, more immersion. Make it easier to differentiate if people are talking ingame or on radio when there are a lot of people talking around you.
The Cons: Dev work ofc, people with bad microphones or voicechangers would potentially be heavily impacted by the effects over phone / radio.
Does this suggestion change balance on the server?: Potentially, as it might be easier to identify where people are located (example if they are inside a building or outside)
I am aware that probably a few (or all) of these has been submitted before, apologizes for that.
As of right now, on foot, in vehicle, phone and radio all use pure voice chat. What I would like to propose is different effects depending on where and how you are talking.
Here are some effects that I think would increase immersion while playing:
- Static "radio" effect when talking over radio.
- Phone static or a effect when talking.
- Echo/reverb when talking inside of tunnels or large warehouses/buildings.
- Slightly muffled voice when talking to people standing outside of the vehicle you are driving. And inside of shops, dealerships etc.
- Probably a lot more effects that could be added, please post your ideas too!
The Pros: More RP possibilities and better interactions, more immersion. Make it easier to differentiate if people are talking ingame or on radio when there are a lot of people talking around you.
The Cons: Dev work ofc, people with bad microphones or voicechangers would potentially be heavily impacted by the effects over phone / radio.
Does this suggestion change balance on the server?: Potentially, as it might be easier to identify where people are located (example if they are inside a building or outside)
I am aware that probably a few (or all) of these has been submitted before, apologizes for that.