I understand what your saying, I do. But at the end of the you know the rules so I'm sure you can think of something, anyone engaged in the bank robbery is rp'ing technically, that is if they are covering or blowing the vault.
I haven't done that many robberies but we have been 50% successful. We aren't greedy, we get what we can and that's that. If you have ifrits it is easy to make way with a million for yourself.
Also, when I said stall them I meant to stall them until you are ready to make a move. The negotiator is actually a big advantage to the rebels if used properly. If there is no negotiator then there is 1 more fighter and zero chance of delaying a gun fight and immediately you are rushed into a full on war.
It is possible to make good money from robberies if done right.
Im not going to go into specific tactics though
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The main thing though is RP. Its all about the RP and as that can also mean your character wanting to strike it rich with a fool proof heist there isn't many options to change the meta regarding the bank. It is a difficult subject to control.
That being said I personally do feel sometimes that the police don't value their lives quite as much as they should.
That also being said the police have to do everything in their power to stop you. Setting up on the hills is an obvious method of area control, you just have to account for it, try some new strategies.
If you really want to rp the whole thing you are guns need some strong terms of negotiation. If the police think they can rescue the hostages safely with minimal risk then of course they will try which will lead to a firefight and rp is lost.
omg I write too much on this phone lel.
IMO ..