AlfredW
Wiki Editor
- Location
- Sweden
Basically just the same, or a similar, system as the one on Altis. When you have incapacitated a player you should have the ability to execute them. I think this only makes sense from both a RP and realism perspective.
I also think this would be a great way to avoid all of the re-logging that is happening atm with people saving their gear.
Lets say you have had a long situation with lots of RP, ending with someone being executed for e.g being a traitor. So within RP they got shot in the head and finished of for being a traitor, but what actually happens in-game is that you drive off happily thinking they're dead, but 10 minutes later you meet them in Legion Square cause NHS put a bandage around his arm fixing the 2 shots to his head. It really can ruin some otherwise great situations.
I also think this would be a great way to avoid all of the re-logging that is happening atm with people saving their gear.
Lets say you have had a long situation with lots of RP, ending with someone being executed for e.g being a traitor. So within RP they got shot in the head and finished of for being a traitor, but what actually happens in-game is that you drive off happily thinking they're dead, but 10 minutes later you meet them in Legion Square cause NHS put a bandage around his arm fixing the 2 shots to his head. It really can ruin some otherwise great situations.
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