Kristian1
Banned for PM's
- Location
- Bergen, Norway, FUCKING SCANDINAVIA
(by bounty i mean a bounty set by a civ for another civ so they can capture/kill person for a reward.)
I was thinking of being some sort of hired gun. Not just for major operations like bankrobberies or raids, but also smaller things like assassinations and stuff like that.
I think it bids for some fun roleplay, on every side, theres money to be made and there is fun to be had with combat and such.
Of course there has to be rules; its not like i can call a hit on, say, Wilco, and a few seconds later someone kills him and demands a payout. I was thinking two different warnings, one from the employer and one from the hireling, and that there should be either a 5 or a 10 min wait before the hunt starts so the target can get prepared/geared. I think it would be a winwin-winwin-winloss *see chart* situation.
Thats just what i think. Let me hear your opinion!
PS, i couldnt find anything about this in the rules, but if there is, you still have to give me some props for an awesome chart.
I was thinking of being some sort of hired gun. Not just for major operations like bankrobberies or raids, but also smaller things like assassinations and stuff like that.
I think it bids for some fun roleplay, on every side, theres money to be made and there is fun to be had with combat and such.
Of course there has to be rules; its not like i can call a hit on, say, Wilco, and a few seconds later someone kills him and demands a payout. I was thinking two different warnings, one from the employer and one from the hireling, and that there should be either a 5 or a 10 min wait before the hunt starts so the target can get prepared/geared. I think it would be a winwin-winwin-winloss *see chart* situation.
Thats just what i think. Let me hear your opinion!
PS, i couldnt find anything about this in the rules, but if there is, you still have to give me some props for an awesome chart.
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