Flam3
Community Ban
- Location
- Norn Iron
So, for a while now I have been steering clear of coming back onto the server due to how piss poor the roleplay can be when it comes to interacting with civilians, especially when it comes to robberies.
Now, I am not one to be easily bothered by getting robbed now and then, as long as there is a decent amount of roleplay involved that doesn't revolve around "Do this or you die", as you'd expect some good roleplay no matter the situation from a Serious Roleplay Community.
I have recorded a situation I was in not so long ago that really did bother me and just shows that most civilians that rob people are not interested in roleplay and just want to get the money/vehicle and run.
http://youtu.be/wsIHWUOQYHc
This brings me to something that has been on my mind for a while when it comes to civilians. Civilians currently have way too much freedom when it comes to interaction in terms of roleplay, especially when it comes to robbing others with minimal roleplay, if anything, I wouldn't say it's roleplay at all as you can see from the group in my video. It mainly consisted of "Do this or we kill you", they even mentioned that I would get my truck back after the server restarted if I just gave them the keys! Even when I tried to reason with them to at least get some form of roleplay that didn't end in them saying they'd shoot me, which of course ended up with my abrupt death at the end of the video anyway, which just proves my point further.
I personally would love to see a server that is whitelisted and each person wanting to ROLEPLAY on it are required to post an application to show how much they do want to roleplay, as well as their character name (An actual first and last name), a brief background story of their character (How they got to the island, what they are looking to achieve), and I'm sure there are plenty of other things that could be added to weed out those that want to roleplay and those that don't. I completely understand that this sort of thing would require a lot of attention and time from the admins, but I believe that if you are actually serious about a roleplay community, then you'd consider something like this.
Not only that, but there is no actual 'endgame' for roleplayers when they do end up amassing a fair amount of money. I have mentioned something like this in a past thread -
"And of course it's ultimately about the money, sure it makes the world go round, but again... it's supposed to be about the roleplay. And seeing how easy it is to make enough cash (i.e weed.. heck even a run of iron in a HEMMT) to kit yourself out with, let's face it, a weapon, it just turns into a the same... gather a couple hundred thousand - buy weapons - rob people - get into a shoot out - die - repeat. Not only that, but it's more the gangs that do the whole protection ring/robbery thing often and consider it good roleplay... but at the end of the day it's not going to be fun for those that expect to bump into some people now and then to have a chat about whatever, just to be robbed most of the time by the majority of people they meet and by the same generic way (don't move, drop your shit or I'll shoot... that kind of scenario). Sure, if you are a robber you are going to be having fun because it's what you like to do, but roleplay is supposed to be a fun interaction between both parties."
"Don't get me wrong here, I'm against how easy it is making cash (which is why I voted no on both regarding the poll, but at the end of the day, it will only end up encouraging more robberies rather than roleplay), heck I don't play on the server to make money, I play on the server to get some nice roleplay in that doesn't revolve around getting robbed regularly which is why for the most part I became a Medic. But at the same time, I'm against constant robberies/taxing being considered roleplay for the most part.
This is why I'm saying we need some sort of end game in which we can spend our money that encourages civil roleplay for those that want roleplay that isn't just robbery based. Like spending said money on a legitimate business that sells something that you can't currently buy in one of the stores that you can then set prices for to compete with others, things of that nature to encourage more civil roleplay."
I hope this gets some recognition, consideration and some serious thought from the majority of the community, and of course most of all, the staff.
Now, I am not one to be easily bothered by getting robbed now and then, as long as there is a decent amount of roleplay involved that doesn't revolve around "Do this or you die", as you'd expect some good roleplay no matter the situation from a Serious Roleplay Community.
I have recorded a situation I was in not so long ago that really did bother me and just shows that most civilians that rob people are not interested in roleplay and just want to get the money/vehicle and run.
http://youtu.be/wsIHWUOQYHc
This brings me to something that has been on my mind for a while when it comes to civilians. Civilians currently have way too much freedom when it comes to interaction in terms of roleplay, especially when it comes to robbing others with minimal roleplay, if anything, I wouldn't say it's roleplay at all as you can see from the group in my video. It mainly consisted of "Do this or we kill you", they even mentioned that I would get my truck back after the server restarted if I just gave them the keys! Even when I tried to reason with them to at least get some form of roleplay that didn't end in them saying they'd shoot me, which of course ended up with my abrupt death at the end of the video anyway, which just proves my point further.
I personally would love to see a server that is whitelisted and each person wanting to ROLEPLAY on it are required to post an application to show how much they do want to roleplay, as well as their character name (An actual first and last name), a brief background story of their character (How they got to the island, what they are looking to achieve), and I'm sure there are plenty of other things that could be added to weed out those that want to roleplay and those that don't. I completely understand that this sort of thing would require a lot of attention and time from the admins, but I believe that if you are actually serious about a roleplay community, then you'd consider something like this.
Not only that, but there is no actual 'endgame' for roleplayers when they do end up amassing a fair amount of money. I have mentioned something like this in a past thread -
"And of course it's ultimately about the money, sure it makes the world go round, but again... it's supposed to be about the roleplay. And seeing how easy it is to make enough cash (i.e weed.. heck even a run of iron in a HEMMT) to kit yourself out with, let's face it, a weapon, it just turns into a the same... gather a couple hundred thousand - buy weapons - rob people - get into a shoot out - die - repeat. Not only that, but it's more the gangs that do the whole protection ring/robbery thing often and consider it good roleplay... but at the end of the day it's not going to be fun for those that expect to bump into some people now and then to have a chat about whatever, just to be robbed most of the time by the majority of people they meet and by the same generic way (don't move, drop your shit or I'll shoot... that kind of scenario). Sure, if you are a robber you are going to be having fun because it's what you like to do, but roleplay is supposed to be a fun interaction between both parties."
"Don't get me wrong here, I'm against how easy it is making cash (which is why I voted no on both regarding the poll, but at the end of the day, it will only end up encouraging more robberies rather than roleplay), heck I don't play on the server to make money, I play on the server to get some nice roleplay in that doesn't revolve around getting robbed regularly which is why for the most part I became a Medic. But at the same time, I'm against constant robberies/taxing being considered roleplay for the most part.
This is why I'm saying we need some sort of end game in which we can spend our money that encourages civil roleplay for those that want roleplay that isn't just robbery based. Like spending said money on a legitimate business that sells something that you can't currently buy in one of the stores that you can then set prices for to compete with others, things of that nature to encourage more civil roleplay."
I hope this gets some recognition, consideration and some serious thought from the majority of the community, and of course most of all, the staff.