(4.1) Side Chat - Using intelligence gained on side chat to influence actions in game. Punishment is a kick/ban.
(4.2) Name Tags - You are not allowed to identify players in game via nametags or keychains. Police, NHS and UNMC ranks (only ranks!) are fine, as they “wear clothing with the rank on” unless they are undercover. (Not in their uniform or masked.) (Punishment is a kick/ban)
(4.3) Scouting teamspeak - Searching through Teamspeak to see what police/rebels are doing (e.g. Seeing police are in Bank/Hostage operation room, then acting on this information) (Punishment is a ban)
(4.4) If you are restrained and communications have been removed you must not be active on any other forms of communications other than direct chat. (Punishment is a ban)
(4.5) Using the stats.Roleplay.co.uk stats page to gain information about players or gangs and then use that information ingame is considered metagaming. (Punishment is a ban)
(4.6) Stream Sniping - If you are on the server or have a friend on the server do not watch someone who is live streaming on our server and use their location information or information from that stream to meet up with them/kill them etc (Punishment is a ban)
(4.7) Using out of game communications to encourage other players to log on and sway the result of an event or roleplay situation is forbidden. Similarly, joining the server using metagamed information is forbidden. (Punishment is a ban)
(5.1) A new life starts, when:
Your character has been killed by a cop.
Your character has died in a RP situation.
Your character has been involved in an accident.
(5.2) A new life does not start when:
Your character has been the victim of a clearcut case of VDM
Your character has been the victim of a clearcut case of RDM
You are downed
You disconnect (end of session)
(5.3) When you respawn:
Your character does not remember any previous roleplay situations.
Your character does not remember where any of its vehicles outside the garage are
Your character does not remember any previous enemies (your killer/robber etc)
Your character cannot return within 1000m of the location of death or be involved in the same combat situation until the 15 minute NLR timer has expired.
Your character does remember their friends & gang members.
(5.4) When you are revived/downed:
You may not actively enter or continue any combat situation for the next 15 minutes.
Your character retains all knowledge of the time before they are downed.
While you are downed you may not divulge tactical information to anyone. The exception to this is information spoken in direct chat in game. Please be mindful that you are heavily injured and should act accordingly.
(3.1) You must remain in character at all times, unless a uniformed Admin authorises you to speak out of character. Roleplay everything.
(3.2) Out of Character Chat (OOC) interactions must be made over side chat.
(3.2.1) Quick messages to another player in direct chat must be prefaced by the syntax "//"
(3.2.2) Extended OOC interactions are forbidden.
(3.3) Microphones are required on RPUK servers.
(3.4) Side (OOC) chat roleplay is forbidden. You must not use side chat to broadcast events that you observe (for example, you may not broadcast "X are going to rob the bank". The exception is advertising your in game business.
(3.5) You must hot-mic all communications that have been made over teamspeak when they are relevant to influencing the course of roleplay. This means that if you are communicating to fellow team members via Teamspeak and you are in audio proximity range of another player (they can hear you), you must hot mic any commands given so the rival player can overhear. This rule does not apply if both sides are engaged in a gunfight together.
(3.5.1) When your communication devices have been taken from you by another player, you must not use external methods or group chat to communicate with anyone else. Only direct chat is to be used in this case.
(3.6) Roleplaying of questionable subjects like real life terrorism or questionable subjects like rape will not be tolerated if requested by someone involved to stop.
(3.7) Baiting - Baiting for the sake of a gunfight is not roleplay. Punishment is a ban. Examples: Flying over someone with a chopper waiting for warning shots to instantly shoot them back, robbing a service station with the intent of a gunfight, etc.
(3.8) Helicopter Initiation rules.
(3.8.1) As Police or UNMC: 1 ATC message must be sent clearly indicating the target and stating intention to fire upon the helicopter followed by enough time to comply to said message.
(3.8.2) As any other party: Warning shots must be issued with 3 tracer rounds past the front and rear of the aircraft. Enough time should be given to comply before taking action.