- Location
- BANNED
Brief Summary:
PMA Voice
Command Keybinds for all hotkeys
Detailed Suggestion:
Just a couple of things i note that could massively improve the Quality of Life on GTARP. Ive learned a lot from deving FiveM previously so thought id share.
Number one is PMA voice. PMA voice is a massive improvement on mumble-voice. Its higher quality, has less static/cut offs and is integrated into FiveM like mumble-voip and therefore does not need the player to install anything. It also has some great features such as a radio (with togglable effects and static) as well as better optimisation and reliability. Overall, its just a better VOIP system. You could argue, there's nothing wrong with the current VOIP system, and i would agree. However, compared to PMA VOIP its a night and day difference.
Number two is moving all set hot keys that don't require loops over to the command key binds method. Things like the interaction wheel are bound to "special ability". This is easy to move across as it doesn't need distance checks etc to open. Give the player more flexibility on their controls and even get a bit of better performance due to less loops.
Does this suggestion change balance on the server ? Not at all.
PMA Voice
Command Keybinds for all hotkeys
Detailed Suggestion:
Just a couple of things i note that could massively improve the Quality of Life on GTARP. Ive learned a lot from deving FiveM previously so thought id share.
Number one is PMA voice. PMA voice is a massive improvement on mumble-voice. Its higher quality, has less static/cut offs and is integrated into FiveM like mumble-voip and therefore does not need the player to install anything. It also has some great features such as a radio (with togglable effects and static) as well as better optimisation and reliability. Overall, its just a better VOIP system. You could argue, there's nothing wrong with the current VOIP system, and i would agree. However, compared to PMA VOIP its a night and day difference.
Number two is moving all set hot keys that don't require loops over to the command key binds method. Things like the interaction wheel are bound to "special ability". This is easy to move across as it doesn't need distance checks etc to open. Give the player more flexibility on their controls and even get a bit of better performance due to less loops.
Does this suggestion change balance on the server ? Not at all.
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